, including all inherited members.
Ball(MobilizedBody &body1, MobilizedBody &body2) | Constraint::Ball | |
Ball(MobilizedBody &body1, const Vec3 &defaultPoint1, MobilizedBody &body2, const Vec3 &defaultPoint2) | Constraint::Ball | |
calcAccelerationConstraintMatrixA(const State &) const | Constraint | |
calcAccelerationConstraintMatrixAt(const State &) const | Constraint | |
calcAccelerationErrorFromUDot(const State &, const Vector &udot) const | Constraint | |
calcConstraintForcesFromMultipliers(const State &, const Vector &lambda, Vector_< SpatialVec > &bodyForcesInA, Vector &mobilityForces) const | Constraint | |
calcPositionConstraintMatrixP(const State &) const | Constraint | |
calcPositionConstraintMatrixPQInverse(const State &) const | Constraint | |
calcPositionConstraintMatrixPt(const State &) const | Constraint | |
calcPositionErrorFromQ(const State &, const Vector &q) const | Constraint | |
calcVelocityConstraintMatrixV(const State &) const | Constraint | |
calcVelocityConstraintMatrixVt(const State &) const | Constraint | |
calcVelocityErrorFromU(const State &, const Vector &u) const | Constraint | |
clearHandle() | PIMPLHandle | [inline] |
CoincidentFrames typedef | Constraint | |
CoincidentPoints typedef | Constraint | |
ConstantDistance typedef | Constraint | |
Constraint() | Constraint | [inline] |
Constraint(ConstraintImpl *r) | Constraint | [inline, explicit] |
copyAssign(const HANDLE &source) | PIMPLHandle | [inline] |
disable(State &) const | Constraint | |
disown(HANDLE &newOwner) | PIMPLHandle | [inline] |
enable(State &) const | Constraint | |
getAccelerationErrors(const State &) const | Constraint::Ball | |
getAccelerationErrorsAsVector(const State &) const | Constraint | |
getAncestorMobilizedBody() const | Constraint | |
getBallReactionForceOnBody1(const State &) const | Constraint::Ball | |
getBallReactionForceOnBody2(const State &) const | Constraint::Ball | |
getBody1MobilizedBodyIndex() const | Constraint::Ball | |
getBody2MobilizedBodyIndex() const | Constraint::Ball | |
getConstrainedQIndex(const State &, ConstrainedMobilizerIndex, MobilizerQIndex which) const | Constraint | |
getConstrainedUIndex(const State &, ConstrainedMobilizerIndex, MobilizerUIndex which) const | Constraint | |
getConstraintIndex() const | Constraint | |
getDefaultPointOnBody1() const | Constraint::Ball | |
getDefaultPointOnBody2() const | Constraint::Ball | |
getDefaultRadius() const | Constraint::Ball | |
getImpl() const | PIMPLHandle | [inline] |
getImplHandleCount() const | PIMPLHandle | [inline] |
getMatterSubsystem() const | Constraint | |
getMobilizedBodyFromConstrainedBody(ConstrainedBodyIndex) const | Constraint | |
getMobilizedBodyFromConstrainedMobilizer(ConstrainedMobilizerIndex) const | Constraint | |
getMultipliers(const State &) const | Constraint::Ball | |
getMultipliersAsVector(const State &) const | Constraint | |
getNumConstrainedBodies() const | Constraint | |
getNumConstrainedMobilizers() const | Constraint | |
getNumConstrainedQ(const State &, ConstrainedMobilizerIndex) const | Constraint | |
getNumConstrainedQ(const State &) const | Constraint | |
getNumConstrainedU(const State &, ConstrainedMobilizerIndex) const | Constraint | |
getNumConstrainedU(const State &) const | Constraint | |
getNumConstraintEquationsInUse(const State &, int &mp, int &mv, int &ma) const | Constraint | |
getPointOnBody1(const State &) const | Constraint::Ball | |
getPointOnBody2(const State &) const | Constraint::Ball | |
getPositionErrors(const State &) const | Constraint::Ball | |
getPositionErrorsAsVector(const State &) const | Constraint | |
getSubtree() const | Constraint | |
getVelocityErrors(const State &) const | Constraint::Ball | |
getVelocityErrorsAsVector(const State &) const | Constraint | |
HandleBase typedef | PIMPLHandle | |
hasSameImplementation(const HANDLE &other) const | PIMPLHandle | [inline, protected] |
isDisabled(const State &) const | Constraint | |
isDisabledByDefault() const | Constraint | |
isEmptyHandle() const | PIMPLHandle | [inline] |
isInSameSubsystem(const MobilizedBody &) const | Constraint | |
isInSubsystem() const | Constraint | |
isOwnerHandle() const | PIMPLHandle | [inline] |
isSameHandle(const HANDLE &other) const | PIMPLHandle | [inline] |
operator ConstraintIndex() const | Constraint | [inline] |
operator=(const PIMPLHandle &source) | PIMPLHandle | [inline, protected] |
ParentHandle typedef | PIMPLHandle | |
PIMPLHandle(IMPL *p=0) | PIMPLHandle | [inline, explicit, protected] |
PIMPLHandle(const PIMPLHandle &source) | PIMPLHandle | [inline, protected] |
referenceAssign(const HANDLE &source) | PIMPLHandle | [inline] |
setDefaultPointOnBody1(const Vec3 &) | Constraint::Ball | |
setDefaultPointOnBody2(const Vec3 &) | Constraint::Ball | |
setDefaultRadius(Real r) | Constraint::Ball | |
setDisabledByDefault(bool shouldBeDisabled) | Constraint | |
setImpl(IMPL *p) | PIMPLHandle | [inline, protected] |
SimTK_INSERT_DERIVED_HANDLE_DECLARATIONS(Ball, BallImpl, Constraint) | Constraint::Ball | |
updImpl() | PIMPLHandle | [inline] |
updMatterSubsystem() | Constraint | |
~PIMPLHandle() | PIMPLHandle | [inline, protected] |