OpenSim
OpenSim 3.1
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This is the complete list of members for OpenSim::ClutchedPathSpring, including all inherited members.
_controlIndex | OpenSim::Actuator_ | protected |
_index | OpenSim::Force | protected |
_model | OpenSim::ModelComponent | protected |
_propertySet | OpenSim::Object | protected |
Actuator() | OpenSim::Actuator | |
Actuator_() | OpenSim::Actuator_ | |
addCacheVariable(const std::string &cacheVariableName, const T &variablePrototype, SimTK::Stage dependsOnStage) const | OpenSim::ModelComponent | inlineprotected |
addDiscreteVariable(const std::string &discreteVariableName, SimTK::Stage invalidatesStage) const | OpenSim::ModelComponent | protected |
addInControls(const SimTK::Vector &actuatorControls, SimTK::Vector &modelControls) const | OpenSim::Actuator_ | virtual |
addListProperty(const std::string &name, const std::string &comment, int minSize, int maxSize) | OpenSim::Object | protected |
addListProperty(const std::string &name, const std::string &comment, int minSize, int maxSize, const Container< T > &valueList) | OpenSim::Object | protected |
addModelingOption(const std::string &optionName, int maxFlagValue) const | OpenSim::ModelComponent | protected |
addNewPathPoint(const std::string &proposedName, OpenSim::Body &aBody, const SimTK::Vec3 &aPositionOnBody) | OpenSim::PathActuator | |
addOptionalProperty(const std::string &name, const std::string &comment) | OpenSim::Object | protected |
addOptionalProperty(const std::string &name, const std::string &comment, const T &value) | OpenSim::Object | protected |
addProperty(const std::string &name, const std::string &comment, const T &value) | OpenSim::Object | protected |
addStateVariable(const std::string &stateVariableName, SimTK::Stage invalidatesStage=SimTK::Stage::Dynamics) const | OpenSim::ModelComponent | protected |
addToSystem(SimTK::MultibodySystem &system) const override | OpenSim::ClutchedPathSpring | protectedvirtual |
applyForceToPoint(const SimTK::State &state, const OpenSim::Body &body, const SimTK::Vec3 &point, const SimTK::Vec3 &force, SimTK::Vector_< SimTK::SpatialVec > &bodyForces) const | OpenSim::Force | protected |
applyGeneralizedForce(const SimTK::State &state, const Coordinate &coord, double force, SimTK::Vector &generalizedForces) const | OpenSim::Force | protected |
applyTorque(const SimTK::State &state, const OpenSim::Body &body, const SimTK::Vec3 &torque, SimTK::Vector_< SimTK::SpatialVec > &bodyForces) const | OpenSim::Force | protected |
clearObjectIsUpToDateWithProperties() | OpenSim::Object | inline |
clone() const =0 | OpenSim::Object | pure virtual |
ClutchedPathSpring() | OpenSim::ClutchedPathSpring | |
ClutchedPathSpring(const std::string &name, double stiffness, double dissipation, double relaxationTau) | OpenSim::ClutchedPathSpring | |
computeActuation(const SimTK::State &s) const override | OpenSim::ClutchedPathSpring | protectedvirtual |
computeEquilibrium(SimTK::State &s) const | OpenSim::Actuator_ | inlinevirtual |
computeForce(const SimTK::State &state, SimTK::Vector_< SimTK::SpatialVec > &bodyForces, SimTK::Vector &mobilityForces) const | OpenSim::PathActuator | virtual |
computeMomentArm(const SimTK::State &s, Coordinate &aCoord) const | OpenSim::PathActuator | virtual |
computeOverrideForce(const SimTK::State &s) const | OpenSim::Actuator | protected |
computePathColor(const SimTK::State &state) const override | OpenSim::ClutchedPathSpring | protectedvirtual |
