1 #ifndef SimTK_SIMBODY_MOBILIZED_BODY_FUNCTIONBASED_H_
2 #define SimTK_SIMBODY_MOBILIZED_BODY_FUNCTIONBASED_H_
73 int nmobilities,
const std::vector<const Function*>& functions,
74 const std::vector<std::vector<int> >& coordIndices,
81 coordCopy, direction);
108 int nmobilities,
const std::vector<const Function*>& functions,
109 const std::vector<std::vector<int> >& coordIndices,
116 coordCopy, direction);
141 int nmobilities,
const std::vector<const Function*>& functions,
142 const std::vector<std::vector<int> >& coordIndices,
const std::vector<Vec3>& axes,
179 int nmobilities,
const std::vector<const Function*>& functions,
180 const std::vector<std::vector<int> >& coordIndices,
const std::vector<Vec3>& axes,
194 #endif // SimTK_SIMBODY_MOBILIZED_BODY_FUNCTIONBASED_H_
This Array_ helper class is the base class for ArrayView_ which is the base class for Array_; here we...
Definition: Array.h:48
The Body class represents a reference frame that can be used to describe mass properties and geometry...
Definition: Body.h:55
This is the top-level SimTK namespace into which all SimTK names are placed to avoid collision with o...
Definition: Assembler.h:37
The SimTK::Array_ container class is a plug-compatible replacement for the C++ standard template l...
Definition: Array.h:50
FunctionBased(MobilizedBody &parent, const Transform &X_PF, const Body &bodyInfo, const Transform &X_BM, int nmobilities, const std::vector< const Function * > &functions, const std::vector< std::vector< int > > &coordIndices, Direction direction=Forward)
For compatibility with std::vector.
Definition: MobilizedBody_FunctionBased.h:106
FunctionBased(MobilizedBody &parent, const Body &bodyInfo, int nmobilities, const std::vector< const Function * > &functions, const std::vector< std::vector< int > > &coordIndices, const std::vector< Vec3 > &axes, Direction direction=Forward)
For compatibility with std::vector.
Definition: MobilizedBody_FunctionBased.h:140
FunctionBased()
Default constructor provides an empty handle that can be assigned to reference any MobilizedBody::Fun...
Definition: MobilizedBody_FunctionBased.h:51
Direction
Constructors can take an argument of this type to indicate that the mobilizer is being defined in the...
Definition: MobilizedBody.h:180
This is a subclass of MobilizedBody::Custom which uses a set of Function objects to define the behavi...
Definition: MobilizedBody_FunctionBased.h:46
This defines the MobilizedBody class, which associates a new body (the "child", "outboard", or "successor" body) with a mobilizer and a reference frame on an existing body (the "parent", "inboard", or "predecessor" body) that is already part of a SimbodyMatterSubsystem.
#define SimTK_SIMBODY_EXPORT
Definition: Simbody/include/simbody/internal/common.h:72
A MobilizedBody is Simbody's fundamental body-and-joint object used to parameterize a system's motion...
Definition: MobilizedBody.h:167
FunctionBased(MobilizedBody &parent, const Transform &X_PF, const Body &bodyInfo, const Transform &X_BM, int nmobilities, const std::vector< const Function * > &functions, const std::vector< std::vector< int > > &coordIndices, const std::vector< Vec3 > &axes, Direction direction=Forward)
For compatibility with std::vector.
Definition: MobilizedBody_FunctionBased.h:177
The handle class MobilizedBody::Custom (dataless) and its companion class MobilizedBody::Custom::Impl...
Definition: MobilizedBody_Custom.h:72
FunctionBased(MobilizedBody &parent, const Body &bodyInfo, int nmobilities, const std::vector< const Function * > &functions, const std::vector< std::vector< int > > &coordIndices, Direction direction=Forward)
For compatibility with std::vector.
Definition: MobilizedBody_FunctionBased.h:72
Declares the MobilizedBody::Custom and MobilizedBody::Custom::Implementation subclasses.