OpenSim::PrescribedController Member List

This is the complete list of members for OpenSim::PrescribedController, including all inherited members.
_actuatorNameListOpenSim::Controller [protected]
_actuatorNameListPropOpenSim::Controller [protected]
_actuatorSetOpenSim::Controller [protected]
_convertingOpenSim::Object [protected]
_descriptionOpenSim::Object [protected]
_documentOpenSim::Object [protected]
_inlinedOpenSim::Object [protected]
_isControllerEnabledOpenSim::Controller [protected]
_isControllerEnabledPropOpenSim::Controller [protected]
_modelOpenSim::ModelComponent [protected]
_nameOpenSim::Object [protected]
_nodeOpenSim::Object [protected]
_numControlsOpenSim::Controller [protected]
_prescribedControlFunctionsOpenSim::PrescribedController [protected]
_propertySetOpenSim::Object [protected]
_refNodeOpenSim::Object [protected]
_typeOpenSim::Object [protected]
addObserver(Object &aObserver)OpenSim::Object [inline]
addObserverEvent(Object &aObserver, OpenSim::Event &aEvent)OpenSim::Object [inline]
clearChanged()OpenSim::Object [inline, protected]
clearXMLStructures()OpenSim::Object
computeControl(const SimTK::State &s, int index) const OpenSim::PrescribedController [virtual]
Controller()OpenSim::Controller
Controller(Model &aModel)OpenSim::Controller
Controller(const std::string &aFileName, bool aUpdateFromXMLNode=true)OpenSim::Controller
Controller(const Controller &aController)OpenSim::Controller
ControllerSet classOpenSim::Controller [friend]
ControlSet classOpenSim::Controller [friend]
copy() const OpenSim::Object [virtual]
copy(DOMElement *aNode) const OpenSim::Object [virtual]
copyData(const PrescribedController &aController)OpenSim::PrescribedController [protected]
countObservers() const OpenSim::Object [inline]
createSystem(SimTK::MultibodySystem &system)OpenSim::Controller [virtual]
OpenSim::ModelComponent::createSystem(SimTK::MultibodySystem &system) const OpenSim::ModelComponent [protected, virtual]
DEFAULT_NAMEOpenSim::Object [static]
deleteObserver(Object &aObserver)OpenSim::Object [inline]
deleteObservers()OpenSim::Object [inline]
generateXMLNode(DOMElement *aParent, int aNodeIndex=0)OpenSim::Object [virtual]
getActuatorList() const OpenSim::Controller [inline, virtual]
getActuatorSet() const OpenSim::Controller [virtual]
getDescription() const OpenSim::Object
getDisplayer() const OpenSim::Object [inline, virtual]
getDocument() const OpenSim::Object
getDocumentFileName() const OpenSim::Object
getFirstTime() const OpenSim::Controller [virtual]
getInlined() const OpenSim::Object
getIsEnabled() const OpenSim::Controller
getLastTime() const OpenSim::Controller [virtual]
getModel() const OpenSim::ModelComponent
getName() const OpenSim::Object
getNewType() const OpenSim::Object [inline, virtual]
getPropertySet()OpenSim::Object [inline]
getPropertySet() const OpenSim::Object [inline]
getRegisteredObjectsOfGivenType(ArrayPtrs< T > &rArray)OpenSim::Object [inline, static]
getRegisteredTypenames(Array< std::string > &rTypeNames)OpenSim::Object [static]
getSerializeAllDefaults()OpenSim::Object [inline, static]
getType() const OpenSim::Object
getXMLNode() const OpenSim::Object
hasChanged()OpenSim::Object [inline, protected]
initState(SimTK::State &s)OpenSim::Controller [virtual]
OpenSim::ModelComponent::initState(SimTK::State &state) const OpenSim::ModelComponent [protected, virtual]
isA(const char *type) const OpenSim::Object [inline, virtual]
isKindOf(const char *type)OpenSim::Object [inline, static]
isValidDefaultType(const Object *aObject) const OpenSim::Object [virtual]
makeObjectFromFile(const std::string &aFileName)OpenSim::Object [static]
ModelComponent()OpenSim::ModelComponent
ModelComponent(const std::string &aFileName, bool aUpdateFromXMLNode=true) SWIG_DECLARE_EXCEPTIONOpenSim::ModelComponent
ModelComponent(const XMLDocument *aDocument)OpenSim::ModelComponent
ModelComponent(DOMElement *aNode)OpenSim::ModelComponent