computePotentialEnergy(const SimTK::State &state) const | OpenSim::Force | protectedvirtual |
computeStateVariableDerivatives(const SimTK::State &s) const | OpenSim::ClutchedPathSpring | protectedvirtual |
connectToModel(Model &aModel) override | OpenSim::PathActuator | protectedvirtual |
DEFAULT_NAME | OpenSim::Object | static |
dump(bool dumpName=false) | OpenSim::Object | |
Force(const Force &aForce) | OpenSim::Force | |
Force() | OpenSim::Force | protected |
Force(SimTK::Xml::Element &node) | OpenSim::Force | inlineprotected |
generateDecorations(bool fixed, const ModelDisplayHints &hints, const SimTK::State &state, SimTK::Array_< SimTK::DecorativeGeometry > &appendToThis) const | OpenSim::ModelComponent | protectedvirtual |
getAuthors() const | OpenSim::Object | inline |
getCacheVariable(const SimTK::State &state, const std::string &name) const | OpenSim::ModelComponent | inline |
getCacheVariableIndex(const std::string &name) const | OpenSim::ModelComponent | protected |
getClassName() | OpenSim::Object | inlinestatic |
getConcreteClassName() const =0 | OpenSim::Object | pure virtual |
getControl(const SimTK::State &s) const | OpenSim::Actuator | virtual |
getControls(const SimTK::State &s) const | OpenSim::Actuator_ | virtual |
getControls(const SimTK::Vector &modelControls, SimTK::Vector &actuatorControls) const | OpenSim::Actuator_ | virtual |
getDebugLevel() | OpenSim::Object | inlinestatic |
getDefaultControls() | OpenSim::Actuator_ | inlinevirtual |
getDefaultInstanceOfType(const std::string &concreteClassName) | OpenSim::Object | static |
getDescription() const | OpenSim::Object | |
getDiscreteVariable(const SimTK::State &state, const std::string &name) const | OpenSim::ModelComponent | |
getDiscreteVariableIndex(const std::string &name) const | OpenSim::ModelComponent | protected |
getDisplayer() const | OpenSim::PathActuator | virtual |
getDissipation() const | OpenSim::ClutchedPathSpring | inline |
getDocument() const | OpenSim::Object | inlineprotected |
getDocumentFileName() const | OpenSim::Object | |
getForce(const SimTK::State &s) const | OpenSim::Actuator | virtual |
getGeometryPath() const | OpenSim::PathActuator | inline |
getInlined() const | OpenSim::Object | |
getLength(const SimTK::State &s) const | OpenSim::PathActuator | virtual |
getLengtheningSpeed(const SimTK::State &s) const | OpenSim::PathActuator | virtual |
getMaxControl() const | OpenSim::Actuator | inline |
getMinControl() const | OpenSim::Actuator | inline |
getModel() const | OpenSim::ModelComponent | |
getModelingOption(const SimTK::State &state, const std::string &name) const | OpenSim::ModelComponent | |
getName() const | OpenSim::Object | |
getNumProperties() const | OpenSim::Object | |
getNumStateVariables() const | OpenSim::ModelComponent | virtual |
getOptimalForce() const | OpenSim::PathActuator | virtual |
getOverrideForce(const SimTK::State &s) const | OpenSim::Actuator | |
getPower(const SimTK::State &s) const | OpenSim::PathActuator | inlinevirtual |
getProperty(const PropertyIndex &index) const | OpenSim::Object | |
getPropertyByIndex(int propertyIndex) const | OpenSim::Object | |
getPropertyByName(const std::string &name) const | OpenSim::Object | |
getPropertyIndex(const std::string &name) const | OpenSim::Object | inlineprotected |
getPropertyIndex() const | OpenSim::Object | inlineprotected |
getPropertySet() | OpenSim::Object | inline |
getPropertySet() const | OpenSim::Object | inline |
