OpenSim::LinearSpring Member List

This is the complete list of members for OpenSim::LinearSpring, including all inherited members.
_bOpenSim::LinearSpring [protected]
_bodyOpenSim::LinearSpring [protected]
_convertingOpenSim::Object [protected]
_descriptionOpenSim::Object [protected]
_documentOpenSim::Object [protected]
_endTimeOpenSim::LinearSpring [protected]
_forceFunctionOpenSim::LinearSpring [protected]
_inlinedOpenSim::Object [protected]
_kOpenSim::LinearSpring [protected]
_modelOpenSim::ModelComponent [protected]
_nameOpenSim::Object [protected]
_nodeOpenSim::Object [protected]
_onOpenSim::LinearSpring [protected]
_pointFunctionOpenSim::LinearSpring [protected]
_propertySetOpenSim::Object [protected]
_refNodeOpenSim::Object [protected]
_scaleFactorOpenSim::LinearSpring [protected]
_scaleFunctionOpenSim::LinearSpring [protected]
_startTimeOpenSim::LinearSpring [protected]
_targetPositionOpenSim::LinearSpring [protected]
_targetVelocityOpenSim::LinearSpring [protected]
_thresholdOpenSim::LinearSpring [protected]
_typeOpenSim::Object [protected]
addObserver(Object &aObserver)OpenSim::Object [inline]
addObserverEvent(Object &aObserver, OpenSim::Event &aEvent)OpenSim::Object [inline]
applyForce(const OpenSim::Body &aBody, const SimTK::Vec3 &aForce) const OpenSim::CustomForce [protected]
applyForceToPoint(const OpenSim::Body &aBody, const SimTK::Vec3 &aPoint, const SimTK::Vec3 &aForce) const OpenSim::CustomForce [protected]
applyGeneralizedForce(const Coordinate &aCoord, double aForce) const OpenSim::CustomForce [protected]
applyTorque(const OpenSim::Body &aBody, const SimTK::Vec3 &aTorque) const OpenSim::CustomForce [protected]
clearChanged()OpenSim::Object [inline, protected]
clearXMLStructures()OpenSim::Object
computeForce(const SimTK::State &s) const OpenSim::LinearSpring [virtual]
OpenSim::CustomForce::computeForce(const SimbodyEngine &engine, const SimTK::State &state, SimTK::Vector_< SimTK::SpatialVec > &bodyForces, SimTK::Vector &mobilityForces) const OpenSim::CustomForce [protected]
computePointAndTargetFunctions(SimTK::State &s, const Storage &aQStore, const Storage &aUStore, VectorFunction &aPGlobal)OpenSim::LinearSpring
computePointFunction(SimTK::State &s, const Storage &aQStore, const Storage &aUStore, VectorFunction &aPGlobal)OpenSim::LinearSpring
computePotentialEnergy(const SimTK::State &state) const OpenSim::CustomForce [protected, virtual]
computeTargetFunctions(SimTK::State &s, const Storage &aQStoreForTarget, const Storage &aUStoreForTarget)OpenSim::LinearSpring
copy() const OpenSim::Object [virtual]
copy(DOMElement *aNode) const OpenSim::Object [virtual]
countObservers() const OpenSim::Object [inline]
createSystem(SimTK::MultibodySystem &system) const OpenSim::CustomForce [virtual]
CustomForce()OpenSim::CustomForce
CustomForce(const CustomForce &aForce)OpenSim::CustomForce
DEFAULT_NAMEOpenSim::Object [static]
deleteObserver(Object &aObserver)OpenSim::Object [inline]
deleteObservers()OpenSim::Object [inline]
generateXMLNode(DOMElement *aParent, int aNodeIndex=0)OpenSim::Object [virtual]
getBValue(SimTK::Vec3 &aB) const OpenSim::LinearSpring
getDescription() const OpenSim::Object
getDisplayer() const OpenSim::Object [inline, virtual]
getDocument() const OpenSim::Object
getDocumentFileName() const OpenSim::Object
getInlined() const OpenSim::Object
getKValue(SimTK::Vec3 &aK) const OpenSim::LinearSpring
getModel() const OpenSim::ModelComponent
getName() const OpenSim::Object
getNewType() const OpenSim::Object [inline, virtual]
getNumStateVariables() const OpenSim::Force [virtual]
getPropertySet()OpenSim::Object [inline]
getPropertySet() const OpenSim::Object [inline]
getRecordLabels() const OpenSim::Force [inline, virtual]
getRecordValues(const SimTK::State &state) const OpenSim::Force [inline, virtual]
getRegisteredObjectsOfGivenType(ArrayPtrs< T > &rArray)OpenSim::Object [inline, static]
getRegisteredTypenames(Array< std::string > &rTypeNames)OpenSim::Object [static]
getScaleFactor()OpenSim::LinearSpring
getScaleFunction() const OpenSim::LinearSpring
getSerializeAllDefaults()OpenSim::Object [inline, static]
getStateVariable(const SimTK::State &state, int index) const OpenSim::Force [virtual]
getStateVariableName(int index) const OpenSim::Force [virtual]
getTargetPosition() const OpenSim::LinearSpring
getTargetVelocity() const OpenSim::LinearSpring
getThreshold() const OpenSim::LinearSpring
