API  4.5.1
For C++ developers
OpenSim::Force Member List

This is the complete list of members for OpenSim::Force, including all inherited members.

_indexOpenSim::Forceprotected
_modelOpenSim::ModelComponentprotected
_propertySetOpenSim::Objectprotected
addComponent(Component *subcomponent)OpenSim::Component
addListProperty(const std::string &name, const std::string &comment, int minSize, int maxSize)OpenSim::Objectprotected
addListProperty(const std::string &name, const std::string &comment, int minSize, int maxSize, const Container< T > &valueList)OpenSim::Objectprotected
addOptionalProperty(const std::string &name, const std::string &comment)OpenSim::Objectprotected
addOptionalProperty(const std::string &name, const std::string &comment, const T &value)OpenSim::Objectprotected
addProperty(const std::string &name, const std::string &comment, const T &value)OpenSim::Objectprotected
addToSystem(SimTK::MultibodySystem &system) constOpenSim::Component
append_components(const Component &value)OpenSim::Componentinlineprotected
appliesForceOpenSim::Force
appliesForce(const SimTK::State &s) constOpenSim::Force
applyForceToPoint(const SimTK::State &state, const PhysicalFrame &body, const SimTK::Vec3 &point, const SimTK::Vec3 &force, SimTK::Vector_< SimTK::SpatialVec > &bodyForces) constOpenSim::Forceprotected
applyGeneralizedForce(const SimTK::State &state, const Coordinate &coord, double force, SimTK::Vector &generalizedForces) constOpenSim::Forceprotected
applyTorque(const SimTK::State &state, const PhysicalFrame &body, const SimTK::Vec3 &torque, SimTK::Vector_< SimTK::SpatialVec > &bodyForces) constOpenSim::Forceprotected
assign(Object &aObject) overrideOpenSim::Forceinline
checkPropertyValueIsInRangeOrSet(const Property< T > &p, const T &lower, const T &upper, const std::set< T > &set) constOpenSim::Objectprotected
checkPropertyValueIsInSet(const Property< T > &p, const std::set< T > &set) constOpenSim::Objectprotected
checkPropertyValueIsPositive(const Property< T > &p) constOpenSim::Objectprotected
clearConnections()OpenSim::Component
clearObjectIsUpToDateWithProperties()OpenSim::Objectinlineprotected
clone() const override=0OpenSim::Forcepure virtual
Component()OpenSim::Component
Component(const std::string &aFileName, bool aUpdateFromXMLNode=true)OpenSim::Component
Component(SimTK::Xml::Element &aNode)OpenSim::Componentexplicit
Component(const Component &)=defaultOpenSim::Component
componentsOpenSim::Component
computeForce(const SimTK::State &state, SimTK::Vector_< SimTK::SpatialVec > &bodyForces, SimTK::Vector &generalizedForces) constOpenSim::Forceinlineprotectedvirtual
computePotentialEnergy(const SimTK::State &state) constOpenSim::Forceprotectedvirtual
connectToModel(Model &model)OpenSim::ModelComponent
countNumComponents() constOpenSim::Componentinline
DEFAULT_NAMEOpenSim::Objectstatic
dump() constOpenSim::Object
extendAddToSystem(SimTK::MultibodySystem &system) const overrideOpenSim::Forceprotected
extendConnectToModel(Model &model)OpenSim::ModelComponentinlineprotectedvirtual
extendFinalizeFromProperties() overrideOpenSim::ModelComponentprotected
extendInitStateFromProperties(SimTK::State &state) const overrideOpenSim::Forceprotected
extendPostScale(const SimTK::State &s, const ScaleSet &scaleSet)OpenSim::ModelComponentinlineprotectedvirtual
extendPreScale(const SimTK::State &s, const ScaleSet &scaleSet)OpenSim::ModelComponentinlineprotectedvirtual
extendScale(const SimTK::State &s, const ScaleSet &scaleSet)OpenSim::ModelComponentinlineprotectedvirtual
extendSetPropertiesFromState(const SimTK::State &state) overrideOpenSim::Forceprotected
