OpenSim::ModelComponentSet< T > Member List

This is the complete list of members for OpenSim::ModelComponentSet< T >, including all inherited members.
_descriptionOpenSim::Object [protected]
_documentOpenSim::Object [protected]
_inlinedOpenSim::Object [protected]
_modelOpenSim::ModelComponentSet< T > [protected]
_nameOpenSim::Object [protected]
_nodeOpenSim::Object [protected]
_objectGroupsOpenSim::Set< T > [protected]
_objectsOpenSim::Set< T > [protected]
_propertySetOpenSim::Object [protected]
_propObjectGroupsOpenSim::Set< T > [protected]
_propObjectsOpenSim::Set< T > [protected]
_refNodeOpenSim::Object [protected]
_typeOpenSim::Object [protected]
addGroup(const std::string &aGroupName)OpenSim::Set< T > [inline]
addObjectToGroup(const std::string &aGroupName, const std::string &aObjectName)OpenSim::Set< T > [inline]
addObserver(Object &aObserver)OpenSim::Object [inline]
addObserverEvent(Object &aObserver, OpenSim::Event &aEvent)OpenSim::Object [inline]
append(T *aObject)OpenSim::ModelComponentSet< T > [inline, virtual]
append(T &aObject)OpenSim::ModelComponentSet< T > [inline]
OpenSim::Set::append(const T &aObject)OpenSim::Set< T > [inline, virtual]
clearAndDestroy()OpenSim::Set< T > [inline, virtual]
clearChanged()OpenSim::Object [inline, protected]
clearXMLStructures()OpenSim::Object
computeNewCapacity(int aMinCapacity, int &rNewCapacity)OpenSim::Set< T > [inline]
contains(const std::string &aName) const OpenSim::Set< T > [inline]
copy() const OpenSim::ModelComponentSet< T > [inline, virtual]
OpenSim::Object::copy(DOMElement *aNode) const OpenSim::Object [virtual]
countObservers() const OpenSim::Object [inline]
createSystem(SimTK::MultibodySystem &system) const OpenSim::ModelComponentSet< T > [inline, protected, virtual]
DEFAULT_NAMEOpenSim::Object [static]
deleteObserver(Object &aObserver)OpenSim::Object [inline]
deleteObservers()OpenSim::Object [inline]
ensureCapacity(int aCapacity)OpenSim::Set< T > [inline]
generateXMLNode(DOMElement *aParent, int aNodeIndex=0)OpenSim::Object [virtual]
get(int aIndex) const OpenSim::Set< T > [inline, virtual]
get(const std::string &aName)OpenSim::Set< T > [inline]
get(const std::string &aName) const OpenSim::Set< T > [inline]
getCapacity() const OpenSim::Set< T > [inline]
getCapacityIncrement() const OpenSim::Set< T > [inline]
getDebugLevel()OpenSim::Object [inline, static]
getDescription() const OpenSim::Object
getDisplayer() const OpenSim::Object [inline, virtual]
getDocument() const OpenSim::Object
getDocumentFileName() const OpenSim::Object
getGroup(const std::string &aGroupName) const OpenSim::Set< T > [inline]
getGroup(int aIndex) const OpenSim::Set< T > [inline]
getGroupNames(Array< std::string > &rGroupNames) const OpenSim::Set< T > [inline]
getGroupNamesContaining(const std::string &aObjectName, Array< std::string > &rGroupNames) const OpenSim::Set< T > [inline]
getIndex(const T *aObject, int aStartIndex=0) const OpenSim::Set< T > [inline, virtual]
getIndex(const std::string &aName, int aStartIndex=0) const OpenSim::Set< T > [inline, virtual]
getInlined() const OpenSim::Object
getLast() const OpenSim::Set< T > [inline, virtual]
getMemoryOwner() const OpenSim::Set< T > [inline]
getModel() const OpenSim::ModelComponentSet< T > [inline]
getName() const OpenSim::Object
getNames(OpenSim::Array< std::string > &rNames) const OpenSim::Set< T > [inline, virtual]
getNumGroups() const OpenSim::Set< T > [inline]
getPropertySet()OpenSim::Object [inline]
getPropertySet() const OpenSim::Object [inline]
getRegisteredObjectsOfGivenType(ArrayPtrs< T > &rArray)OpenSim::Object [inline, static]
getRegisteredTypenames(Array< std::string > &rTypeNames)OpenSim::Object [static]
getSerializeAllDefaults()OpenSim::Object [inline, static]
getSize() const OpenSim::Set< T > [inline]
getType() const OpenSim::Object
getXMLNode() const OpenSim::Object
hasChanged()OpenSim::Object [inline, protected]
initState(SimTK::State &state) const OpenSim::ModelComponentSet< T > [inline, protected, virtual]
insert(int aIndex, T *aObject)OpenSim::ModelComponentSet< T > [inline, virtual]
OpenSim::Set::insert(int aIndex, const T &aObject)OpenSim::Set< T > [inline, virtual]
isA(const char *type) const OpenSim::Object [inline, virtual]
isKindOf(const char *type)OpenSim::Object [inline, static]
