Subsystem Class Reference

The abstract parent of all Subsystems. More...

#include <Subsystem.h>

Inheritance diagram for Subsystem:
AtomSubsystem DecorationSubsystem DefaultSystemSubsystem ForceSubsystem GeneralContactSubsystem SimbodyMatterSubsystem DuMMForceFieldSubsystem GeneralForceSubsystem HuntCrossleyContact Amber99ForceSubsystem

List of all members.

Classes

class  Guts
 The abstract parent of all Subsystem "Guts" implementation classes. More...

Public Member Functions

 Subsystem ()
 Subsystem (const Subsystem &)
Subsystemoperator= (const Subsystem &)
 ~Subsystem ()
const StringgetName () const
const StringgetVersion () const
QIndex allocateQ (State &, const Vector &qInit) const
UIndex allocateU (State &, const Vector &uInit) const
ZIndex allocateZ (State &, const Vector &zInit) const
DiscreteVariableIndex allocateDiscreteVariable (State &, Stage, AbstractValue *v) const
CacheEntryIndex allocateCacheEntry (const State &, Stage dependsOn, Stage computedBy, AbstractValue *v) const
CacheEntryIndex allocateCacheEntry (const State &state, Stage g, AbstractValue *v) const
QErrIndex allocateQErr (const State &, int nqerr) const
UErrIndex allocateUErr (const State &, int nuerr) const
UDotErrIndex allocateUDotErr (const State &, int nudoterr) const
EventTriggerByStageIndex allocateEventTriggersByStage (const State &, Stage, int ntriggers) const
const VectorgetQ (const State &) const
const VectorgetU (const State &) const
const VectorgetZ (const State &) const
const VectorgetQDot (const State &) const
const VectorgetUDot (const State &) const
const VectorgetZDot (const State &) const
const VectorgetQDotDot (const State &) const
const VectorgetQErr (const State &) const
const VectorgetUErr (const State &) const
const VectorgetUDotErr (const State &) const
const VectorgetMultipliers (const State &) const
const VectorgetEventTriggersByStage (const State &, Stage) const
VectorupdQ (State &) const
VectorupdU (State &) const
VectorupdZ (State &) const
void setQ (State &s, const Vector &q) const
void setU (State &s, const Vector &u) const
void setZ (State &s, const Vector &z) const
VectorupdQDot (const State &) const
VectorupdUDot (const State &) const
VectorupdZDot (const State &) const
VectorupdQDotDot (const State &) const
VectorupdQErr (const State &) const
VectorupdUErr (const State &) const
VectorupdUDotErr (const State &) const
VectorupdMultipliers (const State &) const
VectorupdEventTriggersByStage (const State &, Stage) const
Stage getStage (const State &) const
const AbstractValuegetDiscreteVariable (const State &, DiscreteVariableIndex) const
AbstractValueupdDiscreteVariable (State &, DiscreteVariableIndex) const
const AbstractValuegetCacheEntry (const State &, CacheEntryIndex) const
AbstractValueupdCacheEntry (const State &, CacheEntryIndex) const
bool isCacheValueCurrent (const State &, CacheEntryIndex) const
void markCacheValueRealized (const State &, CacheEntryIndex) const
SystemQIndex getQStart (const State &) const
int getNQ (const State &) const
SystemUIndex getUStart (const State &) const
int getNU (const State &) const
SystemZIndex getZStart (const State &) const
int getNZ (const State &) const
SystemQErrIndex getQErrStart (const State &) const
int getNQErr (const State &) const
SystemUErrIndex getUErrStart (const State &) const
int getNUErr (const State &) const
SystemUDotErrIndex getUDotErrStart (const State &) const
int getNUDotErr (const State &) const
SystemMultiplierIndex getMultipliersStart (const State &) const
int getNMultipliers (const State &) const
SystemEventTriggerByStageIndex getEventTriggerStartByStage (const State &, Stage) const
int getNEventTriggersByStage (const State &, Stage) const
bool isInSystem () const
bool isInSameSystem (const Subsystem &otherSubsystem) const
const SystemgetSystem () const
SystemupdSystem ()
SubsystemIndex getMySubsystemIndex () const
bool isOwnerHandle () const
bool isEmptyHandle () const
bool isSameSubsystem (const Subsystem &otherSubsystem) const
bool subsystemTopologyHasBeenRealized () const
void invalidateSubsystemTopologyCache () const
MeasureIndex adoptMeasure (Measure &)
Measure getMeasure (MeasureIndex) const
template<class T >
Measure_< T > getMeasure_ (MeasureIndex mx) const
const Subsystem::GutsgetSubsystemGuts () const
Subsystem::GutsupdSubsystemGuts ()
void adoptSubsystemGuts (Subsystem::Guts *g)
void setSystem (System &, SubsystemIndex)
 Subsystem (Subsystem::Guts *g)
bool hasGuts () const

Friends

class Guts

Detailed Description

The abstract parent of all Subsystems.

A Subsystem is expected to be part of a larger System and to have interdependencies with other subsystems of that same system. It must NOT have dependencies on objects which are outside the System. Consequently construction of any concrete subsystem requires specification of a system at that time. Subsystems go through an extended construction phase in which their contents and interdependencies are created. Thus all of a System's Subsystems generally need to be available simultaneously during construction, so that they can reference each other.

