OpenSim::ForcePerturbationFunction Class Reference

#include <ForcePerturbationFunction.h>

Inheritance diagram for OpenSim::ForcePerturbationFunction:
OpenSim::StateFunction OpenSim::Object

List of all members.

Public Member Functions

 ForcePerturbationFunction ()
 ForcePerturbationFunction (const ForcePerturbationFunction &forceFunction)
 ForcePerturbationFunction (Actuator *act, ActuatorPerturbationIndependent *perturb)
virtual Objectcopy () const
 Clone.
virtual void setIsPerturbed (bool flag)
virtual void setUnperturbedForce (GCVSpline *forceSpline)
virtual const ActuatorgetActuator () const
virtual ActuatorupdActuator ()
virtual double calcValue (const SimTK::State &s) const
 Calculate the value of this function given the current state of the system.

Constructor & Destructor Documentation

OpenSim::ForcePerturbationFunction::ForcePerturbationFunction (  ) 
OpenSim::ForcePerturbationFunction::ForcePerturbationFunction ( const ForcePerturbationFunction forceFunction  ) 
OpenSim::ForcePerturbationFunction::ForcePerturbationFunction ( Actuator act,
ActuatorPerturbationIndependent perturb 
)

Member Function Documentation

double OpenSim::ForcePerturbationFunction::calcValue ( const SimTK::State &  s  )  const [virtual]

Calculate the value of this function given the current state of the system.

Parameters:
s reference to a SimTK State

Implements OpenSim::StateFunction.

Object * OpenSim::ForcePerturbationFunction::copy (  )  const [virtual]

Clone.

Implements OpenSim::StateFunction.

virtual const Actuator& OpenSim::ForcePerturbationFunction::getActuator (  )  const [inline, virtual]
virtual void OpenSim::ForcePerturbationFunction::setIsPerturbed ( bool  flag  )  [inline, virtual]
void OpenSim::ForcePerturbationFunction::setUnperturbedForce ( GCVSpline forceSpline  )  [virtual]
virtual Actuator& OpenSim::ForcePerturbationFunction::updActuator (  )  [inline, virtual]

The documentation for this class was generated from the following files:

Generated on Sun Sep 25 00:19:46 2011 for OpenSim by  doxygen 1.6.1