, including all inherited members.
_converting | OpenSim::Object | [protected] |
_description | OpenSim::Object | [protected] |
_document | OpenSim::Object | [protected] |
_inlined | OpenSim::Object | [protected] |
_model | OpenSim::ModelComponent | [protected] |
_name | OpenSim::Object | [protected] |
_node | OpenSim::Object | [protected] |
_propertySet | OpenSim::Object | [protected] |
_refNode | OpenSim::Object | [protected] |
_type | OpenSim::Object | [protected] |
addObserver(Object &aObserver) | OpenSim::Object | [inline] |
addObserverEvent(Object &aObserver, OpenSim::Event &aEvent) | OpenSim::Object | [inline] |
applyForce(const OpenSim::Body &aBody, const SimTK::Vec3 &aForce) const | OpenSim::CustomForce | [protected] |
applyForceToPoint(const OpenSim::Body &aBody, const SimTK::Vec3 &aPoint, const SimTK::Vec3 &aForce) const | OpenSim::CustomForce | [protected] |
applyGeneralizedForce(const Coordinate &aCoord, double aForce) const | OpenSim::CustomForce | [protected] |
applyTorque(const OpenSim::Body &aBody, const SimTK::Vec3 &aTorque) const | OpenSim::CustomForce | [protected] |
clearChanged() | OpenSim::Object | [inline, protected] |
clearXMLStructures() | OpenSim::Object | |
computeForce(const SimTK::State &state) const | OpenSim::PrescribedForce | [protected, virtual] |
OpenSim::CustomForce::computeForce(const SimbodyEngine &engine, const SimTK::State &state, SimTK::Vector_< SimTK::SpatialVec > &bodyForces, SimTK::Vector &mobilityForces) const | OpenSim::CustomForce | [protected] |
computePotentialEnergy(const SimTK::State &state) const | OpenSim::CustomForce | [protected, virtual] |
copy() const | OpenSim::PrescribedForce | [virtual] |
OpenSim::CustomForce::copy(DOMElement *aNode) const | OpenSim::Object | [virtual] |
countObservers() const | OpenSim::Object | [inline] |
createSystem(SimTK::MultibodySystem &system) const | OpenSim::CustomForce | [virtual] |
CustomForce() | OpenSim::CustomForce | |
CustomForce(const CustomForce &aForce) | OpenSim::CustomForce | |
DEFAULT_NAME | OpenSim::Object | [static] |
deleteObserver(Object &aObserver) | OpenSim::Object | [inline] |
deleteObservers() | OpenSim::Object | [inline] |
generateXMLNode(DOMElement *aParent, int aNodeIndex=0) | OpenSim::Object | [virtual] |
getBody() const | OpenSim::PrescribedForce | [inline] |
getDescription() const | OpenSim::Object | |
getDisplayer() const | OpenSim::Object | [inline, virtual] |
getDocument() const | OpenSim::Object | |
getDocumentFileName() const | OpenSim::Object | |
getForceAtTime(double aTime) const | OpenSim::PrescribedForce | |
getForceFunctions(Function *forceX, Function *forceY, Function *forceZ) const | OpenSim::PrescribedForce | |
getForceIsInGlobalFrame() const | OpenSim::PrescribedForce | |
getInlined() const | OpenSim::Object | |
getModel() const | OpenSim::ModelComponent | |
getName() const | OpenSim::Object | |
getNewType() const | OpenSim::Object | [inline, virtual] |
getNumStateVariables() const | OpenSim::Force | [virtual] |
getPointAtTime(double aTime) const | OpenSim::PrescribedForce | |
getPointFunctions(Function *&pointX, Function *&pointY, Function *&pointZ) const | OpenSim::PrescribedForce | |
getPointIsInGlobalFrame() const | OpenSim::PrescribedForce | |
getPropertySet() | OpenSim::Object | [inline] |
getPropertySet() const | OpenSim::Object | [inline] |
getRecordLabels() const | OpenSim::PrescribedForce | [virtual] |
getRecordValues(const SimTK::State &state) const | OpenSim::PrescribedForce | [virtual] |
getRegisteredObjectsOfGivenType(ArrayPtrs< T > &rArray) | OpenSim::Object | [inline, static] |
getRegisteredTypenames(Array< std::string > &rTypeNames) | OpenSim::Object | [static] |
getSerializeAllDefaults() | OpenSim::Object | [inline, static] |
getStateVariable(const SimTK::State &state, int index) const | OpenSim::Force | [virtual] |
getStateVariableName(int index) const | OpenSim::Force | [virtual] |
getTorqueAtTime(double aTime) const | OpenSim::PrescribedForce | |
getTorqueFunctions(Function *torqueX, Function *torqueY, Function *torqueZ) const | OpenSim::PrescribedForce | |
getType() const | OpenSim::Object | |
getXMLNode() const | OpenSim::Object | |
hasChanged() | OpenSim::Object | [inline, protected] |
initState(SimTK::State &state) const | OpenSim::ModelComponent | [protected, virtual] |
isA(const char *type) const | OpenSim::Object | [inline, virtual] |
isKindOf(const char *type) | OpenSim::Object | [inline, static] |
