, including all inherited members.
_converting | OpenSim::Object | [protected] |
_description | OpenSim::Object | [protected] |
_document | OpenSim::Object | [protected] |
_groundBody | OpenSim::SimbodyEngine | [protected] |
_inlined | OpenSim::Object | [protected] |
_model | OpenSim::SimbodyEngine | |
_name | OpenSim::Object | [protected] |
_node | OpenSim::Object | [protected] |
_propertySet | OpenSim::Object | [protected] |
_refNode | OpenSim::Object | [protected] |
_type | OpenSim::Object | [protected] |
addObserver(Object &aObserver) | OpenSim::Object | [inline] |
addObserverEvent(Object &aObserver, OpenSim::Event &aEvent) | OpenSim::Object | [inline] |
Body class | OpenSim::SimbodyEngine | [friend] |
calcDistance(const SimTK::State &s, const OpenSim::Body &aBody1, const double aPoint1[3], const OpenSim::Body &aBody2, const double aPoint2[3]) const | OpenSim::SimbodyEngine | [virtual] |
calcDistance(const SimTK::State &s, const OpenSim::Body &aBody1, const SimTK::Vec3 &aPoint1, const OpenSim::Body &aBody2, const SimTK::Vec3 &aPoint2) const | OpenSim::SimbodyEngine | [virtual] |
clearChanged() | OpenSim::Object | [inline, protected] |
clearXMLStructures() | OpenSim::Object | |
computeDerivatives(const SimTK::State &s, double *dqdt, double *dudt) | OpenSim::SimbodyEngine | [virtual] |
computeReactions(const SimTK::State &s, SimTK::Vector_< SimTK::Vec3 > &rForces, SimTK::Vector_< SimTK::Vec3 > &rTorques) const | OpenSim::SimbodyEngine | [virtual] |
Constraint class | OpenSim::SimbodyEngine | [friend] |
convertAnglesToDirectionCosines(double aE1, double aE2, double aE3, double rDirCos[3][3]) const | OpenSim::SimbodyEngine | [virtual] |
convertAnglesToDirectionCosines(double aE1, double aE2, double aE3, double *rDirCos) const | OpenSim::SimbodyEngine | [virtual] |
convertDegreesToRadians(Storage &rStorage) const | OpenSim::SimbodyEngine | |
convertDegreesToRadians(double *aQDeg, double *rQRad) const | OpenSim::SimbodyEngine | |
convertDirectionCosinesToAngles(double aDirCos[3][3], double *rE1, double *rE2, double *rE3) const | OpenSim::SimbodyEngine | [virtual] |
convertDirectionCosinesToAngles(double *aDirCos, double *rE1, double *rE2, double *rE3) const | OpenSim::SimbodyEngine | [virtual] |
convertDirectionCosinesToQuaternions(double aDirCos[3][3], double *rQ1, double *rQ2, double *rQ3, double *rQ4) const | OpenSim::SimbodyEngine | [virtual] |
convertDirectionCosinesToQuaternions(double *aDirCos, double *rQ1, double *rQ2, double *rQ3, double *rQ4) const | OpenSim::SimbodyEngine | [virtual] |
convertQuaternionsToDirectionCosines(double aQ1, double aQ2, double aQ3, double aQ4, double rDirCos[3][3]) const | OpenSim::SimbodyEngine | [virtual] |
convertQuaternionsToDirectionCosines(double aQ1, double aQ2, double aQ3, double aQ4, double *rDirCos) const | OpenSim::SimbodyEngine | [virtual] |
convertRadiansToDegrees(Storage &rStorage) const | OpenSim::SimbodyEngine | |
convertRadiansToDegrees(double *aQRad, double *rQDeg) const | OpenSim::SimbodyEngine | |
Coordinate class | OpenSim::SimbodyEngine | [friend] |
CoordinateCouplerConstraint class | OpenSim::SimbodyEngine | [friend] |
copy() const | OpenSim::SimbodyEngine | [virtual] |
OpenSim::Object::copy(DOMElement *aNode) const | OpenSim::Object | [virtual] |
countObservers() const | OpenSim::Object | [inline] |
DEFAULT_NAME | OpenSim::Object | [static] |
deleteObserver(Object &aObserver) | OpenSim::Object | [inline] |
deleteObservers() | OpenSim::Object | [inline] |
formCompleteStorages(const SimTK::State &s, const OpenSim::Storage &aQIn, OpenSim::Storage *&rQComplete, OpenSim::Storage *&rUComplete) const | OpenSim::SimbodyEngine | [virtual] |
formEulerTransform(const SimTK::State &s, const OpenSim::Body &aBody, double *rE) const | OpenSim::SimbodyEngine | [virtual] |
formJacobianEuler(const OpenSim::Body &aBody, double *rJE, const OpenSim::Body *aRefBody=NULL) const | OpenSim::SimbodyEngine | [inline, virtual] |
formJacobianOrientation(const OpenSim::Body &aBody, double *rJ0, const OpenSim::Body *aRefBody=NULL) const | OpenSim::SimbodyEngine | [inline, virtual] |