getType() const OpenSim::Object
getXMLNode() const OpenSim::Object
hasChanged()OpenSim::Object [inline, protected]
initState(SimTK::State &state) const OpenSim::ModelComponent [protected, virtual]
isA(const char *type) const OpenSim::Object [inline, virtual]
isKindOf(const char *type)OpenSim::Object [inline, static]
isValidDefaultType(const Object *aObject) const OpenSim::Object [virtual]
LinearSpring(const Body &aBody, double start, double stop)OpenSim::LinearSpring
makeObjectFromFile(const std::string &aFileName)OpenSim::Object [static]
ModelComponent()OpenSim::ModelComponent
ModelComponent(const std::string &aFileName, bool aUpdateFromXMLNode=true) SWIG_DECLARE_EXCEPTIONOpenSim::ModelComponent
ModelComponent(const XMLDocument *aDocument)OpenSim::ModelComponent
ModelComponent(DOMElement *aNode)OpenSim::ModelComponent
ModelComponent(const ModelComponent &copy)OpenSim::ModelComponent
ModelComponentSet classOpenSim::ModelComponent [friend]
NAME_LENGTH enum valueOpenSim::Object
newInstanceOfType(const std::string &aType)OpenSim::Object [static]
notifyObservers(OpenSim::Event &aEvent)OpenSim::Object [inline]
Object()OpenSim::Object
Object(const std::string &aFileName, bool aUpdateFromXMLNode=true) SWIG_DECLARE_EXCEPTIONOpenSim::Object
Object(const XMLDocument *aDocument)OpenSim::Object
Object(DOMElement *aNode)OpenSim::Object
Object(const Object &aObject)OpenSim::Object
operator<(const Object &aObject) const OpenSim::Object [virtual]
operator<<(std::ostream &aOut, const Object &aObject)OpenSim::Object [friend]
operator=(const Object &aObject)OpenSim::Object
operator==(const Object &aObject) const OpenSim::Object [virtual]
postInit(Model &model)OpenSim::Force [inline, virtual]
print(const std::string &aFileName)OpenSim::Object
PrintPropertyInfo(std::ostream &aOStream, const std::string &aClassNameDotPropertyName)OpenSim::Object [static]
PrintPropertyInfo(std::ostream &aOStream, const std::string &aClassName, const std::string &aPropertyName)OpenSim::Object [static]
registerMigrationFunction(int aVersionMigrateFromNumber, int aVersionMigrateToNumber, MigrationFunction *aMigrationFunction)OpenSim::Object [static]
RegisterType(const Object &aObject)OpenSim::Object [static]
renameChildNode(const std::string &aOldName, const std::string &aNewName, DOMElement *startNode=NULL)OpenSim::Object
RenameType(const std::string &oldTypeName, const Object &aObjectOfNewType)OpenSim::Object [static]
SafeCopy(const Object *aObject)OpenSim::Object [inline, static]
setAllPropertiesUseDefault(bool aUseDefault)OpenSim::Object
setBValue(const SimTK::Vec3 &aB)OpenSim::LinearSpring
setChanged()OpenSim::Object [inline, protected]
setDefaultsFromState(const SimTK::State &state)OpenSim::ModelComponent [protected, virtual]
setDescription(const std::string &aDescrip)OpenSim::Object
setInlined(bool aInlined, const std::string &aFileName="")OpenSim::Object
setKValue(const SimTK::Vec3 &aK)OpenSim::LinearSpring
setModel(Model &model)OpenSim::ModelComponent [protected]
setName(const std::string &aName)OpenSim::Object
setPointFunction(VectorFunction *aPointFunction)OpenSim::LinearSpring
setScaleFactor(double aScaleFactor)OpenSim::LinearSpring
setScaleFunction(Function *_scaleFunction)OpenSim::LinearSpring
setSerializeAllDefaults(bool aBoolean)OpenSim::Object [inline, static]
setStateVariable(SimTK::State &state, int index, double value) const OpenSim::Force [virtual]
setTargetPosition(VectorFunction *aTargetVelocity)OpenSim::LinearSpring
setTargetVelocity(VectorFunction *aTargetVelocity)OpenSim::LinearSpring
setThreshold(double aThreshold)OpenSim::LinearSpring
setType(const std::string &aType)OpenSim::Object
setup(Model &model)OpenSim::Force [virtual]
setupFromXML()OpenSim::ModelComponent [protected, virtual]
setXMLNode(DOMElement *aNode)OpenSim::Object [protected]
toString() const OpenSim::Object
update(const Object &aObject, OpenSim::Event &aEvent)OpenSim::Object [inline, virtual]
updateDefaultObjectsFromXMLNode()OpenSim::Object [virtual]
updateDefaultObjectsXMLNode(DOMElement *aParent)OpenSim::Object [virtual]
updateFromXMLNode()OpenSim::Object [virtual]
updateXMLNode(DOMElement *aParent, int aNodeIndex=0)OpenSim::Object [virtual]
updDisplayer()OpenSim::Object [inline, virtual]
updModel()OpenSim::ModelComponent
~LinearSpring()OpenSim::LinearSpring [virtual]
~Object()OpenSim::Object [virtual]

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