A class for holding a set of coordinates. More...
#include <CoordinateSet.h>
Public Member Functions | |
CoordinateSet () | |
Default constructor of a CoordinateSet. | |
CoordinateSet (Model &model) | |
CoordinateSet (Model &model, const std::string &aFileName, bool aUpdateFromXMLNode=true) | |
CoordinateSet (const CoordinateSet &aCoordinateSet) | |
Copy constructor of a CoordinateSet. | |
~CoordinateSet (void) | |
Destructor. | |
void | populate (Model &model) |
Populate this flat list of Coordinates given a Model that has been setup. | |
virtual void | setup (Model &model) |
Perform any setup on all of the Coordinates contained in this set. | |
CoordinateSet & | operator= (const CoordinateSet &aCoordinateSet) |
Assignment operator. | |
void | getSpeedNames (OpenSim::Array< std::string > &rNames) const |
A class for holding a set of coordinates.
CoordinateSet::CoordinateSet | ( | ) |
Default constructor of a CoordinateSet.
OpenSim::CoordinateSet::CoordinateSet | ( | Model & | model | ) | [inline] |
OpenSim::CoordinateSet::CoordinateSet | ( | Model & | model, | |
const std::string & | aFileName, | |||
bool | aUpdateFromXMLNode = true | |||
) | [inline] |
CoordinateSet::CoordinateSet | ( | const CoordinateSet & | aCoordinateSet | ) |
Copy constructor of a CoordinateSet.
CoordinateSet::~CoordinateSet | ( | void | ) |
Destructor.
void OpenSim::CoordinateSet::getSpeedNames | ( | OpenSim::Array< std::string > & | rNames | ) | const [inline] |
CoordinateSet & CoordinateSet::operator= | ( | const CoordinateSet & | aCoordinateSet | ) |
void CoordinateSet::populate | ( | Model & | model | ) |
Populate this flat list of Coordinates given a Model that has been setup.
void CoordinateSet::setup | ( | Model & | model | ) | [virtual] |
Perform any setup on all of the Coordinates contained in this set.
Populate this flat list of Coordinates given a Model that has been setup.
Reimplemented from OpenSim::ModelComponentSet< Coordinate >.