Simbody
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00001 #ifndef SimTK_SIMBODY_FORCE_GRAVITY_H_ 00002 #define SimTK_SIMBODY_FORCE_GRAVITY_H_ 00003 /* -------------------------------------------------------------------------- * 00004 * SimTK Core: SimTK Simbody(tm) * 00005 * -------------------------------------------------------------------------- * 00006 * This is part of the SimTK Core biosimulation toolkit originating from * 00007 * Simbios, the NIH National Center for Physics-Based Simulation of * 00008 * Biological Structures at Stanford, funded under the NIH Roadmap for * 00009 * Medical Research, grant U54 GM072970. See https://simtk.org. * 00010 * * 00011 * Portions copyright (c) 2010 Stanford University and the Authors. * 00012 * Authors: Michael Sherman * 00013 * Contributors: * 00014 * * 00015 * Permission is hereby granted, free of charge, to any person obtaining a * 00016 * copy of this software and associated documentation files (the "Software"), * 00017 * to deal in the Software without restriction, including without limitation * 00018 * the rights to use, copy, modify, merge, publish, distribute, sublicense, * 00019 * and/or sell copies of the Software, and to permit persons to whom the * 00020 * Software is furnished to do so, subject to the following conditions: * 00021 * * 00022 * The above copyright notice and this permission notice shall be included in * 00023 * all copies or substantial portions of the Software. * 00024 * * 00025 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * 00026 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * 00027 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * 00028 * THE AUTHORS, CONTRIBUTORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, * 00029 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * 00030 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * 00031 * USE OR OTHER DEALINGS IN THE SOFTWARE. * 00032 * -------------------------------------------------------------------------- */ 00033 00034 #include "SimTKcommon.h" 00035 #include "simbody/internal/Force.h" 00036 00042 namespace SimTK { 00043 00069 class SimTK_SIMBODY_EXPORT Force::Gravity : public Force { 00070 public: 00071 00072 00073 //------------------------------------------------------------------------------ 00086 00107 Gravity(GeneralForceSubsystem& forces, 00108 const SimbodyMatterSubsystem& matter, 00109 const Vec3& gravity); 00110 00142 Gravity(GeneralForceSubsystem& forces, 00143 const SimbodyMatterSubsystem& matter, 00144 const UnitVec3& down, 00145 Real g, 00146 Real zeroHeight = 0); 00147 00160 Gravity& setDefaultGravityVector(const Vec3& gravity); 00161 00170 Gravity& setDefaultDownDirection(const UnitVec3& down); 00175 Gravity& setDefaultDownDirection(const Vec3& down) 00176 { return setDefaultDownDirection(UnitVec3(down)); } 00177 00188 Gravity& setDefaultMagnitude(Real g); 00189 00198 Gravity& setDefaultZeroHeight(Real zeroHeight); 00199 00202 Vec3 getDefaultGravityVector() const; 00205 const UnitVec3& getDefaultDownDirection() const; 00207 Real getDefaultMagnitude() const; 00210 Real getDefaultZeroHeight() const; 00211 00216 //------------------------------------------------------------------------------ 00232 00246 const Gravity& setGravityVector(State& state, const Vec3& gravity) const; 00247 00259 const Gravity& setDownDirection(State& state, 00260 const UnitVec3& down) const; 00264 const Gravity& setDownDirection(State& state, 00265 const Vec3& down) const 00266 { return setDownDirection(state, UnitVec3(down)); } 00267 00277 const Gravity& setMagnitude(State& state, Real g) const; 00288 const Gravity& setZeroHeight(State& state, Real hz) const; 00289 00298 Vec3 getGravityVector(const State& state) const; 00306 const UnitVec3& getDownDirection(const State& state) const; 00314 Real getMagnitude(const State& state) const; 00323 Real getZeroHeight(const State& state) const; 00324 00329 //------------------------------------------------------------------------------ 00338 00349 Real getPotentialEnergy(const State& state) const; 00358 const SpatialVec& 00359 getBodyForce(const State& state, MobilizedBodyIndex mobod) const; 00360 00361 // Particles aren't supported yet so don't show this in Doxygen. 00369 const Vec3& 00370 getParticleForce(const State& state, ParticleIndex particle) const; 00373 00375 // Don't show this in Doxygen. 00377 SimTK_INSERT_DERIVED_HANDLE_DECLARATIONS(Gravity, GravityImpl, Force); 00379 }; 00380 00381 } // namespace SimTK 00382 00383 #endif // SimTK_SIMBODY_FORCE_GRAVITY_H_