addFace(const std::vector< int > &vertices) | PolygonalMesh | |
addVertex(const Vec3 &position) | PolygonalMesh | |
getFaceVertex(int face, int vertex) const | PolygonalMesh | |
getImpl() const | PolygonalMesh | |
getNumFaces() const | PolygonalMesh | |
getNumVertices() const | PolygonalMesh | |
getNumVerticesForFace(int face) const | PolygonalMesh | |
getVertexPosition(int vertex) const | PolygonalMesh | |
loadObjFile(std::istream &file) | PolygonalMesh | |
operator=(const PolygonalMesh ©) | PolygonalMesh | |
PolygonalMesh() | PolygonalMesh | |
PolygonalMesh(const PolygonalMesh ©) | PolygonalMesh | |
scaleMesh(Real scale) | PolygonalMesh | |
transformMesh(const Transform &transform) | PolygonalMesh | |
updImpl() | PolygonalMesh | |
~PolygonalMesh() | PolygonalMesh |