isValidDefaultType(const Object *aObject) const | OpenSim::Object | [virtual] |
makeObjectFromFile(const std::string &aFileName) | OpenSim::Object | [static] |
ModelComponent() | OpenSim::ModelComponent | |
ModelComponent(const std::string &aFileName, bool aUpdateFromXMLNode=true) SWIG_DECLARE_EXCEPTION | OpenSim::ModelComponent | |
ModelComponent(const XMLDocument *aDocument) | OpenSim::ModelComponent | |
ModelComponent(DOMElement *aNode) | OpenSim::ModelComponent | |
ModelComponent(const ModelComponent ©) | OpenSim::ModelComponent | |
ModelComponentSet class | OpenSim::ModelComponent | [friend] |
NAME_LENGTH enum value | OpenSim::Object | |
newInstanceOfType(const std::string &aType) | OpenSim::Object | [static] |
notifyObservers(OpenSim::Event &aEvent) | OpenSim::Object | [inline] |
Object() | OpenSim::Object | |
Object(const std::string &aFileName, bool aUpdateFromXMLNode=true) SWIG_DECLARE_EXCEPTION | OpenSim::Object | |
Object(const XMLDocument *aDocument) | OpenSim::Object | |
Object(DOMElement *aNode) | OpenSim::Object | |
Object(const Object &aObject) | OpenSim::Object | |
operator<(const Object &aObject) const | OpenSim::Object | [virtual] |
operator<<(std::ostream &aOut, const Object &aObject) | OpenSim::Object | [friend] |
operator=(const Object &aObject) | OpenSim::Object | |
operator==(const Object &aObject) const | OpenSim::Object | [virtual] |
postInit(Model &model) | OpenSim::Force | [inline, virtual] |
PrescribedForce(const OpenSim::Body &body) | OpenSim::PrescribedForce | |
PrescribedForce(const PrescribedForce &force) | OpenSim::PrescribedForce | |
print(const std::string &aFileName) | OpenSim::Object | |
PrintPropertyInfo(std::ostream &aOStream, const std::string &aClassNameDotPropertyName) | OpenSim::Object | [static] |
PrintPropertyInfo(std::ostream &aOStream, const std::string &aClassName, const std::string &aPropertyName) | OpenSim::Object | [static] |
registerMigrationFunction(int aVersionMigrateFromNumber, int aVersionMigrateToNumber, MigrationFunction *aMigrationFunction) | OpenSim::Object | [static] |
RegisterType(const Object &aObject) | OpenSim::Object | [static] |
renameChildNode(const std::string &aOldName, const std::string &aNewName, DOMElement *startNode=NULL) | OpenSim::Object | |
RenameType(const std::string &oldTypeName, const Object &aObjectOfNewType) | OpenSim::Object | [static] |
SafeCopy(const Object *aObject) | OpenSim::Object | [inline, static] |
setAllPropertiesUseDefault(bool aUseDefault) | OpenSim::Object | |
setChanged() | OpenSim::Object | [inline, protected] |
setDefaultsFromState(const SimTK::State &state) | OpenSim::ModelComponent | [protected, virtual] |
setDescription(const std::string &aDescrip) | OpenSim::Object | |
setForceFunctions(Function *forceX, Function *forceY, Function *forceZ) | OpenSim::PrescribedForce | |
setForceIsInGlobalFrame(bool isGlobal) | OpenSim::PrescribedForce | |
setFunctionsFromFile(std::string anExternalLoadsFileName) | OpenSim::PrescribedForce | |
setInlined(bool aInlined, const std::string &aFileName="") | OpenSim::Object | |
setModel(Model &model) | OpenSim::ModelComponent | [protected] |
setName(const std::string &aName) | OpenSim::Object | |
setPointFunctions(Function *pointX, Function *pointY, Function *pointZ) | OpenSim::PrescribedForce | |
setPointIsInGlobalFrame(bool isGlobal) | OpenSim::PrescribedForce | |
setSerializeAllDefaults(bool aBoolean) | OpenSim::Object | [inline, static] |
setStateVariable(SimTK::State &state, int index, double value) const | OpenSim::Force | [virtual] |
setTorqueFunctions(Function *torqueX, Function *torqueY, Function *torqueZ) | OpenSim::PrescribedForce | |
setType(const std::string &aType) | OpenSim::Object | |
setup(Model &model) | OpenSim::Force | [virtual] |
setupFromXML() | OpenSim::ModelComponent | [protected, virtual] |
setXMLNode(DOMElement *aNode) | OpenSim::Object | [protected] |
toString() const | OpenSim::Object | |
update(const Object &aObject, OpenSim::Event &aEvent) | OpenSim::Object | [inline, virtual] |
updateDefaultObjectsFromXMLNode() | OpenSim::Object | [virtual] |
updateDefaultObjectsXMLNode(DOMElement *aParent) | OpenSim::Object | [virtual] |
updateFromXMLNode() | OpenSim::Object | [virtual] |
updateXMLNode(DOMElement *aParent, int aNodeIndex=0) | OpenSim::Object | [virtual] |
updDisplayer() | OpenSim::Object | [inline, virtual] |
updModel() | OpenSim::ModelComponent | |
~Object() | OpenSim::Object | [virtual] |
~PrescribedForce() | OpenSim::PrescribedForce | |