Simbody

SimTK::HuntCrossleyForce Member List

This is the complete list of members for SimTK::HuntCrossleyForce, including all inherited members.
calcForceContribution(const State &state, Vector_< SpatialVec > &bodyForces, Vector_< Vec3 > &particleForces, Vector &mobilityForces) const SimTK::Force
calcPotentialEnergyContribution(const State &state) const SimTK::Force
clearHandle()SimTK::PIMPLHandle< Force, ForceImpl, true >
copyAssign(const Force &source)SimTK::PIMPLHandle< Force, ForceImpl, true >
disable(State &) const SimTK::Force
disown(Force &newOwner)SimTK::PIMPLHandle< Force, ForceImpl, true >
enable(State &) const SimTK::Force
Force()SimTK::Force [inline]
Force(ForceImpl *r)SimTK::Force [inline, explicit, protected]
getForceIndex() const SimTK::Force
getForceSubsystem() const SimTK::Force
getImpl() constSimTK::PIMPLHandle< Force, ForceImpl, true > [inline]
getImplHandleCount() constSimTK::PIMPLHandle< Force, ForceImpl, true >
getTransitionVelocity() const SimTK::HuntCrossleyForce
HandleBase typedefSimTK::PIMPLHandle< Force, ForceImpl, true >
hasSameImplementation(const Force &other) constSimTK::PIMPLHandle< Force, ForceImpl, true > [protected]
HuntCrossleyForce(GeneralForceSubsystem &forces, GeneralContactSubsystem &contacts, ContactSetIndex contactSet)SimTK::HuntCrossleyForce
isDisabled(const State &) const SimTK::Force
isDisabledByDefault() const SimTK::Force
isEmptyHandle() constSimTK::PIMPLHandle< Force, ForceImpl, true > [inline]
isOwnerHandle() constSimTK::PIMPLHandle< Force, ForceImpl, true >
isSameHandle(const Force &other) constSimTK::PIMPLHandle< Force, ForceImpl, true >
operator ForceIndex() const SimTK::Force [inline]
operator=(const PIMPLHandle &source)SimTK::PIMPLHandle< Force, ForceImpl, true > [protected]
ParentHandle typedefSimTK::PIMPLHandle< Force, ForceImpl, true >
PIMPLHandle(ForceImpl *p=0)SimTK::PIMPLHandle< Force, ForceImpl, true > [explicit, protected]
PIMPLHandle(const PIMPLHandle &source)SimTK::PIMPLHandle< Force, ForceImpl, true > [protected]
referenceAssign(const Force &source)SimTK::PIMPLHandle< Force, ForceImpl, true >
setBodyParameters(ContactSurfaceIndex surfIndex, Real stiffness, Real dissipation, Real staticFriction, Real dynamicFriction, Real viscousFriction)SimTK::HuntCrossleyForce
setDisabledByDefault(bool shouldBeDisabled)SimTK::Force
setImpl(ForceImpl *p)SimTK::PIMPLHandle< Force, ForceImpl, true > [protected]
setTransitionVelocity(Real v)SimTK::HuntCrossleyForce
SimTK_INSERT_DERIVED_HANDLE_DECLARATIONS(HuntCrossleyForce, HuntCrossleyForceImpl, Force)SimTK::HuntCrossleyForce
updImpl()SimTK::PIMPLHandle< Force, ForceImpl, true > [inline]
~PIMPLHandle()SimTK::PIMPLHandle< Force, ForceImpl, true > [protected]
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