ModelComponent(const ModelComponent &copy)OpenSim::ModelComponent
ModelComponentSet classOpenSim::ModelComponent [friend]
NAME_LENGTH enum valueOpenSim::Object
newInstanceOfType(const std::string &aType)OpenSim::Object [static]
notifyObservers(OpenSim::Event &aEvent)OpenSim::Object [inline]
Object()OpenSim::Object
Object(const std::string &aFileName, bool aUpdateFromXMLNode=true) SWIG_DECLARE_EXCEPTIONOpenSim::Object
Object(const XMLDocument *aDocument)OpenSim::Object
Object(DOMElement *aNode)OpenSim::Object
Object(const Object &aObject)OpenSim::Object
operator<(const Object &aObject) const OpenSim::Object [virtual]
operator<<(std::ostream &aOut, const Object &aObject)OpenSim::Object [friend]
operator=(const PrescribedController &PrescribedController)OpenSim::PrescribedController
operator==(const Object &aObject) const OpenSim::Object [virtual]
prescribeControlForActuator(int index, OpenSim::Function *prescribedFunction)OpenSim::PrescribedController
prescribeControlForActuator(const std::string actName, OpenSim::Function *prescribedFunction)OpenSim::PrescribedController
PrescribedController()OpenSim::PrescribedController
PrescribedController(Model &aModel)OpenSim::PrescribedController
PrescribedController(const std::string &aFileName, bool aUpdateFromXMLNode=true)OpenSim::PrescribedController
PrescribedController(const PrescribedController &PrescribedController)OpenSim::PrescribedController
print(const std::string &aFileName)OpenSim::Object
PrintPropertyInfo(std::ostream &aOStream, const std::string &aClassNameDotPropertyName)OpenSim::Object [static]
PrintPropertyInfo(std::ostream &aOStream, const std::string &aClassName, const std::string &aPropertyName)OpenSim::Object [static]
registerMigrationFunction(int aVersionMigrateFromNumber, int aVersionMigrateToNumber, MigrationFunction *aMigrationFunction)OpenSim::Object [static]
RegisterType(const Object &aObject)OpenSim::Object [static]
renameChildNode(const std::string &aOldName, const std::string &aNewName, DOMElement *startNode=NULL)OpenSim::Object
RenameType(const std::string &oldTypeName, const Object &aObjectOfNewType)OpenSim::Object [static]
SafeCopy(const Object *aObject)OpenSim::Object [inline, static]
setActuators(Set< Actuator > &actuators)OpenSim::Controller [virtual]
setAllPropertiesUseDefault(bool aUseDefault)OpenSim::Object
setChanged()OpenSim::Object [inline, protected]
setDefaultsFromState(const SimTK::State &state)OpenSim::ModelComponent [protected, virtual]
setDescription(const std::string &aDescrip)OpenSim::Object
setInlined(bool aInlined, const std::string &aFileName="")OpenSim::Object
setIsEnabled(bool aTrueFalse)OpenSim::Controller
setModel(Model &model)OpenSim::ModelComponent [protected]
setName(const std::string &aName)OpenSim::Object
setSerializeAllDefaults(bool aBoolean)OpenSim::Object [inline, static]
setType(const std::string &aType)OpenSim::Object
setup(Model &model)OpenSim::Controller [virtual]
setupFromXML()OpenSim::ModelComponent [protected, virtual]
setupProperties()OpenSim::PrescribedController [protected, virtual]
setupSystem(SimTK::MultibodySystem &system)OpenSim::Controller [virtual]
setXMLNode(DOMElement *aNode)OpenSim::Object [protected]
toString() const OpenSim::Object
updActuators()OpenSim::Controller [virtual]
update(const Object &aObject, OpenSim::Event &aEvent)OpenSim::Object [inline, virtual]
updateDefaultObjectsFromXMLNode()OpenSim::Object [virtual]
updateDefaultObjectsXMLNode(DOMElement *aParent)OpenSim::Object [virtual]
updateFromXMLNode()OpenSim::Object [virtual]
updateXMLNode(DOMElement *aParent, int aNodeIndex=0)OpenSim::Object [virtual]
updDisplayer()OpenSim::Object [inline, virtual]
updModel()OpenSim::ModelComponent
~Controller()OpenSim::Controller [virtual]
~Object()OpenSim::Object [virtual]
~PrescribedController()OpenSim::PrescribedController [virtual]

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