OpenSim  OpenSim 3.0
 All Classes Namespaces Functions Variables Typedefs Enumerations Enumerator Friends Pages
OpenSim::ObjectGroup Member List

This is the complete list of members for OpenSim::ObjectGroup, including all inherited members.

_memberNamesOpenSim::ObjectGroupprotected
_memberNamesPropOpenSim::ObjectGroupprotected
_memberObjectsOpenSim::ObjectGroupprotected
_propertySetOpenSim::Objectprotected
add(Object *aObject)OpenSim::ObjectGroup
addListProperty(const std::string &name, const std::string &comment, int minSize, int maxSize)OpenSim::Objectprotected
addListProperty(const std::string &name, const std::string &comment, int minSize, int maxSize, const Container< T > &valueList)OpenSim::Objectprotected
addOptionalProperty(const std::string &name, const std::string &comment)OpenSim::Objectprotected
addOptionalProperty(const std::string &name, const std::string &comment, const T &value)OpenSim::Objectprotected
addProperty(const std::string &name, const std::string &comment, const T &value)OpenSim::Objectprotected
clearObjectIsUpToDateWithProperties()OpenSim::Objectinline
clone() const =0OpenSim::Objectpure virtual
contains(const std::string &aName) const OpenSim::ObjectGroup
copyData(const ObjectGroup &aGroup)OpenSim::ObjectGroup
DEFAULT_NAMEOpenSim::Objectstatic
dump(bool dumpName=false)OpenSim::Object
getAuthors() const OpenSim::Objectinline
getClassName()OpenSim::Objectinlinestatic
getConcreteClassName() const =0OpenSim::Objectpure virtual
getDebugLevel()OpenSim::Objectinlinestatic
getDefaultInstanceOfType(const std::string &concreteClassName)OpenSim::Objectstatic
getDescription() const OpenSim::Object
getDisplayer() const OpenSim::Objectinlinevirtual
getDocument() const OpenSim::Objectinlineprotected
getDocumentFileName() const OpenSim::Object
getInlined() const OpenSim::Object
getMembers() const OpenSim::ObjectGroupinline
getName() const OpenSim::Object
getNumProperties() const OpenSim::Object
getProperty(const PropertyIndex &index) const OpenSim::Object
getPropertyByIndex(int propertyIndex) const OpenSim::Object
getPropertyByName(const std::string &name) const OpenSim::Object
getPropertyIndex(const std::string &name) const OpenSim::Objectinlineprotected
getPropertyIndex() const OpenSim::Objectinlineprotected
getPropertySet()OpenSim::Objectinline
getPropertySet() const OpenSim::Objectinline
getReferences() const OpenSim::Objectinline
getRegisteredObjectsOfGivenType(ArrayPtrs< T > &rArray)OpenSim::Objectinlinestatic
getRegisteredTypenames(Array< std::string > &typeNames)OpenSim::Objectstatic
getSerializeAllDefaults()OpenSim::Objectinlinestatic
hasProperty(const std::string &name) const OpenSim::Object
hasProperty() const OpenSim::Object
isA(const char *type) const OpenSim::Objectinlinevirtual
isEqualTo(const Object &aObject) const OpenSim::Objectinline
isKindOf(const char *type)OpenSim::Objectinlinestatic
isObjectTypeDerivedFrom(const std::string &concreteClassName)OpenSim::Objectinlinestatic
isObjectUpToDateWithProperties() const OpenSim::Objectinline
makeObjectFromFile(const std::string &fileName)OpenSim::Objectstatic
newInstanceOfType(const std::string &concreteClassName)OpenSim::Objectstatic
Object()OpenSim::Objectprotected
Object(const std::string &fileName, bool aUpdateFromXMLNode=true) SWIG_DECLARE_EXCEPTIONOpenSim::Objectexplicitprotected
Object(const Object &source)OpenSim::Objectprotected
Object(SimTK::Xml::Element &aElement)OpenSim::Objectexplicitprotected
ObjectGroup()OpenSim::ObjectGroup
ObjectGroup(const std::string &aName)OpenSim::ObjectGroup
ObjectGroup(const ObjectGroup &aGroup)OpenSim::ObjectGroup
OpenSim_DECLARE_ABSTRACT_OBJECTOpenSim::Objectrelated
OpenSim_DECLARE_ABSTRACT_OBJECT_TOpenSim::Objectrelated
OpenSim::Object::OpenSim_DECLARE_CONCRETE_OBJECTOpenSim::Objectrelated
OpenSim_DECLARE_CONCRETE_OBJECT_TOpenSim::Objectrelated
operator<(const Object &aObject) const OpenSim::Objectvirtual
operator=(const ObjectGroup &aGroup)OpenSim::ObjectGroup
OpenSim::Object::operator=(const Object &aObject)OpenSim::Object
operator==(const Object &aObject) const OpenSim::Objectvirtual
print(const std::string &fileName)OpenSim::Object
PrintPropertyInfo(std::ostream &os, const std::string &classNameDotPropertyName)OpenSim::Objectstatic
PrintPropertyInfo(std::ostream &os, const std::string &className, const std::string &propertyName)OpenSim::Objectstatic
readObjectFromXMLNodeOrFile(SimTK::Xml::Element &objectElement, int versionNumber)OpenSim::Object
RegisterType(const Object &defaultObject)OpenSim::Objectinlinestatic
registerType(const Object &defaultObject)OpenSim::Objectstatic
remove(const Object *aObject)OpenSim::ObjectGroup
RenameType(const std::string &oldName, const std::string &newName)OpenSim::Objectinlinestatic
renameType(const std::string &oldTypeName, const std::string &newTypeName)OpenSim::Objectstatic
replace(const Object *aOldObject, Object *aNewObject)OpenSim::ObjectGroup
SafeCopy(const Object *aObject)OpenSim::Objectinlinestatic
setAllPropertiesUseDefault(bool aUseDefault)OpenSim::Object
setAuthors(const std::string &authors)OpenSim::Objectinline
setDebugLevel(int newLevel)OpenSim::Objectinlinestatic
setDescription(const std::string &description)OpenSim::Object
setDocument(XMLDocument *doc)OpenSim::Objectinlineprotected
setInlined(bool aInlined, const std::string &aFileName="")OpenSim::Object
setName(const std::string &name)OpenSim::Object
setObjectIsUpToDateWithProperties()OpenSim::Objectinline
setReferences(const std::string &references)OpenSim::Objectinline
setSerializeAllDefaults(bool shouldSerializeDefaults)OpenSim::Objectinlinestatic
setupGroup(ArrayPtrs< Object > &aObjects)OpenSim::ObjectGroup
toString() const OpenSim::Object
updateFromXMLDocument()OpenSim::Objectprotected
updateFromXMLNode(SimTK::Xml::Element &objectElement, int versionNumber)OpenSim::Objectvirtual
updateXMLNode(SimTK::Xml::Element &parent)OpenSim::Objectvirtual
updDisplayer()OpenSim::Objectinlinevirtual
updDocument()OpenSim::Objectinlineprotected
updProperty(const PropertyIndex &index)OpenSim::Object
updPropertyByIndex(int propertyIndex)OpenSim::Object
updPropertyByName(const std::string &name)OpenSim::Object
~Object()OpenSim::Objectvirtual
~ObjectGroup()OpenSim::ObjectGroupvirtual