Body.h File Reference


Detailed Description

This defines the Body class, which represents a reference frame which can be used to describe mass properties and geometry.

These are in turn used to build MobilizedBodies which combine a body and a specified mobilizer which defines how the reference frame can move with respect to other MobilizedBodies.

Body is an abstract base class handle, with concrete classes defined for each kind of body. There are a set of built-in body types. TODO: "Custom" bodies(?)

SimTK Design Patterns used:

#include "SimTKcommon.h"
#include "simbody/internal/common.h"
#include <cassert>

Go to the source code of this file.

Namespaces

namespace  SimTK

Classes

class  Body
class  Body::Rigid
class  Body::Linear
class  Body::Ground
class  Body::Massless


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