Simbody

SimTK::PolygonalMesh Member List

This is the complete list of members for SimTK::PolygonalMesh, including all inherited members.
addFace(const Array_< int > &vertices)SimTK::PolygonalMesh
addVertex(const Vec3 &position)SimTK::PolygonalMesh
clearHandle()SimTK::PIMPLHandle< PolygonalMesh, PolygonalMeshImpl, true >
copyAssign(const PolygonalMesh &source)SimTK::PIMPLHandle< PolygonalMesh, PolygonalMeshImpl, true >
disown(PolygonalMesh &newOwner)SimTK::PIMPLHandle< PolygonalMesh, PolygonalMeshImpl, true >
getFaceVertex(int face, int vertex) const SimTK::PolygonalMesh
getImpl() constSimTK::PIMPLHandle< PolygonalMesh, PolygonalMeshImpl, true > [inline]
getImplHandleCount() constSimTK::PIMPLHandle< PolygonalMesh, PolygonalMeshImpl, true >
getNumFaces() const SimTK::PolygonalMesh
getNumVertices() const SimTK::PolygonalMesh
getNumVerticesForFace(int face) const SimTK::PolygonalMesh
getVertexPosition(int vertex) const SimTK::PolygonalMesh
HandleBase typedefSimTK::PIMPLHandle< PolygonalMesh, PolygonalMeshImpl, true >
hasSameImplementation(const PolygonalMesh &other) constSimTK::PIMPLHandle< PolygonalMesh, PolygonalMeshImpl, true > [protected]
isEmptyHandle() constSimTK::PIMPLHandle< PolygonalMesh, PolygonalMeshImpl, true > [inline]
isOwnerHandle() constSimTK::PIMPLHandle< PolygonalMesh, PolygonalMeshImpl, true >
isSameHandle(const PolygonalMesh &other) constSimTK::PIMPLHandle< PolygonalMesh, PolygonalMeshImpl, true >
loadObjFile(std::istream &file)SimTK::PolygonalMesh
loadVtpFile(const String &pathname)SimTK::PolygonalMesh
operator=(const PIMPLHandle &source)SimTK::PIMPLHandle< PolygonalMesh, PolygonalMeshImpl, true > [protected]
ParentHandle typedefSimTK::PIMPLHandle< PolygonalMesh, PolygonalMeshImpl, true >
PIMPLHandle(PolygonalMeshImpl *p=0)SimTK::PIMPLHandle< PolygonalMesh, PolygonalMeshImpl, true > [explicit, protected]
PIMPLHandle(const PIMPLHandle &source)SimTK::PIMPLHandle< PolygonalMesh, PolygonalMeshImpl, true > [protected]
PolygonalMesh()SimTK::PolygonalMesh [inline]
referenceAssign(const PolygonalMesh &source)SimTK::PIMPLHandle< PolygonalMesh, PolygonalMeshImpl, true >
scaleMesh(Real scale)SimTK::PolygonalMesh
setImpl(PolygonalMeshImpl *p)SimTK::PIMPLHandle< PolygonalMesh, PolygonalMeshImpl, true > [protected]
transformMesh(const Transform &transform)SimTK::PolygonalMesh
updImpl()SimTK::PIMPLHandle< PolygonalMesh, PolygonalMeshImpl, true > [inline]
~PIMPLHandle()SimTK::PIMPLHandle< PolygonalMesh, PolygonalMeshImpl, true > [protected]
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