getRecordLabels() const | OpenSim::Actuator | inlineprotectedvirtual |
getRecordValues(const SimTK::State &state) const | OpenSim::Actuator | inlineprotectedvirtual |
getReferences() const | OpenSim::Object | inline |
getRegisteredObjectsOfGivenType(ArrayPtrs< T > &rArray) | OpenSim::Object | inlinestatic |
getRegisteredTypenames(Array< std::string > &typeNames) | OpenSim::Object | static |
getSerializeAllDefaults() | OpenSim::Object | inlinestatic |
getSpeed(const SimTK::State &s) const | OpenSim::Actuator | virtual |
getStateIndex(const std::string &name) const | OpenSim::ModelComponent | protected |
getStateVariable(const SimTK::State &state, const std::string &name) const | OpenSim::ModelComponent | |
getStateVariableNames() const | OpenSim::ModelComponent | virtual |
getStateVariableSystemIndex(const std::string &stateVariableName) const | OpenSim::ModelComponent | virtual |
getStiffness() const | OpenSim::ClutchedPathSpring | inline |
getStress(const SimTK::State &s) const | OpenSim::PathActuator | virtual |
getStretch(const SimTK::State &s) const | OpenSim::ClutchedPathSpring | |
getTension(const SimTK::State &s) const | OpenSim::ClutchedPathSpring | |
hasGeometryPath() const | OpenSim::PathActuator | inlinevirtual |
hasProperty(const std::string &name) const | OpenSim::Object | |
hasProperty() const | OpenSim::Object | |
includeAsSubComponent(ModelComponent *aComponent) | OpenSim::ModelComponent | protected |
initStateFromProperties(SimTK::State &state) const override | OpenSim::Force | protectedvirtual |
isA(const char *type) const | OpenSim::Object | inlinevirtual |
isCacheVariableValid(const SimTK::State &state, const std::string &name) const | OpenSim::ModelComponent | inline |
isDisabled(const SimTK::State &s) const | OpenSim::Force | |
isEqualTo(const Object &aObject) const | OpenSim::Object | inline |
isForceOverriden(const SimTK::State &s) const | OpenSim::Actuator | |
isKindOf(const char *type) | OpenSim::Object | inlinestatic |
isObjectTypeDerivedFrom(const std::string &concreteClassName) | OpenSim::Object | inlinestatic |
isObjectUpToDateWithProperties() const | OpenSim::Object | inline |
makeObjectFromFile(const std::string &fileName) | OpenSim::Object | static |
markCacheVariableInvalid(const SimTK::State &state, const std::string &name) const | OpenSim::ModelComponent | inline |
markCacheVariableValid(const SimTK::State &state, const std::string &name) const | OpenSim::ModelComponent | inline |
ModelComponent() | OpenSim::ModelComponent | |
ModelComponent(const std::string &aFileName, bool aUpdateFromXMLNode=true) SWIG_DECLARE_EXCEPTION | OpenSim::ModelComponent | |
ModelComponent(SimTK::Xml::Element &aNode) | OpenSim::ModelComponent | explicit |
ModelComponent(const ModelComponent &source) | OpenSim::ModelComponent | |
newInstanceOfType(const std::string &concreteClassName) | OpenSim::Object | static |
numControls() const | OpenSim::Actuator | inlinevirtual |
Object() | OpenSim::Object | protected |
Object(const std::string &fileName, bool aUpdateFromXMLNode=true) SWIG_DECLARE_EXCEPTION | OpenSim::Object | explicitprotected |
Object(const Object &source) | OpenSim::Object | protected |
Object(SimTK::Xml::Element &aElement) | OpenSim::Object | explicitprotected |
OpenSim::Object::OpenSim_DECLARE_ABSTRACT_OBJECT | OpenSim::Object | related |
OpenSim_DECLARE_ABSTRACT_OBJECT_T | OpenSim::Object | related |
OpenSim::Actuator::OpenSim_DECLARE_CONCRETE_OBJECT | OpenSim::Object | related |
