Rotation Member List

This is the complete list of members for Rotation, including all inherited members.

abs() const Mat [inline]
areAllRotationElementsSameToEpsilon(const Rotation &R, Real epsilon) const Rotation [inline]
areAllRotationElementsSameToMachinePrecision(const Rotation &R) const Rotation [inline]
ArgDepth enum valueMat
asMat33() const Rotation [inline]
calcQBlockForBodyXYZInBodyFrame(const Vec3 &q)Rotation [inline, static]
calcQInvBlockForBodyXYZInBodyFrame(const Vec3 &q)Rotation [inline, static]
calcUnnormalizedQBlockForQuaternion(const Vec4 &q)Rotation [inline, static]
calcUnnormalizedQInvBlockForQuaternion(const Vec4 &q)Rotation [inline, static]
castAwayNegatorIfAny() const Mat [inline]
col(int j) const Rotation [inline]
SimTK::Mat::col(int j)Mat [inline]
ColSpacing enum valueMat
ColType typedefRotation
conformingAdd(const Mat< M, N, E2, CS2, RS2 > &r) const Mat [inline]
conformingAdd(const SymMat< M, E2, RS2 > &sy) const Mat [inline]
conformingDivide(const Mat< M2, N, E2, CS2, RS2 > &m) const Mat [inline]
conformingDivideFromLeft(const Mat< M2, N, E2, CS2, RS2 > &m) const Mat [inline]
conformingMultiply(const Mat< N, N2, E2, CS2, RS2 > &m) const Mat [inline]
conformingMultiplyFromLeft(const Mat< M2, M, E2, CS2, RS2 > &m) const Mat [inline]
conformingSubtract(const Mat< M, N, E2, CS2, RS2 > &r) const Mat [inline]
conformingSubtract(const SymMat< M, E2, RS2 > &sy) const Mat [inline]
conformingSubtractFromLeft(const Mat< M, N, E2, CS2, RS2 > &l) const Mat [inline]
conformingSubtractFromLeft(const SymMat< M, E2, RS2 > &sy) const Mat [inline]
convertAngVelDotToBodyFixed123DotDot(const Vec3 &q, const Vec3 &w_PB_B, const Vec3 &wdot)Rotation [inline, static]
convertAngVelDotToBodyFixed321DotDot(const Vec3 &q, const Vec3 &w_PB_B, const Vec3 &wdot)Rotation [inline, static]
convertAngVelDotToQuaternionDotDot(const Vec4 &q, const Vec3 &w_PB_P, const Vec3 &wdot)Rotation [inline, static]
convertAngVelToBodyFixed123Dot(const Vec3 &q, const Vec3 &w_PB_B)Rotation [inline, static]
convertAngVelToBodyFixed321Dot(const Vec3 &q, const Vec3 &w_PB_B)Rotation [inline, static]
convertAngVelToQuaternionDot(const Vec4 &q, const Vec3 &w_PB_P)Rotation [inline, static]
convertBodyFixed123DotToAngVel(const Vec3 &q, const Vec3 &qd)Rotation [inline, static]
convertBodyFixed321DotToAngVel(const Vec3 &q, const Vec3 &qd)Rotation [inline, static]
convertOneAxisRotationToOneAngle(const CoordinateAxis &axis1) const Rotation
convertQuaternionDotToAngVel(const Vec4 &q, const Vec4 &qd)Rotation [inline, static]
convertRotationToAngleAxis() const Rotation [inline]
convertRotationToBodyFixedXY() const Rotation [inline]
convertRotationToBodyFixedXYZ() const Rotation [inline]
convertRotationToQuaternion() const Rotation
convertThreeAxesRotationToThreeAngles(BodyOrSpaceType bodyOrSpace, const CoordinateAxis &axis1, const CoordinateAxis &axis2, const CoordinateAxis &axis3) const Rotation
convertTwoAxesRotationToTwoAngles(BodyOrSpaceType bodyOrSpace, const CoordinateAxis &axis1, const CoordinateAxis &axis2) const Rotation
