ContactGeometry() | ContactGeometry | [inline] |
ContactGeometry(const ContactGeometry &src) | ContactGeometry | |
ContactGeometry(ContactGeometryImpl *impl) | ContactGeometry | [explicit] |
findNearestPoint(const Vec3 &position, bool &inside, UnitVec3 &normal) const | ContactGeometry | |
getImpl() const | ContactGeometry | [inline] |
getType() const | ContactGeometry | |
getTypeIndex() const | ContactGeometry | |
HalfSpace() | ContactGeometry::HalfSpace | |
hasImpl() const | ContactGeometry | [inline] |
impl | ContactGeometry | [protected] |
intersectsRay(const Vec3 &origin, const UnitVec3 &direction, Real &distance, UnitVec3 &normal) const | ContactGeometry | |
isEmptyHandle() const | ContactGeometry | |
isOwnerHandle() const | ContactGeometry | |
operator=(const ContactGeometry &src) | ContactGeometry | |
updImpl() | ContactGeometry | [inline] |
~ContactGeometry() | ContactGeometry | [virtual] |