finalizeConnections(Component &root)OpenSim::Component
finalizeFromProperties()OpenSim::Component
Force()OpenSim::Forceprotected
Force(SimTK::Xml::Element &node)OpenSim::Forceinlineprotected
ForceAdapter classOpenSim::Forcefriend
generateDecorations(bool fixed, const ModelDisplayHints &hints, const SimTK::State &state, SimTK::Array_< SimTK::DecorativeGeometry > &appendToThis) constOpenSim::Componentinlinevirtual
get_appliesForce() constOpenSim::Forceinline
get_components(int i) constOpenSim::Componentinlineprotected
getAbsolutePath() constOpenSim::Component
getAbsolutePathString() constOpenSim::Component
getAuthors() constOpenSim::Objectinline
getClassName()OpenSim::Forceinlinestatic
getComponent(const std::string &pathname) constOpenSim::Componentinline
getComponent(const ComponentPath &pathname) constOpenSim::Componentinline
getComponent(const std::string &pathname) constOpenSim::Componentinline
getComponentList() constOpenSim::Componentinline
getConcreteClassName() const override=0OpenSim::Forcepure virtual
getConnectee(const std::string &name) constOpenSim::Componentinline
getConnectee(const std::string &name, int index) constOpenSim::Componentinline
getConnectee(const std::string &name) constOpenSim::Componentinline
getConnectee(const std::string &name, int index) constOpenSim::Componentinline
getDebugLevel()OpenSim::Objectstatic
getDefaultInstanceOfType(const std::string &concreteClassName)OpenSim::Objectstatic
getDescription() constOpenSim::Object
getDiscreteVariableNames() constOpenSim::Component
getDocument() constOpenSim::Objectinlineprotected
getDocumentFileName() constOpenSim::Object
getDocumentFileVersion() constOpenSim::Object
getForceIndex() constOpenSim::Forceinline
getInlined() constOpenSim::Object
getInput(const std::string &name) constOpenSim::Componentinline
getInput(const std::string &name) constOpenSim::Componentinline
getInputNames() constOpenSim::Componentinline
getInputValue(const SimTK::State &state, const std::string &name) constOpenSim::Componentinline
getModel() constOpenSim::ModelComponent
getModelingOption(const SimTK::State &state, const std::string &path) constOpenSim::Component
getModelingOption(const SimTK::State &state, const ComponentPath &path) constOpenSim::Component
getModelingOptionNames() constOpenSim::Component
getName() constOpenSim::Object
getNumInputs() constOpenSim::Componentinline
getNumOutputs() constOpenSim::Componentinline
getNumProperties() constOpenSim::Object
getNumSockets() constOpenSim::Componentinline
getNumStateVariables() constOpenSim::Component
getOutput(const std::string &name) constOpenSim::Componentinline
getOutputNames() constOpenSim::Componentinline
getOutputs() constOpenSim::Componentinline
getOutputValue(const SimTK::State &state, const std::string &name) constOpenSim::Componentinline
getProperty(const PropertyIndex &index) constOpenSim::Object
getPropertyByIndex(int propertyIndex) constOpenSim::Object
getPropertyByName(const std::string &name) constOpenSim::Object
getPropertyByName(const std::string &name) constOpenSim::Object
getPropertyIndex(const std::string &name) constOpenSim::Objectinlineprotected
getPropertyIndex() constOpenSim::Objectinlineprotected
getPropertySet()OpenSim::Objectinline
getPropertySet() constOpenSim::Objectinline
getRecordLabels() constOpenSim::Forceinlinevirtual
getRecordValues(const SimTK::State &state) constOpenSim::Forceinlinevirtual
getReferences() constOpenSim::Objectinline
getRegisteredObjectsOfGivenType(ArrayPtrs< T > &rArray)OpenSim::Objectinlinestatic
getRegisteredTypenames(Array< std::string > &typeNames)OpenSim::Objectstatic
getRelativePath(const Component &wrt) constOpenSim::Component