diag() const Mat [inline]
diag()Mat [inline]
getAs(const ELT *p)Mat [inline, static]
getMaxAbsDifferenceInRotationElements(const Rotation &R) const Rotation [inline]
getNaN()Mat [inline, static]
getSubMat(int i, int j) const Mat [inline]
imag() const Mat [inline]
imag()Mat [inline]
ImagOffset enum valueMat
invert() const Rotation [inline]
IsNumber enum valueMat
IsPrecision enum valueMat
isSameRotationToWithinAngle(const Rotation &R, Real okPointingAngleErrorRads) const Rotation
isSameRotationToWithinAngleOfMachinePrecision(const Rotation &R) const Rotation [inline]
IsScalar enum valueMat
IsStdNumber enum valueMat
Mat()Mat [inline]
Mat(const Mat &src)Mat [inline]
Mat(const SymMat< M, ELT > &src)Mat [inline, explicit]
Mat(const Mat< M, N, E, CSS, RSS > &src)Mat [inline]
Mat(const Mat< M, N, ENeg, CSS, RSS > &src)Mat [inline]
Mat(const Mat< M, N, EE, CSS, RSS > &mm)Mat [inline, explicit]
Mat(const E &e)Mat [inline, explicit]
Mat(const E &e0, const E &e1)Mat [inline]
Mat(const E &e0, const E &e1, const E &e2)Mat [inline]
Mat(const E &e0, const E &e1, const E &e2, const E &e3)Mat [inline]
Mat(const E &e0, const E &e1, const E &e2, const E &e3, const E &e4)Mat [inline]
Mat(const E &e0, const E &e1, const E &e2, const E &e3, const E &e4, const E &e5)Mat [inline]
Mat(const E &e0, const E &e1, const E &e2, const E &e3, const E &e4, const E &e5, const E &e6)Mat [inline]
Mat(const E &e0, const E &e1, const E &e2, const E &e3, const E &e4, const E &e5, const E &e6, const E &e7)Mat [inline]
Mat(const E &e0, const E &e1, const E &e2, const E &e3, const E &e4, const E &e5, const E &e6, const E &e7, const E &e8)Mat [inline]
Mat(const E &e0, const E &e1, const E &e2, const E &e3, const E &e4, const E &e5, const E &e6, const E &e7, const E &e8, const E &e9)Mat [inline]
Mat(const E &e0, const E &e1, const E &e2, const E &e3, const E &e4, const E &e5, const E &e6, const E &e7, const E &e8, const E &e9, const E &e10)Mat [inline]
Mat(const E &e0, const E &e1, const E &e2, const E &e3, const E &e4, const E &e5, const E &e6, const E &e7, const E &e8, const E &e9, const E &e10, const E &e11)Mat [inline]
Mat(const E &e0, const E &e1, const E &e2, const E &e3, const E &e4, const E &e5, const E &e6, const E &e7, const E &e8, const E &e9, const E &e10, const E &e11, const E &e12)Mat [inline]
Mat(const E &e0, const E &e1, const E &e2, const E &e3, const E &e4, const E &e5, const E &e6, const E &e7, const E &e8, const E &e9, const E &e10, const E &e11, const E &e12, const E &e13)Mat [inline]
Mat(const E &e0, const E &e1, const E &e2, const E &e3, const E &e4, const E &e5, const E &e6, const E &e7, const E &e8, const E &e9, const E &e10, const E &e11, const E &e12, const E &e13, const E &e14)Mat [inline]
Mat(const E &e0, const E &e1, const E &e2, const E &e3, const E &e4, const E &e5, const E &e6, const E &e7, const E &e8, const E &e9, const E &e10, const E &e11, const E &e12, const E &e13, const E &e14, const E &e15)Mat [inline]
Mat(const TRow &r0)Mat [inline, explicit]
