Constraint::Ball Member List

This is the complete list of members for Constraint::Ball, including all inherited members.

Ball(MobilizedBody &body1, MobilizedBody &body2)Constraint::Ball
Ball(MobilizedBody &body1, const Vec3 &defaultPoint1, MobilizedBody &body2, const Vec3 &defaultPoint2)Constraint::Ball
calcAccelerationConstraintMatrixA(const State &) const Constraint
calcAccelerationConstraintMatrixAt(const State &) const Constraint
calcAccelerationErrorFromUDot(const State &, const Vector &udot) const Constraint
calcConstraintForcesFromMultipliers(const State &, const Vector &lambda, Vector_< SpatialVec > &bodyForcesInA, Vector &mobilityForces) const Constraint
calcPositionConstraintMatrixP(const State &) const Constraint
calcPositionConstraintMatrixPQInverse(const State &) const Constraint
calcPositionConstraintMatrixPt(const State &) const Constraint
calcPositionErrorFromQ(const State &, const Vector &q) const Constraint
calcVelocityConstraintMatrixV(const State &) const Constraint
calcVelocityConstraintMatrixVt(const State &) const Constraint
calcVelocityErrorFromU(const State &, const Vector &u) const Constraint
clearHandle()PIMPLHandle [inline]
CoincidentFrames typedefConstraint
CoincidentPoints typedefConstraint
ConstantDistance typedefConstraint
Constraint()Constraint [inline]
Constraint(ConstraintImpl *r)Constraint [inline, explicit]
copyAssign(const HANDLE &source)PIMPLHandle [inline]
disable(State &) const Constraint
disown(HANDLE &newOwner)PIMPLHandle [inline]
enable(State &) const Constraint
getAccelerationErrors(const State &) const Constraint::Ball
getAccelerationErrorsAsVector(const State &) const Constraint
getAncestorMobilizedBody() const Constraint
getBallReactionForceOnBody1(const State &) const Constraint::Ball
getBallReactionForceOnBody2(const State &) const Constraint::Ball
getBody1MobilizedBodyIndex() const Constraint::Ball
getBody2MobilizedBodyIndex() const Constraint::Ball
getConstrainedQIndex(const State &, ConstrainedMobilizerIndex, MobilizerQIndex which) const Constraint
getConstrainedUIndex(const State &, ConstrainedMobilizerIndex, MobilizerUIndex which) const Constraint
getConstraintIndex() const Constraint
getDefaultPointOnBody1() const Constraint::Ball
getDefaultPointOnBody2() const Constraint::Ball
getDefaultRadius() const Constraint::Ball
getImpl() const PIMPLHandle [inline]
getImplHandleCount() const PIMPLHandle [inline]
getMatterSubsystem() const Constraint
getMobilizedBodyFromConstrainedBody(ConstrainedBodyIndex) const Constraint
getMobilizedBodyFromConstrainedMobilizer(ConstrainedMobilizerIndex) const Constraint
getMultipliers(const State &) const Constraint::Ball
getMultipliersAsVector(const State &) const Constraint
getNumConstrainedBodies() const Constraint
getNumConstrainedMobilizers() const Constraint
getNumConstrainedQ(const State &, ConstrainedMobilizerIndex) const Constraint
getNumConstrainedQ(const State &) const Constraint
getNumConstrainedU(const State &, ConstrainedMobilizerIndex) const Constraint
getNumConstrainedU(const State &) const Constraint
getNumConstraintEquationsInUse(const State &, int &mp, int &mv, int &ma) const Constraint
getPointOnBody1(const State &) const Constraint::Ball
getPointOnBody2(const State &) const Constraint::Ball
getPositionErrors(const State &) const Constraint::Ball
getPositionErrorsAsVector(const State &) const Constraint
getSubtree() const Constraint
getVelocityErrors(const State &) const Constraint::Ball
getVelocityErrorsAsVector(const State &) const Constraint
HandleBase typedefPIMPLHandle
hasSameImplementation(const HANDLE &other) const PIMPLHandle [inline, protected]
isDisabled(const State &) const Constraint
isDisabledByDefault() const Constraint
isEmptyHandle() const PIMPLHandle [inline]
isInSameSubsystem(const MobilizedBody &) const Constraint
isInSubsystem() const Constraint
isOwnerHandle() const PIMPLHandle [inline]
isSameHandle(const HANDLE &other) const PIMPLHandle [inline]
operator ConstraintIndex() const Constraint [inline]
operator=(const PIMPLHandle &source)PIMPLHandle [inline, protected]
ParentHandle typedefPIMPLHandle
PIMPLHandle(IMPL *p=0)PIMPLHandle [inline, explicit, protected]
PIMPLHandle(const PIMPLHandle &source)PIMPLHandle [inline, protected]
referenceAssign(const HANDLE &source)PIMPLHandle [inline]
setDefaultPointOnBody1(const Vec3 &)Constraint::Ball
setDefaultPointOnBody2(const Vec3 &)Constraint::Ball
setDefaultRadius(Real r)Constraint::Ball
setDisabledByDefault(bool shouldBeDisabled)Constraint
setImpl(IMPL *p)PIMPLHandle [inline, protected]
SimTK_INSERT_DERIVED_HANDLE_DECLARATIONS(Ball, BallImpl, Constraint)Constraint::Ball
updImpl()PIMPLHandle [inline]
updMatterSubsystem()Constraint
~PIMPLHandle()PIMPLHandle [inline, protected]


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