#include <ModelVisualizer.h>
Static Public Member Functions |
static void | drawPathPoint (const SimTK::MobilizedBodyIndex &body, const SimTK::Vec3 &pt_B, const SimTK::Vec3 &color, SimTK::Array_< SimTK::DecorativeGeometry > &geometry) |
Constructor & Destructor Documentation
Member Function Documentation
static void SimTK::DefaultGeometry::drawPathPoint |
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const SimTK::MobilizedBodyIndex & |
body, |
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const SimTK::Vec3 & |
pt_B, |
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const SimTK::Vec3 & |
color, |
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SimTK::Array_< SimTK::DecorativeGeometry > & |
geometry |
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void SimTK::DefaultGeometry::generateDecorations |
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const SimTK::State & |
state, |
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SimTK::Array_< SimTK::DecorativeGeometry > & |
geometry |
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double SimTK::DefaultGeometry::getDispContactOpacity |
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double SimTK::DefaultGeometry::getDispContactResolution |
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double SimTK::DefaultGeometry::getDispMarkerOpacity |
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double SimTK::DefaultGeometry::getDispMarkerRadius |
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double SimTK::DefaultGeometry::getDispWrapOpacity |
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double SimTK::DefaultGeometry::getDispWrapResolution |
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void SimTK::DefaultGeometry::setDispContactOpacity |
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double |
a | ) |
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void SimTK::DefaultGeometry::setDispContactResolution |
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double |
a | ) |
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void SimTK::DefaultGeometry::setDispMarkerOpacity |
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double |
a | ) |
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void SimTK::DefaultGeometry::setDispMarkerRadius |
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double |
a | ) |
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void SimTK::DefaultGeometry::setDispWrapOpacity |
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double |
a | ) |
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inline |
void SimTK::DefaultGeometry::setDispWrapResolution |
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double |
a | ) |
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inline |
The documentation for this class was generated from the following file:
- E:/Projects/OpenSimTrunk/OpenSim/Simulation/Model/ModelVisualizer.h