isValidDefaultType(const Object *aObject) const OpenSim::Object [virtual]
makeObjectFromFile(const std::string &aFileName)OpenSim::Object [static]
Model classOpenSim::ModelComponentSet< T > [friend]
ModelComponentSet()OpenSim::ModelComponentSet< T > [inline]
ModelComponentSet(Model &model)OpenSim::ModelComponentSet< T > [inline]
ModelComponentSet(Model &model, const std::string &aFileName, bool aUpdateFromXMLNode=true)OpenSim::ModelComponentSet< T > [inline]
ModelComponentSet(const ModelComponentSet< T > &aSet)OpenSim::ModelComponentSet< T > [inline]
NAME_LENGTH enum valueOpenSim::Object
newInstanceOfType(const std::string &aType)OpenSim::Object [static]
notifyObservers(OpenSim::Event &aEvent)OpenSim::Object [inline]
Object()OpenSim::Object
Object(const std::string &aFileName, bool aUpdateFromXMLNode=true) SWIG_DECLARE_EXCEPTIONOpenSim::Object
Object(const XMLDocument *aDocument)OpenSim::Object
Object(DOMElement *aNode)OpenSim::Object
Object(const Object &aObject)OpenSim::Object
operator<(const Object &aObject) const OpenSim::Object [virtual]
operator<<(std::ostream &aOut, const Set< T > &aSet)OpenSim::Set< T > [friend]
operator=(const Set< T > &aSet)OpenSim::Set< T > [inline]
operator==(const Object &aObject) const OpenSim::Object [virtual]
operator[](int aIndex) const OpenSim::Set< T > [inline]
print(const std::string &aFileName)OpenSim::Object
PrintPropertyInfo(std::ostream &aOStream, const std::string &aClassNameDotPropertyName)OpenSim::Object [static]
PrintPropertyInfo(std::ostream &aOStream, const std::string &aClassName, const std::string &aPropertyName)OpenSim::Object [static]
RegisterType(const Object &aObject)OpenSim::Object [static]
remove(int aIndex)OpenSim::Set< T > [inline, virtual]
remove(const T *aObject)OpenSim::Set< T > [inline, virtual]
removeGroup(const std::string &aGroupName)OpenSim::Set< T > [inline]
renameChildNode(const std::string &aOldName, const std::string &aNewName, DOMElement *startNode=NULL)OpenSim::Object
renameGroup(const std::string &oldGroupName, const std::string &newGroupName)OpenSim::Set< T > [inline]
RenameType(const std::string &oldTypeName, const Object &aObjectOfNewType)OpenSim::Object [static]
SafeCopy(const Object *aObject)OpenSim::Object [inline, static]
searchBinary(const T &aObject, bool aFindFirst=false, int aLo=-1, int aHi=-1) const OpenSim::Set< T > [inline]
set(int aIndex, T *aObject, bool preserveGroups=false)OpenSim::ModelComponentSet< T > [inline, virtual]
OpenSim::Set::set(int aIndex, const T &aObject, bool preserveGroups=false)OpenSim::Set< T > [inline, virtual]
Set()OpenSim::Set< T > [inline]
Set(const std::string &aFileName, bool aUpdateFromXMLNode=true)OpenSim::Set< T > [inline]
Set(const Set< T > &aSet)OpenSim::Set< T > [inline]
setAllPropertiesUseDefault(bool aUseDefault)OpenSim::Object
setCapacityIncrement(int aIncrement)OpenSim::Set< T > [inline]
setChanged()OpenSim::Object [inline, protected]
setDebugLevel(int newLevel)OpenSim::Object [inline, static]
setDefaultsFromState(const SimTK::State &state)OpenSim::ModelComponentSet< T > [inline, protected, virtual]
setDescription(const std::string &aDescrip)OpenSim::Object
setInlined(bool aInlined, const std::string &aFileName="")OpenSim::Object
setMemoryOwner(bool aTrueFalse)OpenSim::Set< T > [inline]
setName(const std::string &aName)OpenSim::Object
setSerializeAllDefaults(bool aBoolean)OpenSim::Object [inline, static]
setSize(int aSize)OpenSim::Set< T > [inline, virtual]
setType(const std::string &aType)OpenSim::Object
setup(Model &model)OpenSim::ModelComponentSet< T > [inline, protected, virtual]
OpenSim::Set::setup()OpenSim::Set< T > [inline]
setXMLNode(DOMElement *aNode)OpenSim::Object [protected]
toString() const OpenSim::Object
trim()OpenSim::Set< T > [inline]
update(const Object &aObject, OpenSim::Event &aEvent)OpenSim::Object [inline, virtual]
updateDefaultObjectsFromXMLNode()OpenSim::Object [virtual]
updateDefaultObjectsXMLNode(DOMElement *aParent)OpenSim::Object [virtual]
updateFromXMLNode()OpenSim::Object [virtual]
updateXMLNode(DOMElement *aParent, int aNodeIndex=0)OpenSim::Object [virtual]
updDisplayer()OpenSim::Object [inline, virtual]
updModel()OpenSim::ModelComponentSet< T > [inline]
~Object()OpenSim::Object [virtual]
~Set()OpenSim::Set< T > [inline, virtual]

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