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CollisionDetectionAlgorithm.h File Reference
Go to the source code of this file.
Classes
class
SimTK::CollisionDetectionAlgorithm
A
CollisionDetectionAlgorithm
implements an algorithm for detecting overlaps between pairs of
ContactGeometry
objects, and creating
Contact
objects based on them.
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class
SimTK::CollisionDetectionAlgorithm::HalfSpaceSphere
This algorithm detects contacts between a
ContactGeometry::HalfSpace
and a
ContactGeometry::Sphere
.
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class
SimTK::CollisionDetectionAlgorithm::HalfSpaceEllipsoid
This algorithm detects contacts between a
ContactGeometry::HalfSpace
and a
ContactGeometry::Ellipsoid
.
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class
SimTK::CollisionDetectionAlgorithm::SphereSphere
This algorithm detects contacts between two
ContactGeometry::Sphere
objects.
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class
SimTK::CollisionDetectionAlgorithm::HalfSpaceTriangleMesh
This algorithm detects contacts between a
ContactGeometry::HalfSpace
and a
ContactGeometry::TriangleMesh
.
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class
SimTK::CollisionDetectionAlgorithm::SphereTriangleMesh
This algorithm detects contacts between a
ContactGeometry::Sphere
and a
ContactGeometry::TriangleMesh
.
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class
SimTK::CollisionDetectionAlgorithm::TriangleMeshTriangleMesh
This algorithm detects contacts between two
ContactGeometry::TriangleMesh
objects.
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class
SimTK::CollisionDetectionAlgorithm::ConvexConvex
This algorithm detects contacts between two ContactGeometry::Convex objects.
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Namespaces
SimTK
This is the top-level SimTK namespace into which all SimTK names are placed to avoid collision with other symbols.
GitHub
simbody
simbody
SimTKmath
Geometry
include
simmath
internal
CollisionDetectionAlgorithm.h
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