SimbodyMatterSubtreeResults Class Reference

#include <SimbodyMatterSubtree.h>

List of all members.

Public Member Functions

 SimbodyMatterSubtreeResults ()
 SimbodyMatterSubtreeResults (const SimbodyMatterSubtreeResults &)
SimbodyMatterSubtreeResultsoperator= (const SimbodyMatterSubtreeResults &)
 ~SimbodyMatterSubtreeResults ()
void clear ()
void reallocateBodies (int nBodies)
void addMobilities (SubtreeBodyIndex, QIndex qStart, int nq, UIndex uStart, int nu)
void realizeModel (const Vector &stateQ, const Vector &stateU)
Stage getStage () const
int getNumSubtreeBodies () const
int getNumSubtreeQs () const
int getNumSubtreeUs () const
const VectorgetSubtreeQ () const
const TransformgetSubtreeBodyTransform (SubtreeBodyIndex) const
const VectorgetSubtreeU () const
const SpatialVecgetSubtreeBodyVelocity (SubtreeBodyIndex) const
const VectorgetSubtreeUDot () const
const SpatialVecgetSubtreeBodyAcceleration (SubtreeBodyIndex) const
const std::vector< QIndex > & getQSubset () const
const std::vector< UIndex > & getUSubset () const
void findSubtreeBodyQ (SubtreeBodyIndex, SubtreeQIndex &qStart, int &nq) const
void findSubtreeBodyU (SubtreeBodyIndex, SubtreeUIndex &uStart, int &nu) const

Friends

class SimbodyMatterSubtree


Constructor & Destructor Documentation


Member Function Documentation

void clear (  ) 

void reallocateBodies ( int  nBodies  ) 

void addMobilities ( SubtreeBodyIndex  ,
QIndex  qStart,
int  nq,
UIndex  uStart,
int  nu 
)

void realizeModel ( const Vector stateQ,
const Vector stateU 
)

Stage getStage (  )  const

int getNumSubtreeBodies (  )  const

int getNumSubtreeQs (  )  const

int getNumSubtreeUs (  )  const

const Vector& getSubtreeQ (  )  const

const Transform& getSubtreeBodyTransform ( SubtreeBodyIndex   )  const

const Vector& getSubtreeU (  )  const

const SpatialVec& getSubtreeBodyVelocity ( SubtreeBodyIndex   )  const

const Vector& getSubtreeUDot (  )  const

const SpatialVec& getSubtreeBodyAcceleration ( SubtreeBodyIndex   )  const

const std::vector<QIndex>& getQSubset (  )  const

const std::vector<UIndex>& getUSubset (  )  const

void findSubtreeBodyQ ( SubtreeBodyIndex  ,
SubtreeQIndex &  qStart,
int &  nq 
) const

void findSubtreeBodyU ( SubtreeBodyIndex  ,
SubtreeUIndex &  uStart,
int &  nu 
) const


Friends And Related Function Documentation

friend class SimbodyMatterSubtree [friend]


The documentation for this class was generated from the following file:

Generated on Fri Sep 26 07:44:32 2008 for SimTKcore by  doxygen 1.5.6