API
4.5.1
For C++ developers
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This is the complete list of members for OpenSim::TwoFrameLinker< C, F >, including all inherited members.
addInPhysicalForcesFromInternal(const SimTK::State &state, SimTK::Vec6 f, SimTK::Vector_< SimTK::SpatialVec > &spatialForces) const | OpenSim::TwoFrameLinker< C, F > | protected |
append_frames(const F &value) | OpenSim::TwoFrameLinker< C, F > | inline |
assign(Object &aObject) override | OpenSim::TwoFrameLinker< C, F > | inline |
clone() const override=0 | OpenSim::TwoFrameLinker< C, F > | pure virtual |
computeDeflection(const SimTK::State &s) const | OpenSim::TwoFrameLinker< C, F > | |
computeDeflectionRate(const SimTK::State &s) const | OpenSim::TwoFrameLinker< C, F > | |
computeRelativeOffset(const SimTK::State &s) const | OpenSim::TwoFrameLinker< C, F > | |
computeRelativeVelocity(const SimTK::State &s) const | OpenSim::TwoFrameLinker< C, F > | |
connectSocket_frame1(const OpenSim::Object &object) | OpenSim::TwoFrameLinker< C, F > | inline |
connectSocket_frame2(const OpenSim::Object &object) | OpenSim::TwoFrameLinker< C, F > | inline |
convertInternalForceToForcesOnFrames(const SimTK::State &state, SimTK::Vec6 f, SimTK::SpatialVec &F1_G, SimTK::SpatialVec &F2_G) const | OpenSim::TwoFrameLinker< C, F > | protected |
extendConnectToModel(Model &model) override | OpenSim::TwoFrameLinker< C, F > | protected |
frame1 | OpenSim::TwoFrameLinker< C, F > | |
frame2 | OpenSim::TwoFrameLinker< C, F > | |
frames | OpenSim::TwoFrameLinker< C, F > | |
get_frames(int i) const | OpenSim::TwoFrameLinker< C, F > | inline |
getClassName() | OpenSim::TwoFrameLinker< C, F > | inlinestatic |
getConcreteClassName() const override=0 | OpenSim::TwoFrameLinker< C, F > | pure virtual |
getFrame1() const | OpenSim::TwoFrameLinker< C, F > | |
getFrame2() const | OpenSim::TwoFrameLinker< C, F > | |
safeDownCast(OpenSim::Object *obj) | OpenSim::TwoFrameLinker< C, F > | inlinestatic |
Self typedef | OpenSim::TwoFrameLinker< C, F > | |
set_frames(int i, const F &value) | OpenSim::TwoFrameLinker< C, F > | inline |
Super typedef | OpenSim::TwoFrameLinker< C, F > | |
TwoFrameLinker() | OpenSim::TwoFrameLinker< C, F > | |
TwoFrameLinker(const std::string &name, const F &frame1, const F &frame2) | OpenSim::TwoFrameLinker< C, F > | |
TwoFrameLinker(const std::string &name, const std::string &frame1Name, const std::string &frame2Name) | OpenSim::TwoFrameLinker< C, F > | |
TwoFrameLinker(const std::string &name, const F &frame1, const SimTK::Transform &offsetOnFrame1, const F &frame2, const SimTK::Transform &offsetOnFrame2) | OpenSim::TwoFrameLinker< C, F > | |
TwoFrameLinker(const std::string &name, const std::string &frame1Name, const SimTK::Transform &offsetOnFrame1, const std::string &frame2Name, const SimTK::Transform &offsetOnFrame2) | OpenSim::TwoFrameLinker< C, F > | |
TwoFrameLinker(const std::string &name, const PhysicalFrame &frame1, const SimTK::Vec3 &locationInFrame1, const SimTK::Vec3 &orientationInFrame1, const PhysicalFrame &frame2, const SimTK::Vec3 &locationInFrame2, const SimTK::Vec3 &orientationInFrame2) | OpenSim::TwoFrameLinker< C, F > | |
TwoFrameLinker(const std::string &name, const std::string &frame1Name, const SimTK::Vec3 &locationInFrame1, const SimTK::Vec3 &orientationInFrame1, const std::string &frame2Name, const SimTK::Vec3 &locationInFrame2, const SimTK::Vec3 &orientationInFrame2) | OpenSim::TwoFrameLinker< C, F > | |
upd_frames(int i) | OpenSim::TwoFrameLinker< C, F > | inline |
updateFromXMLNode(SimTK::Xml::Element &aNode, int versionNumber) override | OpenSim::TwoFrameLinker< C, F > | protected |