formJacobianTranslation(const OpenSim::Body &aBody, const SimTK::Vec3 &aPoint, double *rJ, const OpenSim::Body *aRefBody=NULL) const | OpenSim::SimbodyEngine | [inline, virtual] |
formMassMatrix(double *rI) | OpenSim::SimbodyEngine | [inline, virtual] |
generateXMLNode(DOMElement *aParent, int aNodeIndex=0) | OpenSim::Object | [virtual] |
getAcceleration(const SimTK::State &s, const OpenSim::Body &aBody, const SimTK::Vec3 &aPoint, SimTK::Vec3 &rAcc) const | OpenSim::SimbodyEngine | [virtual] |
getAngularAcceleration(const SimTK::State &s, const OpenSim::Body &aBody, SimTK::Vec3 &rAngAcc) const | OpenSim::SimbodyEngine | [virtual] |
getAngularAccelerationBodyLocal(const SimTK::State &s, const OpenSim::Body &aBody, SimTK::Vec3 &rAngAcc) const | OpenSim::SimbodyEngine | [virtual] |
getAngularVelocity(const SimTK::State &s, const OpenSim::Body &aBody, SimTK::Vec3 &rAngVel) const | OpenSim::SimbodyEngine | [virtual] |
getAngularVelocityBodyLocal(const SimTK::State &s, const OpenSim::Body &aBody, SimTK::Vec3 &rAngVel) const | OpenSim::SimbodyEngine | [virtual] |
getDescription() const | OpenSim::Object | |
getDirectionCosines(const SimTK::State &s, const OpenSim::Body &aBody, double rDirCos[3][3]) const | OpenSim::SimbodyEngine | [virtual] |
getDirectionCosines(const SimTK::State &s, const OpenSim::Body &aBody, double *rDirCos) const | OpenSim::SimbodyEngine | [virtual] |
getDisplayer() const | OpenSim::Object | [inline, virtual] |
getDocument() const | OpenSim::Object | |
getDocumentFileName() const | OpenSim::Object | |
getGroundBody() const | OpenSim::SimbodyEngine | [virtual] |
getInlined() const | OpenSim::Object | |
getMass() const | OpenSim::SimbodyEngine | [virtual] |
getModel() const | OpenSim::SimbodyEngine | [inline] |
getModel() | OpenSim::SimbodyEngine | [inline] |
getName() const | OpenSim::Object | |
getNewType() const | OpenSim::Object | [inline, virtual] |
getPosition(const SimTK::State &s, const OpenSim::Body &aBody, const SimTK::Vec3 &aPoint, SimTK::Vec3 &rPos) const | OpenSim::SimbodyEngine | [virtual] |
getPropertySet() | OpenSim::Object | [inline] |
getPropertySet() const | OpenSim::Object | [inline] |
getRegisteredObjectsOfGivenType(ArrayPtrs< T > &rArray) | OpenSim::Object | [inline, static] |
getRegisteredTypenames(Array< std::string > &rTypeNames) | OpenSim::Object | [static] |
getSerializeAllDefaults() | OpenSim::Object | [inline, static] |
getSystemInertia(const SimTK::State &s, double &rM, SimTK::Vec3 &rCOM, double rI[3][3]) const | OpenSim::SimbodyEngine | [virtual] |
getSystemInertia(const SimTK::State &s, double &rM, double *rCOM, double *rI) const | OpenSim::SimbodyEngine | [virtual] |
getTransform(const SimTK::State &s, const OpenSim::Body &aBody) const | OpenSim::SimbodyEngine | [virtual] |
getType() const | OpenSim::Object | |
getUnlockedCoordinates(const SimTK::State &s, CoordinateSet &rUnlockedCoordinates) const | OpenSim::SimbodyEngine | [virtual] |
getVelocity(const SimTK::State &s, const OpenSim::Body &aBody, const SimTK::Vec3 &aPoint, SimTK::Vec3 &rVel) const | OpenSim::SimbodyEngine | [virtual] |
getWrapObject(const std::string &aName) const | OpenSim::SimbodyEngine | [virtual] |
getXMLNode() const | OpenSim::Object | |
hasChanged() | OpenSim::Object | [inline, protected] |
initializeState(SimTK::State &s) | OpenSim::SimbodyEngine | |
isA(const char *type) const | OpenSim::Object | [inline, virtual] |
isKindOf(const char *type) | OpenSim::Object | [inline, static] |
isValidDefaultType(const Object *aObject) const | OpenSim::Object | [virtual] |
Joint class | OpenSim::SimbodyEngine | [friend] |
makeObjectFromFile(const std::string &aFileName) | OpenSim::Object | [static] |
NAME_LENGTH enum value | OpenSim::Object | |
newInstanceOfType(const std::string &aType) | OpenSim::Object | [static] |
notifyObservers(OpenSim::Event &aEvent) | OpenSim::Object | [inline] |
Object() | OpenSim::Object | |
Object(const std::string &aFileName, bool aUpdateFromXMLNode=true) SWIG_DECLARE_EXCEPTION | OpenSim::Object | |
Object(const XMLDocument *aDocument) | OpenSim::Object | |