OpenSim_DECLARE_CONCRETE_OBJECT_T | OpenSim::Object | related |
OpenSim_DECLARE_PROPERTY(stiffness, double,"The linear stiffness (N/m) of the ClutchedPathSpring") | OpenSim::ClutchedPathSpring | |
OpenSim_DECLARE_PROPERTY(dissipation, double,"The dissipation factor (s/m) of the ClutchedPathSpring") | OpenSim::ClutchedPathSpring | |
OpenSim_DECLARE_PROPERTY(relaxation_time_constant, double,"The time constant (s) for the spring to relax (go slack) after the clutch ""is disengaged (i.e. control == 0). If the clutch is re-engaged within the ""relaxation period there will be residual tension in the spring.") | OpenSim::ClutchedPathSpring | |
OpenSim::PathActuator::OpenSim_DECLARE_PROPERTY(optimal_force, double,"The maximum force this actuator can produce.") | OpenSim::PathActuator | |
OpenSim::Actuator::OpenSim_DECLARE_PROPERTY(min_control, double,"Minimum allowed value for control signal. Used primarily when solving ""for control values.") | OpenSim::Actuator | |
OpenSim::Actuator::OpenSim_DECLARE_PROPERTY(max_control, double,"Maximum allowed value for control signal. Used primarily when solving ""for control values.") | OpenSim::Actuator | |
OpenSim::Actuator_::OpenSim_DECLARE_PROPERTY(isDisabled, bool,"Flag indicating whether the force is disabled or not. Disabled means"" that the force is not active in subsequent dynamics realizations.") | OpenSim::Force | |
OpenSim_DECLARE_UNNAMED_PROPERTY(GeometryPath,"The set of points defining the path of the muscle.") | OpenSim::PathActuator | |
operator<(const Object &aObject) const | OpenSim::Object | virtual |
operator=(const Force &aForce) | OpenSim::Force | |
OpenSim::ModelComponent::operator=(const ModelComponent &aModelComponent) | OpenSim::ModelComponent | |
OpenSim::Object::operator=(const Object &aObject) | OpenSim::Object | |
operator==(const Object &aObject) const | OpenSim::Object | virtual |
overrideForce(SimTK::State &s, bool flag) const | OpenSim::Actuator | |
PathActuator() | OpenSim::PathActuator | |
postScale(const SimTK::State &s, const ScaleSet &aScaleSet) | OpenSim::PathActuator | virtual |
preScale(const SimTK::State &s, const ScaleSet &aScaleSet) | OpenSim::PathActuator | virtual |
print(const std::string &fileName) | OpenSim::Object | |
PrintPropertyInfo(std::ostream &os, const std::string &classNameDotPropertyName) | OpenSim::Object | static |
PrintPropertyInfo(std::ostream &os, const std::string &className, const std::string &propertyName) | OpenSim::Object | static |
readObjectFromXMLNodeOrFile(SimTK::Xml::Element &objectElement, int versionNumber) | OpenSim::Object | |
realizeAcceleration(const SimTK::State &state) const | OpenSim::ModelComponent | protectedvirtual |
realizeDynamics(const SimTK::State &state) const override | OpenSim::PathActuator | protectedvirtual |
realizeInstance(const SimTK::State &state) const | OpenSim::ModelComponent | protectedvirtual |
realizeModel(SimTK::State &state) const | OpenSim::ModelComponent | protectedvirtual |
realizePosition(const SimTK::State &state) const | OpenSim::ModelComponent | protectedvirtual |
realizeReport(const SimTK::State &state) const | OpenSim::ModelComponent | protectedvirtual |
realizeTime(const SimTK::State &state) const | OpenSim::ModelComponent | protectedvirtual |
realizeTopology(SimTK::State &state) const | OpenSim::ModelComponent | protectedvirtual |
realizeVelocity(const SimTK::State &state) const | OpenSim::ModelComponent | protectedvirtual |
RegisterType(const Object &defaultObject) | OpenSim::Object | inlinestatic |
