1 #ifndef SimTK_SIMBODY_VISUALIZER_H_
2 #define SimTK_SIMBODY_VISUALIZER_H_
37 class MultibodySystem;
38 class DecorationGenerator;
217 Visualizer& setShutdownWhenDestructed(
bool shouldShutdown);
222 bool getShutdownWhenDestructed()
const;
275 Visualizer& setBackgroundType(BackgroundType background);
295 const Visualizer& setShowShadows(
bool showShadows)
const;
302 const Visualizer& setShowFrameRate(
bool showFrameRate)
const;
309 const Visualizer& setShowSimTime(
bool showSimTime)
const;
316 const Visualizer& setShowFrameNumber(
bool showFrameNumber)
const;
372 Real getGroundHeight()
const;
379 void setMode(Mode mode);
382 Mode getMode()
const;
392 Visualizer& setDesiredFrameRate(Real framesPerSec);
398 Real getDesiredFrameRate()
const;
416 Visualizer& setRealTimeScale(Real simTimePerRealSecond);
419 Real getRealTimeScale()
const;
444 Visualizer& setDesiredBufferLengthInSec(Real bufferLengthInSec);
450 Real getDesiredBufferLengthInSec()
const;
454 Real getActualBufferLengthInSec()
const;
456 int getActualBufferLengthInFrames()
const;
465 int addInputListener(InputListener* listener);
467 int getNumInputListeners()
const;
469 const InputListener& getInputListener(
int i)
const;
471 InputListener& updInputListener(
int i);
480 int addFrameController(FrameController* controller);
482 int getNumFrameControllers()
const;
484 const FrameController& getFrameController(
int i)
const;
486 FrameController& updFrameController(
int i);
524 void report(
const State& state)
const;
532 void flushFrames()
const;
538 void drawFrameNow(
const State& state)
const;
570 const Array_<std::pair<String, int> >& items);
595 int getNumDecorations()
const;
611 int getNumRubberBandLines()
const;
627 int getNumDecorationGenerators()
const;
671 const Visualizer& zoomCameraToShowAllGeometry()
const;
680 const Visualizer& setCameraFieldOfView(Real fov)
const;
683 const Visualizer& setCameraClippingPlanes(Real nearPlane, Real farPlane)
const;
689 const Visualizer& setSliderValue(
int slider, Real value)
const;
697 const Visualizer& setSliderRange(
int slider, Real newMin, Real newMax)
const;
705 void dumpStats(std::ostream& o)
const;
715 int getRefCount()
const;
724 const Impl& getImpl()
const {assert(impl);
return *impl;}
725 Impl& updImpl() {assert(impl);
return *impl;}
747 virtual void generateControls(
const Visualizer& viz,
762 #endif // SimTK_SIMBODY_VISUALIZER_H_
This is for arrays indexed by mobilized body number within a subsystem (typically the SimbodyMatterSu...
A CoordinateDirection is a CoordinateAxis plus a direction indicating the positive or negative direct...
Definition: CoordinateAxis.h:246
Mode
These are the operating modes for the Visualizer, with PassThrough the default mode.
Definition: Visualizer.h:227
ELEM min(const VectorBase< ELEM > &v)
Definition: VectorMath.h:178
Every Simbody header and source file should include this header before any other Simbody header...
This is the handle class for the hidden State implementation.
Definition: State.h:264
This abstract class represents an object that will be invoked by the Visualizer just prior to renderi...
Definition: Visualizer.h:734
PredefinedMenuIds
The VisualizerGUI may predefine some menus; if you need to refer to one of those use its menu Id as d...
Definition: Visualizer.h:253
A DecorationGenerator is used to define geometry that may change over the course of a simulation...
Definition: DecorationGenerator.h:45
The SimTK::Array_<T> container class is a plug-compatible replacement for the C++ standard template l...
Definition: Array.h:50
This is an EventReporter that makes it easy to generate on-screen movies of any simulation.
Definition: Visualizer_Reporter.h:51
ELEM max(const VectorBase< ELEM > &v)
Definition: VectorMath.h:251
The job of the MultibodySystem class is to coordinate the activities of various subsystems which can ...
Definition: MultibodySystem.h:48
This is the client-side interface to an implementation-independent representation of "Decorations" su...
Definition: DecorativeGeometry.h:86
Visualizer VTKVisualizer
OBSOLETE: This provides limited backwards compatibility with the old VTK Visualizer that is no longer...
Definition: Visualizer.h:758
SimTK::String is a plug-compatible std::string replacement (plus some additional functionality) inten...
Definition: String.h:62
#define SimTK_SIMBODY_EXPORT
Definition: Simbody/include/simbody/internal/common.h:72
BackgroundType
These are the types of backgrounds the VisualizerGUI currently supports.
Definition: Visualizer.h:242
virtual ~FrameController()
Destructor is virtual; be sure to override it if you have something to clean up at the end...
Definition: Visualizer.h:753
A line between two points.
Definition: DecorativeGeometry.h:254
Provide simple visualization of and interaction with a Simbody simulation, with real time control of ...
Definition: Visualizer.h:146