getRelativePathString(const Component &wrt) constOpenSim::Component
getScaleFactors(const ScaleSet &scaleSet, const Frame &frame) constOpenSim::ModelComponentprotected
getSerializeAllDefaults()OpenSim::Objectinlinestatic
getSocket(const std::string &name) constOpenSim::Componentinline
getSocket(const std::string &name) constOpenSim::Componentinline
getSocketNames() constOpenSim::Componentinline
getStateVariableDerivativeValue(const SimTK::State &state, const std::string &name) constOpenSim::Component
getStateVariableDerivativeValue(const SimTK::State &state, const ComponentPath &path) constOpenSim::Component
getStateVariableNames() constOpenSim::Component
getStateVariableValue(const SimTK::State &state, const std::string &name) constOpenSim::Component
getStateVariableValue(const SimTK::State &state, const ComponentPath &path) constOpenSim::Component
getStateVariableValues(const SimTK::State &state) constOpenSim::Component
getSystem() constOpenSim::Componentinline
hasComponent(const std::string &pathname) constOpenSim::Componentinline
hasComponent(const std::string &pathname) constOpenSim::Componentinline
hasModel() constOpenSim::ModelComponentinline
hasProperty(const std::string &name) constOpenSim::Object
hasProperty() constOpenSim::Object
hasSystem() constOpenSim::Componentinline
hasVisualPath() constOpenSim::Forceinlinevirtual
initStateFromProperties(SimTK::State &state) constOpenSim::Component
InvalidScaleFactorsOpenSim::ModelComponentprotectedstatic
isA(const char *type) constOpenSim::Objectinlinevirtual
isComponentInOwnershipTree(const Component *component) constOpenSim::Component
isEqualTo(const Object &aObject) constOpenSim::Objectinline
isKindOf(const char *type)OpenSim::Objectinlinestatic
isObjectTypeDerivedFrom(const std::string &concreteClassName)OpenSim::Objectinlinestatic
isObjectUpToDateWithProperties() constOpenSim::Objectinline
makeObjectFromFile(const std::string &fileName)OpenSim::Objectstatic
makeObjectNamesConsistentWithProperties()OpenSim::Objectprotected
ModelComponent()OpenSim::ModelComponent
ModelComponent(const std::string &aFileName, bool aUpdateFromXMLNode=true)OpenSim::ModelComponent
ModelComponent(SimTK::Xml::Element &aNode)OpenSim::ModelComponentexplicit
newInstanceOfType(const std::string &concreteClassName)OpenSim::Objectstatic
Object()OpenSim::Objectprotected
Object(const std::string &fileName, bool aUpdateFromXMLNode=true)OpenSim::Objectexplicitprotected
Object(const Object &source)OpenSim::Objectprotected
Object(SimTK::Xml::Element &aElement)OpenSim::Objectexplicitprotected
OpenSim_DECLARE_ABSTRACT_OBJECTOpenSim::Objectrelated
OpenSim_DECLARE_ABSTRACT_OBJECT_TOpenSim::Objectrelated
OpenSim_DECLARE_CONCRETE_OBJECTOpenSim::Objectrelated
OpenSim_DECLARE_CONCRETE_OBJECT_TOpenSim::Objectrelated
operator<(const Object &aObject) constOpenSim::Objectvirtual
operator=(const Component &)=defaultOpenSim::Component
OpenSim::Object::operator=(const Object &aObject)OpenSim::Object
operator==(const Object &aObject) constOpenSim::Objectvirtual
OutputConstIterator typedefOpenSim::Component
postScale(const SimTK::State &s, const ScaleSet &scaleSet)OpenSim::ModelComponent
potential_energyOpenSim::Force
preScale(const SimTK::State &s, const ScaleSet &scaleSet)OpenSim::ModelComponent
print(const std::string &fileName) constOpenSim::Object
printComponentsMatching(const std::string &substring) constOpenSim::Component
PrintPropertyInfo(std::ostream &os, const std::string &classNameDotPropertyName, bool printFlagInfo=true)OpenSim::Objectstatic
PrintPropertyInfo(std::ostream &os, const std::string &className, const std::string &propertyName, bool printFlagInfo=true)OpenSim::Objectstatic