Mat(const TRow &r0, const TRow &r1)Mat [inline]
Mat(const TRow &r0, const TRow &r1, const TRow &r2)Mat [inline]
Mat(const TRow &r0, const TRow &r1, const TRow &r2, const TRow &r3)Mat [inline]
Mat(const TRow &r0, const TRow &r1, const TRow &r2, const TRow &r3, const TRow &r4)Mat [inline]
Mat(const TRow &r0, const TRow &r1, const TRow &r2, const TRow &r3, const TRow &r4, const TRow &r5)Mat [inline]
Mat(const Row< N, EE, SS > &r0)Mat [inline, explicit]
Mat(const Row< N, EE, SS > &r0, const Row< N, EE, SS > &r1)Mat [inline]
Mat(const Row< N, EE, SS > &r0, const Row< N, EE, SS > &r1, const Row< N, EE, SS > &r2)Mat [inline]
Mat(const Row< N, EE, SS > &r0, const Row< N, EE, SS > &r1, const Row< N, EE, SS > &r2, const Row< N, EE, SS > &r3)Mat [inline]
Mat(const Row< N, EE, SS > &r0, const Row< N, EE, SS > &r1, const Row< N, EE, SS > &r2, const Row< N, EE, SS > &r3, const Row< N, EE, SS > &r4)Mat [inline]
Mat(const Row< N, EE, SS > &r0, const Row< N, EE, SS > &r1, const Row< N, EE, SS > &r2, const Row< N, EE, SS > &r3, const Row< N, EE, SS > &r4, const Row< N, EE, SS > &r5)Mat [inline]
Mat(const TCol &r0)Mat [inline, explicit]
Mat(const TCol &r0, const TCol &r1)Mat [inline]
Mat(const TCol &r0, const TCol &r1, const TCol &r2)Mat [inline]
Mat(const TCol &r0, const TCol &r1, const TCol &r2, const TCol &r3)Mat [inline]
Mat(const TCol &r0, const TCol &r1, const TCol &r2, const TCol &r3, const TCol &r4)Mat [inline]
Mat(const TCol &r0, const TCol &r1, const TCol &r2, const TCol &r3, const TCol &r4, const TCol &r5)Mat [inline]
Mat(const Vec< M, EE, SS > &r0)Mat [inline, explicit]
Mat(const Vec< M, EE, SS > &r0, const Vec< M, EE, SS > &r1)Mat [inline]
Mat(const Vec< M, EE, SS > &r0, const Vec< M, EE, SS > &r1, const Vec< M, EE, SS > &r2)Mat [inline]
Mat(const Vec< M, EE, SS > &r0, const Vec< M, EE, SS > &r1, const Vec< M, EE, SS > &r2, const Vec< M, EE, SS > &r3)Mat [inline]
Mat(const Vec< M, EE, SS > &r0, const Vec< M, EE, SS > &r1, const Vec< M, EE, SS > &r2, const Vec< M, EE, SS > &r3, const Vec< M, EE, SS > &r4)Mat [inline]
Mat(const Vec< M, EE, SS > &r0, const Vec< M, EE, SS > &r1, const Vec< M, EE, SS > &r2, const Vec< M, EE, SS > &r3, const Vec< M, EE, SS > &r4, const Vec< M, EE, SS > &r5)Mat [inline]
Mat(const EE *p)Mat [inline, explicit]
MaxDim enum valueMat
MinDim enum valueMat
NActualElements enum valueMat
NActualScalars enum valueMat
ncol() const Mat [inline]
NCols enum valueMat
negate() const Mat [inline]
norm() const Mat [inline]
normalize() const Mat [inline]
normSqr() const Mat [inline]
NPackedElements enum valueMat
nrow() const Mat [inline]
NRows enum valueMat
Number typedefMat
operator()(int j) const Rotation [inline]
SimTK::Mat::operator()(int j)Mat [inline]
SimTK::Mat::operator()(int i, int j) const Mat [inline]
SimTK::Mat::operator()(int i, int j)Mat [inline]
operator*=(const Rotation &R)Rotation [inline]
operator*=(const InverseRotation &)Rotation [inline]
SimTK::Mat::operator*=(const Mat< N, N, EE, CSS, RSS > &mm)Mat [inline]
SimTK::Mat::operator*=(const EE &e)Mat [inline]
