checkForConnection() | VmdConnection | [inline] |
clientIsConnected() const | VmdConnection | [inline] |
closeClientConnection() | VmdConnection | [inline] |
getSocketNumber() const | VmdConnection | [inline] |
sendCoordinates(std::vector< VmdFloat3 > coords) | VmdConnection | [inline] |
VmdConnection(int portNumber) | VmdConnection | [inline] |
~VmdConnection() | VmdConnection | [inline] |