OpenSim::WeldJoint Member List

This is the complete list of members for OpenSim::WeldJoint, including all inherited members.
_bodyOpenSim::Joint [protected]
_bodyIdOpenSim::Joint [protected]
_convertingOpenSim::Object [protected]
_coordinateSetOpenSim::Joint [protected]
_coordinateSetPropOpenSim::Joint [protected]
_descriptionOpenSim::Object [protected]
_documentOpenSim::Object [protected]
_inlinedOpenSim::Object [protected]
_locationOpenSim::Joint [protected]
_locationInParentOpenSim::Joint [protected]
_locationInParentPropOpenSim::Joint [protected]
_locationPropOpenSim::Joint [protected]
_modelOpenSim::ModelComponent [protected]
_nameOpenSim::Object [protected]
_nodeOpenSim::Object [protected]
_orientationOpenSim::Joint [protected]
_orientationInParentOpenSim::Joint [protected]
_orientationInParentPropOpenSim::Joint [protected]
_orientationPropOpenSim::Joint [protected]
_parentBodyOpenSim::Joint [protected]
_parentNameOpenSim::Joint [protected]
_parentNamePropOpenSim::Joint [protected]
_propertySetOpenSim::Object [protected]
_refNodeOpenSim::Object [protected]
_reverseOpenSim::Joint [protected]
_reversePropOpenSim::Joint [protected]
_typeOpenSim::Object [protected]
addObserver(Object &aObserver)OpenSim::Object [inline]
addObserverEvent(Object &aObserver, OpenSim::Event &aEvent)OpenSim::Object [inline]
checkParentBody()OpenSim::Joint [virtual]
clearChanged()OpenSim::Object [inline, protected]
clearXMLStructures()OpenSim::Object
constructCoordinates()OpenSim::Joint [protected]
copy() const OpenSim::WeldJoint [virtual]
OpenSim::ModelComponent::copy(DOMElement *aNode) const OpenSim::Object [virtual]
copyData(const WeldJoint &aJoint)OpenSim::WeldJoint
countObservers() const OpenSim::Object [inline]
createSystem(SimTK::MultibodySystem &system) const OpenSim::WeldJoint [protected, virtual]
DEFAULT_NAMEOpenSim::Object [static]
deleteObserver(Object &aObserver)OpenSim::Object [inline]
deleteObservers()OpenSim::Object [inline]
generateXMLNode(DOMElement *aParent, int aNodeIndex=0)OpenSim::Object [virtual]
getBody() const OpenSim::Joint [virtual]
getCoordinateSet() const OpenSim::Joint [inline, virtual]
getDescription() const OpenSim::Object
getDisplayer() const OpenSim::Object [inline, virtual]
getDocument() const OpenSim::Object
getDocumentFileName() const OpenSim::Object
getInlined() const OpenSim::Object
getLocation(SimTK::Vec3 &rLocation) const OpenSim::Joint [virtual]
getLocationInChild(double rLocation[]) const OpenSim::Joint [inline, virtual]
getLocationInChild(SimTK::Vec3 &rLocation) const OpenSim::Joint [inline, virtual]
getLocationInParent(SimTK::Vec3 &rLocation) const OpenSim::Joint [virtual]
getLocationInParent(double rLocation[]) const OpenSim::Joint [inline, virtual]
getMobilizedBodyIndex(Body *aBody) const OpenSim::Joint [inline, protected]
getModel() const OpenSim::ModelComponent
getMultibodySystem() const OpenSim::Joint [protected]
getName() const OpenSim::Object
getNewType() const OpenSim::Object [inline, virtual]
getOrientation(SimTK::Vec3 &rOrientation) const OpenSim::Joint [virtual]
getOrientationInParent(SimTK::Vec3 &rOrientation) const OpenSim::Joint [virtual]
getParentBody() const OpenSim::Joint [virtual]
getParentName() const OpenSim::Joint
getPropertySet()OpenSim::Object [inline]
getPropertySet() const OpenSim::Object [inline]
getRegisteredObjectsOfGivenType(ArrayPtrs< T > &rArray)OpenSim::Object [inline, static]
getRegisteredTypenames(Array< std::string > &rTypeNames)OpenSim::Object [static]
getReverse() const OpenSim::Joint [inline, virtual]
getSerializeAllDefaults()OpenSim::Object [inline, static]
getType() const OpenSim::Object
getXMLNode() const OpenSim::Object
hasChanged()OpenSim::Object [inline, protected]
initState(SimTK::State &s) const OpenSim::Joint [protected, virtual]
isA(const char *type) const OpenSim::Object [inline, virtual]
isCoordinateUsed(Coordinate &aCoordinate) const OpenSim::Joint [virtual]
isKindOf(const char *type)OpenSim::Object [inline, static]
isValidDefaultType(const Object *aObject) const OpenSim::Object [virtual]
Joint()OpenSim::Joint
Joint(const std::string &name, Body &parent, SimTK::Vec3 locationInParent, SimTK::Vec3 orientationInParent, Body &body, SimTK::Vec3 locationInBody, SimTK::Vec3 orientationInBody, bool reverse=false)OpenSim::Joint
Joint(const Joint &aJoint)OpenSim::Joint
makeObjectFromFile(const std::string &aFileName)OpenSim::Object [static]
ModelComponent()OpenSim::ModelComponent
ModelComponent(const std::string &aFileName, bool aUpdateFromXMLNode=true) SWIG_DECLARE_EXCEPTIONOpenSim::ModelComponent
ModelComponent(const XMLDocument *aDocument)OpenSim::ModelComponent
