OpenSim::HuntCrossleyForce Class Reference
This force subclass implements a Hunt-Crossley contact model.
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#include <HuntCrossleyForce.h>
List of all members.
Detailed Description
This force subclass implements a Hunt-Crossley contact model.
It uses Hertz contact theory to model the interactions between a set of ContactSpheres and ContactHalfSpaces.
- Author:
- Peter Eastman
Constructor & Destructor Documentation
OpenSim::HuntCrossleyForce::HuntCrossleyForce |
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OpenSim::HuntCrossleyForce::HuntCrossleyForce |
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ContactParameters * |
params |
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OpenSim::HuntCrossleyForce::~ContactParametersSet |
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void |
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Member Function Documentation
void OpenSim::HuntCrossleyForce::addContactParameters |
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ContactParameters * |
params |
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void OpenSim::HuntCrossleyForce::addGeometry |
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const std::string & |
name |
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OpenSim::HuntCrossleyForce::ContactParameters |
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double |
stiffness, |
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double |
dissipation, |
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double |
staticFriction, |
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double |
dynamicFriction, |
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double |
viscousFriction | |
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OpenSim::HuntCrossleyForce::ContactParameters |
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const ContactParameters & |
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OpenSim::HuntCrossleyForce::ContactParameters |
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OpenSim::HuntCrossleyForce::ContactParametersSet |
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const ContactParametersSet & |
copy |
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OpenSim::HuntCrossleyForce::ContactParametersSet |
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Object* OpenSim::HuntCrossleyForce::copy |
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const [virtual] |
Construct and return a copy of this object.
The object is allocated using the new operator, so the caller is responsible for deleting the returned object.
- Returns:
- Copy of this object.
Reimplemented from OpenSim::Object.
Object* OpenSim::HuntCrossleyForce::copy |
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const [virtual] |
Construct and return a copy of this object.
The object is allocated using the new operator, so the caller is responsible for deleting the returned object.
- Returns:
- Copy of this object.
Reimplemented from OpenSim::Object.
Object * OpenSim::HuntCrossleyForce::copy |
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const [virtual] |
Copy this force and return a pointer to the copy.
The copy constructor for this class is used.
- Returns:
- Pointer to a copy of this Force.
Reimplemented from OpenSim::Object.
void OpenSim::HuntCrossleyForce::copyData |
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const ContactParameters & |
copy |
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void OpenSim::HuntCrossleyForce::createSystem |
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SimTK::MultibodySystem & |
system |
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const [virtual] |
const HuntCrossleyForce::ContactParametersSet & OpenSim::HuntCrossleyForce::getContactParametersSet |
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double OpenSim::HuntCrossleyForce::getDissipation |
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const |
double OpenSim::HuntCrossleyForce::getDynamicFriction |
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const |
const Array<std::string>& OpenSim::HuntCrossleyForce::getGeometry |
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const |
double OpenSim::HuntCrossleyForce::getStaticFriction |
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const |
double OpenSim::HuntCrossleyForce::getStiffness |
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const |
double OpenSim::HuntCrossleyForce::getTransitionVelocity |
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const |
Get the transition velocity for switching between static and dynamic friction.
double OpenSim::HuntCrossleyForce::getViscousFriction |
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const |
ContactParametersSet& OpenSim::HuntCrossleyForce::operator= |
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const ContactParametersSet & |
copy |
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void OpenSim::HuntCrossleyForce::setDissipation |
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double |
dissipation |
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void OpenSim::HuntCrossleyForce::setDynamicFriction |
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double |
friction |
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void OpenSim::HuntCrossleyForce::setStaticFriction |
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double |
friction |
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void OpenSim::HuntCrossleyForce::setStiffness |
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double |
stiffness |
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void OpenSim::HuntCrossleyForce::setTransitionVelocity |
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double |
velocity |
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Set the transition velocity for switching between static and dynamic friction.
void OpenSim::HuntCrossleyForce::setViscousFriction |
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double |
friction |
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HuntCrossleyForce::ContactParametersSet & OpenSim::HuntCrossleyForce::updContactParametersSet |
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Array<std::string>& OpenSim::HuntCrossleyForce::updGeometry |
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Member Data Documentation
The documentation for this class was generated from the following files:
- OpenSim/Simulation/Model/HuntCrossleyForce.h
- OpenSim/Simulation/Model/HuntCrossleyForce.cpp