OpenSim::PropertyStrArray Class Reference

#include <PropertyStrArray.h>

Inheritance diagram for OpenSim::PropertyStrArray:
OpenSim::Property

List of all members.

Public Member Functions

 PropertyStrArray ()
 Default Constructor.
 PropertyStrArray (const std::string &aName, const Array< std::string > &aArray)
 PropertyStrArray (const std::string &aName, int aSize, const std::string aArray[])
 PropertyStrArray (const PropertyStrArray &aProperty)
 Copy constructor.
virtual Propertycopy () const
 Construct and return a copy of this property.
virtual ~PropertyStrArray ()
PropertyStrArrayoperator= (const PropertyStrArray &aProperty)
 Assign this property to another.
virtual const char * getTypeAsString () const
 Get the type of this property as a string.
virtual void setValue (const Array< std::string > &aArray)
virtual void setValue (int aSize, const std::string aArray[])
virtual Array< std::string > & getValueStrArray ()
 Get a reference to the value of this property.
virtual const Array
< std::string > & 
getValueStrArray () const
 Get a constant reference to the value of this property.
virtual int getArraySize () const
virtual const std::string & toString ()
 Get a constant String represeting the value of this property.

Constructor & Destructor Documentation

PropertyStrArray::PropertyStrArray (  ) 

Default Constructor.

OpenSim::PropertyStrArray::PropertyStrArray ( const std::string &  aName,
const Array< std::string > &  aArray 
)
OpenSim::PropertyStrArray::PropertyStrArray ( const std::string &  aName,
int  aSize,
const std::string  aArray[] 
)
PropertyStrArray::PropertyStrArray ( const PropertyStrArray aProperty  ) 

Copy constructor.

Parameters:
aProperty Property to be copied.
virtual OpenSim::PropertyStrArray::~PropertyStrArray (  )  [inline, virtual]

Member Function Documentation

Property * PropertyStrArray::copy (  )  const [virtual]

Construct and return a copy of this property.

The property is allocated using the new operator, so the caller is responsible for deleting the returned object.

Returns:
Copy of this property.

Implements OpenSim::Property.

virtual int OpenSim::PropertyStrArray::getArraySize (  )  const [inline, virtual]

Reimplemented from OpenSim::Property.

const char * PropertyStrArray::getTypeAsString (  )  const [virtual]

Get the type of this property as a string.

Returns:
Type of the property.

Reimplemented from OpenSim::Property.

const Array< string > & PropertyStrArray::getValueStrArray (  )  const [virtual]

Get a constant reference to the value of this property.

Returns:
Reference to the value of this property.

Reimplemented from OpenSim::Property.

Array< string > & PropertyStrArray::getValueStrArray (  )  [virtual]

Get a reference to the value of this property.

Note that the returned reference can be used to change the value of this property.

Returns:
Reference to the value of this property.

Reimplemented from OpenSim::Property.

PropertyStrArray & PropertyStrArray::operator= ( const PropertyStrArray aProperty  ) 

Assign this property to another.

Parameters:
aProperty Property to which to assign this property.
Returns:
Reference to this property.

Reimplemented from OpenSim::Property.

virtual void OpenSim::PropertyStrArray::setValue ( int  aSize,
const std::string  aArray[] 
) [virtual]

Reimplemented from OpenSim::Property.

virtual void OpenSim::PropertyStrArray::setValue ( const Array< std::string > &  aArray  )  [virtual]

Reimplemented from OpenSim::Property.

const string & PropertyStrArray::toString (  )  [virtual]

Get a constant String represeting the value of this property.

Returns:
Constant String represeting the value of this property.

Implements OpenSim::Property.


The documentation for this class was generated from the following files:

Generated on Sun Sep 25 00:19:51 2011 for OpenSim by  doxygen 1.6.1