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HuntCrossleyForce.h
Go to the documentation of this file.
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#ifndef SimTK_SIMBODY_HUNT_CROSSLEY_FORCE_H_
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#define SimTK_SIMBODY_HUNT_CROSSLEY_FORCE_H_
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/* -------------------------------------------------------------------------- *
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* Simbody(tm) *
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* -------------------------------------------------------------------------- *
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* This is part of the SimTK biosimulation toolkit originating from *
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* Simbios, the NIH National Center for Physics-Based Simulation of *
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* Biological Structures at Stanford, funded under the NIH Roadmap for *
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* Medical Research, grant U54 GM072970. See https://simtk.org/home/simbody. *
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* *
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* Portions copyright (c) 2008-12 Stanford University and the Authors. *
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* Authors: Peter Eastman *
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* Contributors: *
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* *
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* Licensed under the Apache License, Version 2.0 (the "License"); you may *
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* not use this file except in compliance with the License. You may obtain a *
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* copy of the License at http://www.apache.org/licenses/LICENSE-2.0. *
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* *
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* Unless required by applicable law or agreed to in writing, software *
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* distributed under the License is distributed on an "AS IS" BASIS, *
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. *
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* See the License for the specific language governing permissions and *
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* limitations under the License. *
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* -------------------------------------------------------------------------- */
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#include "
SimTKcommon.h
"
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#include "
simbody/internal/common.h
"
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#include "
simbody/internal/Force.h
"
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namespace
SimTK {
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class
GeneralContactSubsystem;
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class
HuntCrossleyForceImpl;
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class
SimTK_SIMBODY_EXPORT
HuntCrossleyForce
:
public
Force
{
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public
:
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HuntCrossleyForce
(
GeneralForceSubsystem
& forces,
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GeneralContactSubsystem
& contacts,
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ContactSetIndex contactSet);
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void
setBodyParameters
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(
ContactSurfaceIndex
surfIndex, Real stiffness, Real dissipation,
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Real staticFriction, Real dynamicFriction, Real viscousFriction);
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Real getTransitionVelocity()
const
;
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void
setTransitionVelocity(Real v);
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ContactSetIndex getContactSetIndex()
const
;
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SimTK_INSERT_DERIVED_HANDLE_DECLARATIONS
(
HuntCrossleyForce
, HuntCrossleyForceImpl,
Force
);
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};
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}
// namespace SimTK
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#endif // SimTK_SIMBODY_HUNT_CROSSLEY_FORCE_H_
SimTK::Force
This is the base class from which all Force element handle classes derive.
Definition:
Force.h:50
SimTK::ContactSurfaceIndex
This defines a unique index for all the contact surfaces being handled either by a ContactTrackerSubs...
common.h
Every Simbody header and source file should include this header before any other Simbody header...
SimTK::GeneralContactSubsystem
This class performs collision detection for use in contact modeling.
Definition:
GeneralContactSubsystem.h:57
SimTKcommon.h
Includes internal headers providing declarations for the basic SimTK Core classes, including Simmatrix.
SimTK_INSERT_DERIVED_HANDLE_DECLARATIONS
#define SimTK_INSERT_DERIVED_HANDLE_DECLARATIONS(DERIVED, DERIVED_IMPL, PARENT)
Definition:
PrivateImplementation.h:343
SimTK::HuntCrossleyForce
This class models the forces generated by simple point contacts, such as between two spheres...
Definition:
HuntCrossleyForce.h:122
Force.h
SimTK::GeneralForceSubsystem
This is a concrete subsystem which can apply arbitrary forces to a MultibodySystem.
Definition:
GeneralForceSubsystem.h:47
SimTK_SIMBODY_EXPORT
#define SimTK_SIMBODY_EXPORT
Definition:
Simbody/include/simbody/internal/common.h:72
simbody-3.3
Simbody
include
simbody
internal
HuntCrossleyForce.h
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