operator+() const Mat [inline]
operator+=(const Mat< M, N, EE, CSS, RSS > &mm)Mat [inline]
operator+=(const Mat< M, N, negator< EE >, CSS, RSS > &mm)Mat [inline]
operator+=(const EE &e)Mat [inline]
operator-() const Mat [inline]
operator-()Mat [inline]
operator-=(const Mat< M, N, EE, CSS, RSS > &mm)Mat [inline]
operator-=(const Mat< M, N, negator< EE >, CSS, RSS > &mm)Mat [inline]
operator-=(const EE &e)Mat [inline]
operator/=(const Rotation &R)Rotation [inline]
operator/=(const InverseRotation &)Rotation [inline]
SimTK::Mat::operator/=(const EE &e)Mat [inline]
operator=(const Rotation &R)Rotation [inline]
operator=(const InverseRotation &)Rotation [inline]
SimTK::Mat::operator=(const Mat &src)Mat [inline]
SimTK::Mat::operator=(const Mat< M, N, EE, CSS, RSS > &mm)Mat [inline]
SimTK::Mat::operator=(const EE *p)Mat [inline]
SimTK::Mat::operator=(const EE &e)Mat [inline]
operator[](int i) const Rotation [inline]
SimTK::Mat::operator[](int i)Mat [inline]
operator~() const Rotation [inline]
operator~()Rotation [inline]
positionalTranspose() const Mat [inline]
Precision typedefMat
real() const Mat [inline]
real()Mat [inline]
RealStrideFactor enum valueMat
Rotation()Rotation [inline]
Rotation(const Rotation &R)Rotation [inline]
Rotation(Real angle, const CoordinateAxis &axis)Rotation [inline]
Rotation(Real angle, const CoordinateAxis::XCoordinateAxis)Rotation [inline]
Rotation(Real angle, const CoordinateAxis::YCoordinateAxis)Rotation [inline]
Rotation(Real angle, const CoordinateAxis::ZCoordinateAxis)Rotation [inline]
Rotation(Real angle, const UnitVec3 &unitVector)Rotation [inline]
Rotation(Real angle, const Vec3 &nonUnitVector)Rotation [inline]
Rotation(BodyOrSpaceType bodyOrSpace, Real angle1, const CoordinateAxis &axis1, Real angle2, const CoordinateAxis &axis2)Rotation [inline]
Rotation(BodyOrSpaceType bodyOrSpace, Real angle1, const CoordinateAxis &axis1, Real angle2, const CoordinateAxis &axis2, Real angle3, const CoordinateAxis &axis3)Rotation [inline]
Rotation(const Quaternion &q)Rotation [inline, explicit]
Rotation(const Mat33 &m, bool)Rotation [inline]
Rotation(const Mat33 &m)Rotation [inline, explicit]
Rotation(const UnitVec3 &uvec, const CoordinateAxis axis)Rotation [inline]
Rotation(const UnitVec3 &uveci, const CoordinateAxis &axisi, const Vec3 &vecjApprox, const CoordinateAxis &axisjApprox)Rotation [inline]
Rotation(const InverseRotation &)Rotation [inline]
row(int i) const Rotation [inline]
SimTK::Mat::row(int i)Mat [inline]
RowSpacing enum valueMat
RowType typedefRotation
Scalar typedefMat
scalarAdd(const EE &e) const Mat [inline]
scalarDivide(const EE &e) const Mat [inline]
scalarDivideEq(const EE &ee)Mat [inline]
scalarDivideEqFromLeft(const EE &ee)Mat [inline]
scalarDivideFromLeft(const EE &e) const Mat [inline]
scalarEq(const EE &ee)Mat [inline]
scalarMinusEq(const EE &ee)Mat [inline]
scalarMinusEqFromLeft(const EE &ee)Mat [inline]
scalarMultiply(const EE &e) const Mat [inline]
scalarMultiplyFromLeft(const EE &e) const Mat [inline]
scalarNormSqr() const Mat [inline]