There are three distinct users of this class:


Constructor & Destructor Documentation

Subsystem (  )  [inline]
Subsystem ( const Subsystem  ) 
~Subsystem (  ) 
Subsystem ( Subsystem::Guts g  )  [inline, explicit]

Member Function Documentation

MeasureIndex adoptMeasure ( Measure  ) 

Referenced by Measure::Measure().

void adoptSubsystemGuts ( Subsystem::Guts g  ) 
CacheEntryIndex allocateCacheEntry ( const State state,
Stage  g,
AbstractValue v 
) const [inline]
CacheEntryIndex allocateCacheEntry ( const State ,
Stage  dependsOn,
Stage  computedBy,
AbstractValue v 
) const
DiscreteVariableIndex allocateDiscreteVariable ( State ,
Stage  ,
AbstractValue v 
) const
EventTriggerByStageIndex allocateEventTriggersByStage ( const State ,
Stage  ,
int  ntriggers 
) const
QIndex allocateQ ( State ,
const Vector qInit 
) const
QErrIndex allocateQErr ( const State ,
int  nqerr 
) const
UIndex allocateU ( State ,
const Vector uInit 
) const
UDotErrIndex allocateUDotErr ( const State ,
int  nudoterr 
) const
UErrIndex allocateUErr ( const State ,
int  nuerr 
) const
ZIndex allocateZ ( State ,
const Vector zInit 
) const
const AbstractValue& getCacheEntry ( const State ,
CacheEntryIndex   
) const
const AbstractValue& getDiscreteVariable ( const State ,
DiscreteVariableIndex   
) const
const Vector& getEventTriggersByStage ( const State ,
Stage   
) const
SystemEventTriggerByStageIndex getEventTriggerStartByStage ( const State ,
Stage   
) const
Measure getMeasure ( MeasureIndex   )  const
Measure_<T> getMeasure_ ( MeasureIndex  mx  )  const [inline]
const Vector& getMultipliers ( const State  )  const
SystemMultiplierIndex getMultipliersStart ( const State  )  const
SubsystemIndex getMySubsystemIndex (  )  const
const String& getName (  )  const
int getNEventTriggersByStage ( const State ,
Stage   
) const
int getNMultipliers ( const State  )  const
int getNQ ( const State  )  const
int getNQErr ( const State  )  const
int getNU ( const State  )  const
int getNUDotErr ( const State  )  const
int getNUErr ( const State  )  const
int getNZ ( const State  )  const
const Vector& getQ ( const State  )  const
const Vector& getQDot ( const State  )  const
const Vector& getQDotDot ( const State  )  const
const Vector& getQErr ( const State  )  const
SystemQErrIndex getQErrStart ( const State  )  const
SystemQIndex getQStart ( const State  )  const
Stage getStage ( const State  )  const
const Subsystem::Guts& getSubsystemGuts (  )  const [inline]
const System& getSystem (  )  const
const Vector& getU ( const State  )  const
const Vector& getUDot ( const State  )  const
const Vector& getUDotErr ( const State  )  const
SystemUDotErrIndex getUDotErrStart ( const State  )  const
const Vector& getUErr ( const State  )  const
SystemUErrIndex getUErrStart ( const State  )  const
SystemUIndex getUStart ( const State  )  const
const String& getVersion (  )  const
const Vector& getZ ( const State  )  const
const Vector& getZDot ( const State  )  const
SystemZIndex getZStart ( const State  )  const
bool hasGuts (  )  const [inline]
void invalidateSubsystemTopologyCache (  )  const
bool isCacheValueCurrent ( const State ,
CacheEntryIndex   
) const
bool isEmptyHandle (  )  const
bool isInSameSystem ( const Subsystem otherSubsystem  )  const
bool isInSystem (  )  const
bool isOwnerHandle (  )  const
bool isSameSubsystem ( const Subsystem otherSubsystem  )  const
void markCacheValueRealized ( const State ,
CacheEntryIndex   
) const
Subsystem& operator= ( const Subsystem  ) 
void setQ ( State s,
const Vector q 
) const [inline]
void setSystem ( System ,
SubsystemIndex   
)
void setU ( State s,
const Vector u 
) const [inline]
void setZ ( State s,
const Vector z 
) const [inline]
bool subsystemTopologyHasBeenRealized (  )  const
AbstractValue& updCacheEntry ( const State ,
CacheEntryIndex   
) const
AbstractValue& updDiscreteVariable ( State ,
DiscreteVariableIndex   
) const
Vector& updEventTriggersByStage ( const State ,
Stage   
) const
Vector& updMultipliers ( const State  )  const
Vector& updQ ( State  )  const
Vector& updQDot ( const State  )  const
Vector& updQDotDot ( const State  )  const
Vector& updQErr ( const State  )  const
Subsystem::Guts& updSubsystemGuts (  )  [inline]
System& updSystem (  ) 
Vector& updU ( State  )  const
Vector& updUDot ( const State  )  const
Vector& updUDotErr ( const State  )  const
Vector& updUErr ( const State  )  const
Vector& updZ ( State  )  const
Vector& updZDot ( const State  )  const

Friends And Related Function Documentation

friend class Guts [friend]

The documentation for this class was generated from the following file:

Generated on Wed Dec 30 11:05:28 2009 for SimTKcore by  doxygen 1.6.1