Simbody
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containsPoint(const Vec3 &point) const | SimTK::OrientedBoundingBox | |
findNearestPoint(const Vec3 &position) const | SimTK::OrientedBoundingBox | |
getCorners(Vec3 corners[8]) const | SimTK::OrientedBoundingBox | |
getSize() const | SimTK::OrientedBoundingBox | |
getTransform() const | SimTK::OrientedBoundingBox | |
intersectsBox(const OrientedBoundingBox &box) const | SimTK::OrientedBoundingBox | |
intersectsRay(const Vec3 &origin, const UnitVec3 &direction, Real &distance) const | SimTK::OrientedBoundingBox | |
OrientedBoundingBox() | SimTK::OrientedBoundingBox | |
OrientedBoundingBox(const Transform &transform, const Vec3 &size) | SimTK::OrientedBoundingBox | |
OrientedBoundingBox(const Vector_< Vec3 > &points) | SimTK::OrientedBoundingBox | [explicit] |