registerType(const Object &defaultObject) | OpenSim::Object | static |
RenameType(const std::string &oldName, const std::string &newName) | OpenSim::Object | inlinestatic |
renameType(const std::string &oldTypeName, const std::string &newTypeName) | OpenSim::Object | static |
SafeCopy(const Object *aObject) | OpenSim::Object | inlinestatic |
scale(const SimTK::State &s, const ScaleSet &aScaleSet) | OpenSim::PathActuator | virtual |
setAllPropertiesUseDefault(bool aUseDefault) | OpenSim::Object | |
setAuthors(const std::string &authors) | OpenSim::Object | inline |
setCacheVariable(const SimTK::State &state, const std::string &name, const T &value) const | OpenSim::ModelComponent | inline |
setControls(const SimTK::Vector &actuatorControls, SimTK::Vector &modelControls) const | OpenSim::Actuator_ | virtual |
setDebugLevel(int newLevel) | OpenSim::Object | inlinestatic |
setDescription(const std::string &description) | OpenSim::Object | |
setDisabled(SimTK::State &s, bool disabled) | OpenSim::Force | |
setDiscreteVariable(SimTK::State &state, const std::string &name, double value) const | OpenSim::ModelComponent | |
setDissipation(double dissipation) | OpenSim::ClutchedPathSpring | |
setDocument(XMLDocument *doc) | OpenSim::Object | inlineprotected |
setForce(const SimTK::State &s, double aForce) const | OpenSim::Actuator | virtual |
setInlined(bool aInlined, const std::string &aFileName="") | OpenSim::Object | |
setMaxControl(const double &aMaxControl) | OpenSim::Actuator | inline |
setMinControl(const double &aMinControl) | OpenSim::Actuator | inline |
setModelingOption(SimTK::State &state, const std::string &name, int flag) const | OpenSim::ModelComponent | |
setName(const std::string &name) | OpenSim::Object | |
setObjectIsUpToDateWithProperties() | OpenSim::Object | inline |
setOptimalForce(double aOptimalForce) | OpenSim::PathActuator | |
setOverrideForce(SimTK::State &s, double value) const | OpenSim::Actuator | |
setPropertiesFromState(const SimTK::State &state) override | OpenSim::Force | protectedvirtual |
setReferences(const std::string &references) | OpenSim::Object | inline |
setSerializeAllDefaults(bool shouldSerializeDefaults) | OpenSim::Object | inlinestatic |
setSpeed(const SimTK::State &s, double aspeed) const | OpenSim::Actuator | virtual |
setStateVariable(SimTK::State &state, const std::string &name, double value) const | OpenSim::ModelComponent | |
setStiffness(double stiffness) | OpenSim::ClutchedPathSpring | |
toString() const | OpenSim::Object | |
updateDisplayer(const SimTK::State &s) const | OpenSim::PathActuator | virtual |
updateFromXMLDocument() | OpenSim::Object | protected |
updateFromXMLNode(SimTK::Xml::Element &aNode, int versionNumber=-1) | OpenSim::PathActuator | virtual |
updateGeometry() | OpenSim::Actuator_ | protectedvirtual |
updateXMLNode(SimTK::Xml::Element &parent) | OpenSim::Object | virtual |
updCacheVariable(const SimTK::State &state, const std::string &name) const | OpenSim::ModelComponent | inline |
updDisplayer() | OpenSim::Object | inlinevirtual |
updDocument() | OpenSim::Object | inlineprotected |
updGeometryPath() | OpenSim::PathActuator | inline |
updModel() | OpenSim::ModelComponent | |
updProperty(const PropertyIndex &index) | OpenSim::Object | |
updPropertyByIndex(int propertyIndex) | OpenSim::Object | |
updPropertyByName(const std::string &name) | OpenSim::Object | |
~ModelComponent() | OpenSim::ModelComponent | inlinevirtual |
~Object() | OpenSim::Object | virtual |