OpenSim::ControlSetController Class Reference

#include <ControlSetController.h>

Inheritance diagram for OpenSim::ControlSetController:
OpenSim::Controller OpenSim::ModelComponent OpenSim::Object

List of all members.

Public Member Functions

 ControlSetController ()
 Default constructor.
 ControlSetController (const std::string &aFileName, bool aUpdateFromXMLNode=true)
 Constructor from an XML Document.
 ControlSetController (const ControlSetController &aController)
 Copy constructor.
virtual ~ControlSetController ()
 Destructor.
virtual Objectcopy () const
 Copy this ControlSetController and return a pointer to the copy.
const ControlSetgetControlSet ()
ControlSetupdControlSet ()
void setControlSet (ControlSet *aControlSet)
ControlSetControlleroperator= (const ControlSetController &aController)
 Assignment operator.
virtual double computeControl (const SimTK::State &s, int index) const
 Compute the control value for an acuator.
virtual void setActuators (Set< Actuator > &actuators)
virtual void setControlSetFileName (const std::string &controlSetFileName)
 Set name of ControlSet file.
const std::string & getControlSetFileName () const
virtual void setup (Model &model)
virtual void createSystem (SimTK::MultibodySystem &system)
virtual void initState (SimTK::State &s)
virtual double getFirstTime () const
 return the min an max times that a controller knows how to supply controlls for
virtual double getLastTime () const

Protected Member Functions

virtual void setupProperties ()
 Connect properties to local pointers.
void copyData (const ControlSetController &aController)
 Copy the member variables of the specified controller.

Protected Attributes

ControlSet_controlSet
PropertyStr _controlsFileNameProp
 Name of the controls file.
std::string & _controlsFileName

Constructor & Destructor Documentation

ControlSetController::ControlSetController (  ) 

Default constructor.

ControlSetController::ControlSetController ( const std::string &  aFileName,
bool  aUpdateFromXMLNode = true 
)

Constructor from an XML Document.

Parameters:
aFileName The name of the XML file in which this Controller is defined.
aUpdateFromXMLNode A flag indicating whether or not to call updateFromXMLNode() from this constructor. If true, the method will be called from this class. Typically, the flag should be true for this class, but in the member initializer list for this constructor, this class's parent class's constructor with the same parameters will be called, but with aUpdateFromXMLNode set to false.
ControlSetController::ControlSetController ( const ControlSetController aController  ) 

Copy constructor.

This constructor is called by any code that contains a command of the form "Controller newController(oldController);".

Parameters:
aController The controller to be copied.
ControlSetController::~ControlSetController (  )  [virtual]

Destructor.

This method should be a member of any subclass of the Controller class. It will be called automatically whenever an instance of the subclass is deleted from memory.


Member Function Documentation

double ControlSetController::computeControl ( const SimTK::State &  s,
int  index 
) const [virtual]

Compute the control value for an acuator.

Parameters:
s system state
index the id the controller uses to determin which actuator

Implements OpenSim::Controller.

Object * ControlSetController::copy (  )  const [virtual]

Copy this ControlSetController and return a pointer to the copy.

The copy constructor for this class is used. This method is called when a description of this controller is read in from an XML file.

Returns:
Pointer to a copy of this ControlSetController.

Reimplemented from OpenSim::Object.

void ControlSetController::copyData ( const ControlSetController aController  )  [protected]

Copy the member variables of the specified controller.

This method is called by the copy constructor of the Controller class.

Parameters:
aController The controller whose data is to be copied.

Reimplemented from OpenSim::Controller.

void ControlSetController::createSystem ( SimTK::MultibodySystem &  system  )  [virtual]

Reimplemented from OpenSim::Controller.

const ControlSet* OpenSim::ControlSetController::getControlSet (  )  [inline]
const std::string& OpenSim::ControlSetController::getControlSetFileName (  )  const [inline]
double ControlSetController::getFirstTime (  )  const [virtual]

return the min an max times that a controller knows how to supply controlls for

Reimplemented from OpenSim::Controller.

double ControlSetController::getLastTime (  )  const [virtual]

Reimplemented from OpenSim::Controller.

void ControlSetController::initState ( SimTK::State &  s  )  [virtual]

Reimplemented from OpenSim::Controller.

ControlSetController & ControlSetController::operator= ( const ControlSetController aController  ) 

Assignment operator.

This method is called automatically whenever a command of the form "controller1 = controller2;" is made, where both controller1 and controller2 are both of type Controller. Although Controller cannot be instantiated directly, a subclass of Controller could implement its own operator= method that calls Controller's operator= method. If the subclass does not implement its own operator= method, then when a command of the form "controller1 = controller2" is made, where both controller1 and controller2 are instants of the subclass, the Controller class's operator= method will be called automatically.

Parameters:
aController The controller to be copied.
Returns:
Reference to the altered object.

Reimplemented from OpenSim::Controller.

void ControlSetController::setActuators ( Set< Actuator > &  actuators  )  [virtual]

Reimplemented from OpenSim::Controller.

void OpenSim::ControlSetController::setControlSet ( ControlSet aControlSet  )  [inline]
void ControlSetController::setControlSetFileName ( const std::string &  controlSetFileName  )  [virtual]

Set name of ControlSet file.

Connect properties to local pointers.

void ControlSetController::setup ( Model model  )  [virtual]

Reimplemented from OpenSim::Controller.

void ControlSetController::setupProperties ( void   )  [protected, virtual]

Connect properties to local pointers.

Reimplemented from OpenSim::Controller.

ControlSet* OpenSim::ControlSetController::updControlSet (  )  [inline]

Member Data Documentation

Name of the controls file.


The documentation for this class was generated from the following files:

Generated on Wed Dec 16 15:03:44 2009 for OpenSim by  doxygen 1.6.1