readObjectFromXMLNodeOrFile(SimTK::Xml::Element &objectElement, int versionNumber)OpenSim::Object
RegisterType(const Object &defaultObject)OpenSim::Objectinlinestatic
registerType(const Object &defaultObject)OpenSim::Objectstatic
renameType(const std::string &oldTypeName, const std::string &newTypeName)OpenSim::Objectstatic
RenameType(const std::string &oldName, const std::string &newName)OpenSim::Objectinlinestatic
SafeCopy(const Object *aObject)OpenSim::Objectinlinestatic
safeDownCast(OpenSim::Object *obj)OpenSim::Forceinlinestatic
scale(const SimTK::State &s, const ScaleSet &scaleSet)OpenSim::ModelComponent
Self typedefOpenSim::Force
set_appliesForce(const bool &value)OpenSim::Forceinline
set_components(int i, const Component &value)OpenSim::Componentinlineprotected
setAllPropertiesUseDefault(bool aUseDefault)OpenSim::Object
setAppliesForce(SimTK::State &s, bool applyForce) constOpenSim::Force
setAuthors(const std::string &authors)OpenSim::Objectinline
setDebugLevel(int newLevel)OpenSim::Objectstatic
setDescription(const std::string &description)OpenSim::Object
setDocument(XMLDocument *)OpenSim::Objectprotected
setInlined(bool aInlined, const std::string &aFileName="")OpenSim::Object
setModelingOption(SimTK::State &state, const std::string &path, int flag) constOpenSim::Component
setModelingOption(SimTK::State &state, const ComponentPath &path, int flag) constOpenSim::Component
setName(const std::string &name)OpenSim::Object
setObjectIsUpToDateWithProperties()OpenSim::Objectprotected
setPropertiesFromState(const SimTK::State &state)OpenSim::Component
setReferences(const std::string &references)OpenSim::Objectinline
setSerializeAllDefaults(bool shouldSerializeDefaults)OpenSim::Objectinlinestatic
setStateVariableValue(SimTK::State &state, const std::string &name, double value) constOpenSim::Component
setStateVariableValues(SimTK::State &state, const SimTK::Vector &values) constOpenSim::Component
shouldBeParallelized() constOpenSim::Forceinlinevirtual
Super typedefOpenSim::Force
toString() constOpenSim::Object
tryGetOutput(const std::string &name) constOpenSim::Componentinline
tryGetSocket(const std::string &name) constOpenSim::Componentinline
tryUpdOutput(const std::string &name)OpenSim::Componentinline
tryUpdSocket(const std::string &name)OpenSim::Componentinline
upd_appliesForce()OpenSim::Forceinline
upd_components(int i)OpenSim::Componentinlineprotected
updateFromXMLDocument()OpenSim::Objectprotected
updateFromXMLNode(SimTK::Xml::Element &node, int versionNumber) overrideOpenSim::Forceprotectedvirtual
updateXMLNode(SimTK::Xml::Element &parent, const AbstractProperty *prop=nullptr) constOpenSim::Object
updComponent(const std::string &name)OpenSim::Componentinline
updComponent(const ComponentPath &name)OpenSim::Componentinline
updComponent(const std::string &pathname)OpenSim::Componentinline
updComponentList()OpenSim::Componentinline
updDocument()OpenSim::Objectinlineprotected
updInput(const std::string &name)OpenSim::Componentinline
updModel()OpenSim::ModelComponent
updOutput(const std::string &name)OpenSim::Componentinline
updProperty(const PropertyIndex &index)OpenSim::Object
updPropertyByIndex(int propertyIndex)OpenSim::Object
updPropertyByName(const std::string &name)OpenSim::Object
updPropertyByName(const std::string &name)OpenSim::Object
updSocket(const std::string &name)OpenSim::Componentinline
updSocket(const std::string &name)OpenSim::Componentinline
~Component()=defaultOpenSim::Componentvirtual
~ModelComponent()OpenSim::ModelComponentinlinevirtual
~Object()OpenSim::Objectvirtual