IK in 4.0

Provide easy-to-use, extensible software for modeling, simulating, controlling, and analyzing the neuromusculoskeletal system.
POST REPLY
User avatar
Robert Huffman
Posts: 3
Joined: Thu Jul 09, 2015 11:07 am

IK in 4.0

Post by Robert Huffman » Fri May 03, 2019 7:55 am

We have been attempting to port some of our analysis from 3.3 to 4.0 and have noted significant differences in our IK results. This was discovered on modified versions of the Rajagopal Full Body model available on the OpenSim website. However, I believe I have recreated the issue starting with the files as released in the "Full Body Model w/Sample Sim" downloaded from "https://simtk.org/projects/full_body#". I have attached 3 IK setup files for reference. The first is the unaltered "ik_setup_run.xml" delivered with the package. The second, "ik_setup_run_RTH1_Off.xml", is the same file with the RTH1 marker apply field set to false as below:

<IKMarkerTask name="RTH1">
<!--Whether or not this task will be used during inverse kinematics solve.-->
<apply>false</apply>
<!--Weight given to a marker or coordinate for solving inverse kinematics problems.-->
<weight>50</weight>
</IKMarkerTask>

In the third file, "ik_setup_run_RTH1_1.0.xml", the apply field is set back to true, but the weight field is set to 1.0 as below:

<IKMarkerTask name="RTH1">
<!--Whether or not this task will be used during inverse kinematics solve.-->
<apply>true</apply>
<!--Weight given to a marker or coordinate for solving inverse kinematics problems.-->
<weight>1</weight>
</IKMarkerTask>

When we run IK using these three files, we see that the trajectories vary between the original setup and the "<apply>false</apply>" scenarios. This is expected, however, when we compare the "<apply>false</apply>" trajectory with the "<apply>true</apply>,<weight>1</weight>" trajectory, they appear to be exactly the same. It is also true that in the "<apply>false</apply>" scenario, IK reports errors associated with the RTH1 marker.

Our suspicion is that IK is somehow interpreting "<apply>false</apply>" as "<apply>true</apply>,<weight>1</weight>"?

Anyway, let us know if we are doing some thing wrong.

Regards,
Ken Huffman
Attachments
ik_setup_run_RTH1_1.0.xml
(28.14 KiB) Downloaded 50 times
ik_setup_run_RTH1_Off.xml
(28.14 KiB) Downloaded 93 times
ik_setup_run.xml
(28.14 KiB) Downloaded 56 times

Tags:

User avatar
jimmy d
Posts: 1375
Joined: Thu Oct 04, 2007 11:51 pm

Re: IK in 4.0

Post by jimmy d » Fri May 03, 2019 11:55 am

There was a bug in how the IK weights were set in 3.3 that was fixed for 4.0-- this is most likely the reason for the differences.

User avatar
Robert Huffman
Posts: 3
Joined: Thu Jul 09, 2015 11:07 am

Re: IK in 4.0

Post by Robert Huffman » Fri May 03, 2019 12:48 pm

How does this explain that when we set the <apply> to "false" in the IK setup file, IK still reports errors associated with that marker? Are you saying that setting the <apply> field to "false" in 4.0 does not cause that marker to be ignored by IK?

User avatar
David Frenkel
Posts: 4
Joined: Tue Jul 14, 2015 1:58 pm

Re: IK in 4.0

Post by David Frenkel » Fri May 03, 2019 1:33 pm

James, thank you for the 3.3 error reference. I am in the same group as the original poster, and we think there may be an issue in 4.0 that one can see without reference to 3.3.

Briefly:
We find that <apply>false</apply> doesn't turn off the marker, but leaves it on, although with the weight reset to the default value of 1. We infer it from the fact that a marker with <apply> set to "false" and with <weight> set to any number produces an identical IK output to when <apply> is set to "true" and <weight> is set to 1.

Elaborating:
Three runs with the following options for one of the markers,
===
<apply>true</apply>
<weight>1</weight>
===
<apply>false</apply>
<weight>25</weight>
===
<apply>false</apply>
<weight>1</weight>
===
produced three identical *.mot output files, which all differed from the output produced with
===
<apply>true</apply>
<weight>25</weight>
===
.
Last edited by David Frenkel on Tue May 07, 2019 10:07 am, edited 1 time in total.

User avatar
jimmy d
Posts: 1375
Joined: Thu Oct 04, 2007 11:51 pm

Re: IK in 4.0

Post by jimmy d » Tue May 07, 2019 5:38 am

There does seem to be some bug in the IK marker reference's. We will attempt to fix this for the next minor release-- in the mean time it seems like the best hack is to remove markers from the model that you don't want to be tracked.

User avatar
David Frenkel
Posts: 4
Joined: Tue Jul 14, 2015 1:58 pm

Re: IK in 4.0

Post by David Frenkel » Tue May 07, 2019 10:03 am

Thanks, James.

Is the next minor release 4.1? Is there an estimated date for it?
Last edited by David Frenkel on Tue May 07, 2019 12:18 pm, edited 2 times in total.

User avatar
jimmy d
Posts: 1375
Joined: Thu Oct 04, 2007 11:51 pm

Re: IK in 4.0

Post by jimmy d » Tue May 07, 2019 10:17 am

Is the next minor release 4.1? Is there an estimated date for it?
More like 4.01 :lol:
No estimated date yet-- hoping for mid-summer.

POST REPLY