Object(DOMElement *aNode) | OpenSim::Object | |
Object(const Object &aObject) | OpenSim::Object | |
operator<(const Object &aObject) const | OpenSim::Object | [virtual] |
operator<<(std::ostream &aOut, const Object &aObject) | OpenSim::Object | [friend] |
operator=(const SimbodyEngine &aEngine) | OpenSim::SimbodyEngine | |
operator==(const Object &aObject) const | OpenSim::Object | [virtual] |
print(const std::string &aFileName) | OpenSim::Object | |
PrintPropertyInfo(std::ostream &aOStream, const std::string &aClassNameDotPropertyName) | OpenSim::Object | [static] |
PrintPropertyInfo(std::ostream &aOStream, const std::string &aClassName, const std::string &aPropertyName) | OpenSim::Object | [static] |
projectConfigurationToSatisfyConstraints(SimTK::State &s, const double cTol) const | OpenSim::SimbodyEngine | [virtual] |
registerMigrationFunction(int aVersionMigrateFromNumber, int aVersionMigrateToNumber, MigrationFunction *aMigrationFunction) | OpenSim::Object | [static] |
RegisterType(const Object &aObject) | OpenSim::Object | [static] |
renameChildNode(const std::string &aOldName, const std::string &aNewName, DOMElement *startNode=NULL) | OpenSim::Object | |
RenameType(const std::string &oldTypeName, const Object &aObjectOfNewType) | OpenSim::Object | [static] |
SafeCopy(const Object *aObject) | OpenSim::Object | [inline, static] |
scale(SimTK::State &s, const ScaleSet &aScaleSet, double aFinalMass=-1.0, bool aPreserveMassDist=false) | OpenSim::SimbodyEngine | [virtual] |
setAllPropertiesUseDefault(bool aUseDefault) | OpenSim::Object | |
setChanged() | OpenSim::Object | [inline, protected] |
setDescription(const std::string &aDescrip) | OpenSim::Object | |
setInlined(bool aInlined, const std::string &aFileName="") | OpenSim::Object | |
setModel(Model &aModel) | OpenSim::SimbodyEngine | [inline] |
setName(const std::string &aName) | OpenSim::Object | |
setSerializeAllDefaults(bool aBoolean) | OpenSim::Object | [inline, static] |
setType(const std::string &aType) | OpenSim::Object | |
setup(Model &aModel) | OpenSim::SimbodyEngine | [virtual] |
setXMLNode(DOMElement *aNode) | OpenSim::Object | [protected] |
SimbodyEngine() | OpenSim::SimbodyEngine | |
SimbodyEngine(const std::string &aFileName) | OpenSim::SimbodyEngine | |
SimbodyEngine(const SimbodyEngine &aEngine) | OpenSim::SimbodyEngine | |
toString() const | OpenSim::Object | |
transform(const SimTK::State &s, const OpenSim::Body &aBodyFrom, const double aVec[3], const OpenSim::Body &aBodyTo, double rVec[3]) const | OpenSim::SimbodyEngine | [virtual] |
transform(const SimTK::State &s, const OpenSim::Body &aBodyFrom, const SimTK::Vec3 &aVec, const OpenSim::Body &aBodyTo, SimTK::Vec3 &rVec) const | OpenSim::SimbodyEngine | [virtual] |
transformPosition(const SimTK::State &s, const OpenSim::Body &aBodyFrom, const double aPos[3], const OpenSim::Body &aBodyTo, double rPos[3]) const | OpenSim::SimbodyEngine | [virtual] |
transformPosition(const SimTK::State &s, const OpenSim::Body &aBodyFrom, const SimTK::Vec3 &aPos, const OpenSim::Body &aBodyTo, SimTK::Vec3 &rPos) const | OpenSim::SimbodyEngine | [virtual] |
transformPosition(const SimTK::State &s, const OpenSim::Body &aBodyFrom, const double aPos[3], double rPos[3]) const | OpenSim::SimbodyEngine | [virtual] |
transformPosition(const SimTK::State &s, const OpenSim::Body &aBodyFrom, const SimTK::Vec3 &aPos, SimTK::Vec3 &rPos) const | OpenSim::SimbodyEngine | [virtual] |
update(const Object &aObject, OpenSim::Event &aEvent) | OpenSim::Object | [inline, virtual] |
updateCoordinateSet(CoordinateSet &aCoordinateSet) | OpenSim::SimbodyEngine | [virtual] |
updateDefaultObjectsFromXMLNode() | OpenSim::Object | [virtual] |
updateDefaultObjectsXMLNode(DOMElement *aParent) | OpenSim::Object | [virtual] |
updateFromXMLNode() | OpenSim::Object | [virtual] |
updateXMLNode(DOMElement *aParent, int aNodeIndex=0) | OpenSim::Object | [virtual] |
updDisplayer() | OpenSim::Object | [inline, virtual] |
WeldConstraint class | OpenSim::SimbodyEngine | [friend] |
~Object() | OpenSim::Object | [virtual] |
~SimbodyEngine() | OpenSim::SimbodyEngine | [virtual] |