containsPoint(const Vec3 &point) const | OrientedBoundingBox | |
findNearestPoint(const Vec3 &position) const | OrientedBoundingBox | |
getCorners(Vec3 corners[8]) const | OrientedBoundingBox | |
getSize() const | OrientedBoundingBox | [inline] |
getTransform() const | OrientedBoundingBox | [inline] |
intersectsBox(const OrientedBoundingBox &box) const | OrientedBoundingBox | |
intersectsRay(const Vec3 &origin, const UnitVec3 &direction, Real &distance) const | OrientedBoundingBox | |
OrientedBoundingBox() | OrientedBoundingBox | [inline] |
OrientedBoundingBox(const Transform &transform, const Vec3 &size) | OrientedBoundingBox | [inline] |
OrientedBoundingBox(const Vector_< Vec3 > &points) | OrientedBoundingBox |