scalarPlusEq(const EE &ee)Mat [inline]
ScalarSq typedefMat
scalarSubtract(const EE &e) const Mat [inline]
scalarSubtractFromLeft(const EE &e) const Mat [inline]
scalarTimesEq(const EE &ee)Mat [inline]
scalarTimesEqFromLeft(const EE &ee)Mat [inline]
setRotationColFromUnitVecTrustMe(int coli, const UnitVec3 &uveci)Rotation [inline]
setRotationFromAngleAboutAxis(Real angle, const CoordinateAxis &axis)Rotation [inline]
setRotationFromAngleAboutNonUnitVector(Real angle, const Vec3 &nonUnitVector)Rotation [inline]
setRotationFromAngleAboutUnitVector(Real angle, const UnitVec3 &unitVector)Rotation
setRotationFromAngleAboutX(Real angle)Rotation [inline]
setRotationFromAngleAboutX(Real cosAngle, Real sinAngle)Rotation [inline]
setRotationFromAngleAboutY(Real angle)Rotation [inline]
setRotationFromAngleAboutY(Real cosAngle, Real sinAngle)Rotation [inline]
setRotationFromAngleAboutZ(Real angle)Rotation [inline]
setRotationFromAngleAboutZ(Real cosAngle, Real sinAngle)Rotation [inline]
setRotationFromApproximateMat33(const Mat33 &m)Rotation
setRotationFromMat33TrustMe(const Mat33 &m)Rotation [inline]
setRotationFromOneAxis(const UnitVec3 &uvec, const CoordinateAxis axis)Rotation
setRotationFromQuaternion(const Quaternion &q)Rotation
setRotationFromThreeAnglesThreeAxes(BodyOrSpaceType bodyOrSpace, Real angle1, const CoordinateAxis &axis1, Real angle2, const CoordinateAxis &axis2, Real angle3, const CoordinateAxis &axis3)Rotation
setRotationFromTwoAnglesTwoAxes(BodyOrSpaceType bodyOrSpace, Real angle1, const CoordinateAxis &axis1, Real angle2, const CoordinateAxis &axis2)Rotation
setRotationFromTwoAxes(const UnitVec3 &uveci, const CoordinateAxis &axisi, const Vec3 &vecjApprox, const CoordinateAxis &axisjApprox)Rotation
setRotationFromUnitVecsTrustMe(const UnitVec3 &colA, const UnitVec3 &colB, const UnitVec3 &colC)Rotation [inline]
setRotationToBodyFixedXY(const Vec2 &v)Rotation [inline]
setRotationToBodyFixedXYZ(const Vec3 &v)Rotation [inline]
setRotationToIdentityMatrix()Rotation [inline]
setRotationToNaN()Rotation [inline]
SignInterpretation enum valueMat
size() const Mat [inline]
standardize() const Mat [inline]
StdNumber typedefMat
sum() const Mat [inline]
T typedefMat
TAbs typedefMat
TCol typedefMat
TComplex typedefMat
TDiag typedefMat
TElement typedefMat
THerm typedefMat
TImag typedefMat
TInvert typedefMat
TNeg typedefMat
TNormalize typedefMat
toMat33() const Rotation [inline]
TPosTrans typedefMat
trace() const Mat [inline]
transpose() const Rotation [inline]
TransposeType typedefMat
TReal typedefMat
TRow typedefMat
TSqHermT typedefMat
TSqTHerm typedefMat
TStandard typedefMat
TWithoutNegator typedefMat
updAs(ELT *p)Mat [inline, static]
updCastAwayNegatorIfAny()Mat [inline]
updInvert()Rotation [inline]
updNegate()Mat [inline]
updPositionalTranspose()Mat [inline]
updSubMat(int i, int j)Mat [inline]
updTranspose()Rotation [inline]
x() const Rotation [inline]
y() const Rotation [inline]
z() const Rotation [inline]


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