Simbody
|
#include "SimTKcommon.h"
#include "simbody/internal/common.h"
#include "simbody/internal/GeneralForceSubsystem.h"
Go to the source code of this file.
Classes | |
class | SimTK::Force |
This is the base class from which all Force element handle classes derive. More... | |
class | SimTK::Force::TwoPointLinearSpring |
A linear spring between two points, specified as a station on each of two bodies. More... | |
class | SimTK::Force::TwoPointLinearDamper |
A force which resists changes in the distance between two points, acting along the line between those points. More... | |
class | SimTK::Force::TwoPointConstantForce |
A constant force f (a signed scalar) which acts along the line between two points, specified as a station on each of two bodies. More... | |
class | SimTK::Force::MobilityLinearSpring |
A linear spring along or around a mobility coordinate. More... | |
class | SimTK::Force::MobilityLinearDamper |
A linear damper on a mobility coordinate. More... | |
class | SimTK::Force::MobilityConstantForce |
A constant (scalar) "force" f applied to a mobility. More... | |
class | SimTK::Force::ConstantForce |
A constant force applied to a body station. More... | |
class | SimTK::Force::ConstantTorque |
A constant torque to a body. More... | |
class | SimTK::Force::GlobalDamper |
A general energy "drain" on the system. More... | |
class | SimTK::Force::UniformGravity |
A uniform gravitational force applied to every body in the system. More... | |
class | SimTK::Force::Custom |
This class can be used to define new forces. More... | |
class | SimTK::Force::Custom::Implementation |
Namespaces | |
namespace | SimTK |
This is the top-level SimTK namespace into which all SimTK names are placed to avoid collision with other symbols. |