Simbody
3.3
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This defines a displayable mesh by referencing an already-existing PolygonalMesh object. More...
#include <DecorativeGeometry.h>
Public Member Functions | |
DecorativeMesh (const PolygonalMesh &mesh) | |
const PolygonalMesh & | getMesh () const |
SimTK_PIMPL_DOWNCAST (DecorativeMesh, DecorativeGeometry) | |
Public Member Functions inherited from SimTK::DecorativeGeometry | |
DecorativeGeometry () | |
~DecorativeGeometry () | |
DecorativeGeometry (const DecorativeGeometry &) | |
DecorativeGeometry & | operator= (const DecorativeGeometry &) |
DecorativeGeometry & | setBodyId (int) |
By default the geometry will be placed on ground. More... | |
DecorativeGeometry & | setTransform (const Transform &X_BG) |
This transform shifts the generated polygons with respect to this object's local frame. More... | |
DecorativeGeometry & | setResolution (Real) |
Each concrete DecorativeGeometry object is expected to have a default resolution that gets the point across but is cheap to draw and hence probably somewhat "chunky". More... | |
DecorativeGeometry & | setScaleFactors (const Vec3 &scale) |
Each concrete DecorativeGeometry object is expected to have a default size around "1", whatever that means for a particular object, and most objects also allow a user-specified size on construction. More... | |
DecorativeGeometry & | setScale (Real scale) |
Convenience method to set all three scale factors to the same value. More... | |
int | getBodyId () const |
Return the body to which this geometry is attached. More... | |
Real | getResolution () const |
Return the current setting of the "resolution" factor. More... | |
const Transform & | getTransform () const |
Return the current value of the object's transform. More... | |
const Vec3 & | getScaleFactors () const |
Return the current setting of the "scale" factors. More... | |
DecorativeGeometry & | setColor (const Vec3 &rgb) |
Request a specific color for this DecorativeGeometry object. More... | |
DecorativeGeometry & | setOpacity (Real) |
Request a level of transparency for this DecorativeGeometry. More... | |
DecorativeGeometry & | setLineThickness (Real) |
Request an adjustment to the default rendering of lines and curves. More... | |
const Vec3 & | getColor () const |
Return the color specified for this object, if any, otherwise Vec3(-1) indicating that the default color will be used. More... | |
Real | getOpacity () const |
Return the opacity specified for this object. More... | |
Real | getLineThickness () const |
Return the line thickness specified for this object, if any, otherwise return -1 to indicate that the default line thickness should be used. More... | |
DecorativeGeometry & | setFaceCamera (int shouldFace) |
Set whether the geometry acts as a billboard, always rotating to face the camera. More... | |
int | getFaceCamera () const |
Get whether the geometry acts as a billboard, always rotating to face the camera. More... | |
DecorativeGeometry & | setRepresentation (const Representation &) |
Request a particular rendering representation of this DecorativeGeometry object. More... | |
Representation | getRepresentation () const |
Returns drawing mode: -1 means "use default"; see above for others. More... | |
void | implementGeometry (DecorativeGeometryImplementation &) const |
bool | isOwnerHandle () const |
bool | isEmptyHandle () const |
DecorativeGeometry (class DecorativeGeometryRep *r) | |
bool | hasRep () const |
const DecorativeGeometryRep & | getRep () const |
DecorativeGeometryRep & | updRep () |
Additional Inherited Members | |
Public Types inherited from SimTK::DecorativeGeometry | |
enum | Representation { DrawPoints = 1, DrawWireframe = 2, DrawSurface = 3, DrawDefault = -1 } |
Protected Attributes inherited from SimTK::DecorativeGeometry | |
DecorativeGeometryRep * | rep |
This defines a displayable mesh by referencing an already-existing PolygonalMesh object.
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explicit |
const PolygonalMesh& SimTK::DecorativeMesh::getMesh | ( | ) | const |
SimTK::DecorativeMesh::SimTK_PIMPL_DOWNCAST | ( | DecorativeMesh | , |
DecorativeGeometry | |||
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