ModelComponent(DOMElement *aNode)OpenSim::ModelComponent
ModelComponent(const ModelComponent &copy)OpenSim::ModelComponent
ModelComponentSet classOpenSim::ModelComponent [friend]
NAME_LENGTH enum valueOpenSim::Object
newInstanceOfType(const std::string &aType)OpenSim::Object [static]
notifyObservers(OpenSim::Event &aEvent)OpenSim::Object [inline]
numCoordinates() const OpenSim::WeldJoint [inline, virtual]
Object()OpenSim::Object
Object(const std::string &aFileName, bool aUpdateFromXMLNode=true) SWIG_DECLARE_EXCEPTIONOpenSim::Object
Object(const XMLDocument *aDocument)OpenSim::Object
Object(DOMElement *aNode)OpenSim::Object
Object(const Object &aObject)OpenSim::Object
OPENSIM_DECLARE_DERIVED(WeldJoint, Joint)OpenSim::WeldJoint
OpenSim::Joint::OPENSIM_DECLARE_DERIVED(Joint, Object)OpenSim::Joint
operator<(const Object &aObject) const OpenSim::Object [virtual]
operator<<(std::ostream &aOut, const Object &aObject)OpenSim::Object [friend]
operator=(const WeldJoint &aJoint)OpenSim::WeldJoint
operator==(const Object &aObject) const OpenSim::Object [virtual]
print(const std::string &aFileName)OpenSim::Object
PrintPropertyInfo(std::ostream &aOStream, const std::string &aClassNameDotPropertyName)OpenSim::Object [static]
PrintPropertyInfo(std::ostream &aOStream, const std::string &aClassName, const std::string &aPropertyName)OpenSim::Object [static]
registerMigrationFunction(int aVersionMigrateFromNumber, int aVersionMigrateToNumber, MigrationFunction *aMigrationFunction)OpenSim::Object [static]
RegisterType(const Object &aObject)OpenSim::Object [static]
renameChildNode(const std::string &aOldName, const std::string &aNewName, DOMElement *startNode=NULL)OpenSim::Object
RenameType(const std::string &oldTypeName, const Object &aObjectOfNewType)OpenSim::Object [static]
SafeCopy(const Object *aObject)OpenSim::Object [inline, static]
scale(const ScaleSet &aScaleSet)OpenSim::WeldJoint [virtual]
setAllPropertiesUseDefault(bool aUseDefault)OpenSim::Object
setBody(OpenSim::Body &aBody)OpenSim::Joint [virtual]
setChanged()OpenSim::Object [inline, protected]
setCoordinateMobilityIndex(Coordinate *aCoord, int index) const OpenSim::Joint [inline, protected]
setCoordinateMobilizedBodyIndex(Coordinate *aCoord, SimTK::MobilizedBodyIndex index) const OpenSim::Joint [inline, protected]
setCoordinateModel(Coordinate *aCoord, Model *aModel) const OpenSim::Joint [inline, protected]
setDefaultsFromState(const SimTK::State &state)OpenSim::Joint [protected, virtual]
setDescription(const std::string &aDescrip)OpenSim::Object
setInlined(bool aInlined, const std::string &aFileName="")OpenSim::Object
setLocation(const SimTK::Vec3 &aLocation)OpenSim::Joint [virtual]
setLocationInChild(const SimTK::Vec3 &aLocation)OpenSim::Joint [inline, virtual]
setLocationInParent(const SimTK::Vec3 &aLocation)OpenSim::Joint [virtual]
setMobilizedBodyIndex(Body *aBody, SimTK::MobilizedBodyIndex index) const OpenSim::Joint [inline, protected]
setModel(Model &model)OpenSim::ModelComponent [protected]
setName(const std::string &aName)OpenSim::Object
setOrientation(const SimTK::Vec3 &aOrientation)OpenSim::Joint [virtual]
setOrientationInParent(const SimTK::Vec3 &aOrientation)OpenSim::Joint [virtual]
setParentBody(OpenSim::Body &aBody)OpenSim::Joint [virtual]
setParentName(const std::string &aName)OpenSim::Joint
setSerializeAllDefaults(bool aBoolean)OpenSim::Object [inline, static]
setType(const std::string &aType)OpenSim::Object
setup(Model &aModel)OpenSim::WeldJoint [virtual]
setupFromXML()OpenSim::ModelComponent [protected, virtual]
setXMLNode(DOMElement *aNode)OpenSim::Object [protected]
toString() const OpenSim::Object
update(const Object &aObject, OpenSim::Event &aEvent)OpenSim::Object [inline, virtual]
updateDefaultObjectsFromXMLNode()OpenSim::Object [virtual]
updateDefaultObjectsXMLNode(DOMElement *aParent)OpenSim::Object [virtual]
updateFromXMLNode()OpenSim::Object [virtual]
updateName(const std::string &aName)OpenSim::Joint
updateXMLNode(DOMElement *aParent, int aNodeIndex=0)OpenSim::Object [virtual]
updDisplayer()OpenSim::Object [inline, virtual]
updModel()OpenSim::ModelComponent
WeldJoint()OpenSim::WeldJoint
WeldJoint(const WeldJoint &aJoint)OpenSim::WeldJoint
WeldJoint(const std::string &name, OpenSim::Body &parent, SimTK::Vec3 locationInParent, SimTK::Vec3 orientationInParent, OpenSim::Body &body, SimTK::Vec3 locationInBody, SimTK::Vec3 orientationInBody, bool reverse=false)OpenSim::WeldJoint
~Joint()OpenSim::Joint [virtual]
~Object()OpenSim::Object [virtual]
~WeldJoint()OpenSim::WeldJoint [virtual]

Generated on Wed Dec 16 15:03:48 2009 for OpenSim by  doxygen 1.6.1