Simbody
|
#include "SimTKcommon/SmallMatrix.h"
#include "SimTKcommon/internal/BigMatrix.h"
#include "SimTKcommon/internal/UnitVec.h"
#include "SimTKcommon/internal/Quaternion.h"
#include "SimTKcommon/internal/Rotation.h"
#include <iosfwd>
Go to the source code of this file.
Classes | |
class | SimTK::Transform_< P > |
This class represents the rotate-and-shift transform which gives the location and orientation of a new frame F in a base (reference) frame B. More... | |
class | SimTK::InverseTransform_< P > |
Transform from frame B to frame F, but with the internal representation inverted. More... | |
Namespaces | |
namespace | SimTK |
This is the top-level SimTK namespace into which all SimTK names are placed to avoid collision with other symbols. | |
Typedefs | |
typedef Transform_< Real > | SimTK::Transform |
typedef Transform_< float > | SimTK::fTransform |
typedef Transform_< double > | SimTK::dTransform |
Functions | |
template<class P > | |
std::ostream & | SimTK::operator<< (std::ostream &, const Transform_< P > &) |
Generate formatted output of a Transform to an output stream. | |
template<class P > | |
std::ostream & | SimTK::operator<< (std::ostream &, const InverseTransform_< P > &) |
Generate formatted output of an InverseTransform to an output stream. | |
template<class P , int S> | |
Vec< 3, P > | SimTK::operator* (const Transform_< P > &X_BF, const Vec< 3, P, S > &s_F) |
If we multiply a transform or inverse transform by a 3-vector, we treat the vector as though it had a 4th element "1" appended, that is, it is treated as a station rather than a vector. | |
template<class P , int S> | |
Vec< 3, P > | SimTK::operator* (const InverseTransform_< P > &X_BF, const Vec< 3, P, S > &s_F) |
If we multiply a transform or inverse transform by a 3-vector, we treat the vector as though it had a 4th element "1" appended, that is, it is treated as a station rather than a vector. | |
template<class P , int S> | |
Vec< 3, P > | SimTK::operator* (const Transform_< P > &X_BF, const Vec< 3, negator< P >, S > &s_F) |
If we multiply a transform or inverse transform by a 3-vector, we treat the vector as though it had a 4th element "1" appended, that is, it is treated as a station rather than a vector. | |
template<class P , int S> | |
Vec< 3, P > | SimTK::operator* (const InverseTransform_< P > &X_BF, const Vec< 3, negator< P >, S > &s_F) |
If we multiply a transform or inverse transform by a 3-vector, we treat the vector as though it had a 4th element "1" appended, that is, it is treated as a station rather than a vector. | |
template<class P , int S> | |
Vec< 4, P > | SimTK::operator* (const Transform_< P > &X_BF, const Vec< 4, P, S > &a_F) |
If we multiply a transform or inverse transform by an augmented 4-vector, we use the 4th element to decide how to treat it. | |
template<class P , int S> | |
Vec< 4, P > | SimTK::operator* (const InverseTransform_< P > &X_BF, const Vec< 4, P, S > &a_F) |
If we multiply a transform or inverse transform by an augmented 4-vector, we use the 4th element to decide how to treat it. | |
template<class P , int S> | |
Vec< 4, P > | SimTK::operator* (const Transform_< P > &X_BF, const Vec< 4, negator< P >, S > &s_F) |
If we multiply a transform or inverse transform by an augmented 4-vector, we use the 4th element to decide how to treat it. | |
template<class P , int S> | |
Vec< 4, P > | SimTK::operator* (const InverseTransform_< P > &X_BF, const Vec< 4, negator< P >, S > &s_F) |
If we multiply a transform or inverse transform by an augmented 4-vector, we use the 4th element to decide how to treat it. | |
template<class P , class E > | |
Vector_< E > | SimTK::operator* (const Transform_< P > &X, const VectorBase< E > &v) |
Multiplying a matrix or vector by a Transform_. | |
template<class P , class E > | |
Vector_< E > | SimTK::operator* (const VectorBase< E > &v, const Transform_< P > &X) |
Multiplying a matrix or vector by a Transform_. | |
template<class P , class E > | |
RowVector_< E > | SimTK::operator* (const Transform_< P > &X, const RowVectorBase< E > &v) |
Multiplying a matrix or vector by a Transform_. | |
template<class P , class E > | |
RowVector_< E > | SimTK::operator* (const RowVectorBase< E > &v, const Transform_< P > &X) |
Multiplying a matrix or vector by a Transform_. | |
template<class P , class E > | |
Matrix_< E > | SimTK::operator* (const Transform_< P > &X, const MatrixBase< E > &v) |
Multiplying a matrix or vector by a Transform_. | |
template<class P , class E > | |
Matrix_< E > | SimTK::operator* (const MatrixBase< E > &v, const Transform_< P > &X) |
Multiplying a matrix or vector by a Transform_. | |
template<class P , int N, class E , int S> | |
Vec< N, E > | SimTK::operator* (const Transform_< P > &X, const Vec< N, E, S > &v) |
Multiplying a matrix or vector by a Transform_. | |
template<class P , int N, class E , int S> | |
Vec< N, E > | SimTK::operator* (const Vec< N, E, S > &v, const Transform_< P > &X) |
Multiplying a matrix or vector by a Transform_. | |
template<class P , int N, class E , int S> | |
Row< N, E > | SimTK::operator* (const Transform_< P > &X, const Row< N, E, S > &v) |
Multiplying a matrix or vector by a Transform_. | |
template<class P , int N, class E , int S> | |
Row< N, E > | SimTK::operator* (const Row< N, E, S > &v, const Transform_< P > &X) |
Multiplying a matrix or vector by a Transform_. | |
template<class P , int M, int N, class E , int CS, int RS> | |
Mat< M, N, E > | SimTK::operator* (const Transform_< P > &X, const Mat< M, N, E, CS, RS > &v) |
Multiplying a matrix or vector by a Transform_. | |
template<class P , int M, int N, class E , int CS, int RS> | |
Mat< M, N, E > | SimTK::operator* (const Mat< M, N, E, CS, RS > &v, const Transform_< P > &X) |
Multiplying a matrix or vector by a Transform_. | |
template<class P > | |
Transform_< P > | SimTK::operator* (const Transform_< P > &X1, const Transform_< P > &X2) |
Composition of transforms. | |
template<class P > | |
Transform_< P > | SimTK::operator* (const Transform_< P > &X1, const InverseTransform_< P > &X2) |
Composition of transforms. | |
template<class P > | |
Transform_< P > | SimTK::operator* (const InverseTransform_< P > &X1, const Transform_< P > &X2) |
Composition of transforms. | |
template<class P > | |
Transform_< P > | SimTK::operator* (const InverseTransform_< P > &X1, const InverseTransform_< P > &X2) |
Composition of transforms. | |
template<class P > | |
bool | SimTK::operator== (const Transform_< P > &X1, const Transform_< P > &X2) |
Comparison operators return true only if the two transforms are bit identical; that's not too useful. | |
template<class P > | |
bool | SimTK::operator== (const InverseTransform_< P > &X1, const InverseTransform_< P > &X2) |
Comparison operators return true only if the two transforms are bit identical; that's not too useful. | |
template<class P > | |
bool | SimTK::operator== (const Transform_< P > &X1, const InverseTransform_< P > &X2) |
Comparison operators return true only if the two transforms are bit identical; that's not too useful. | |
template<class P > | |
bool | SimTK::operator== (const InverseTransform_< P > &X1, const Transform_< P > &X2) |
Comparison operators return true only if the two transforms are bit identical; that's not too useful. |