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SimTK::DefaultSystemSubsystem Class Reference

This is a concrete Subsystem that is part of every System. It provides a variety of services for the System, such as maintaining lists of event handlers and reporters, and acting as a source of globally unique event IDs. More...

#include <System.h>

+ Inheritance diagram for SimTK::DefaultSystemSubsystem:

Public Member Functions

 DefaultSystemSubsystem (System &sys)
 
void addEventHandler (ScheduledEventHandler *handler)
 
void addEventHandler (TriggeredEventHandler *handler)
 
void addEventReporter (ScheduledEventReporter *handler) const
 
void addEventReporter (TriggeredEventReporter *handler) const
 
EventId createEventId (SubsystemIndex subsys, const State &state) const
 
void findSubsystemEventIds (SubsystemIndex subsys, const State &state, const Array_< EventId > &allEvents, Array_< EventId > &eventsForSubsystem) const
 
- Public Member Functions inherited from SimTK::Subsystem
 Subsystem ()
 
 Subsystem (const Subsystem &)
 
Subsystemoperator= (const Subsystem &)
 
 ~Subsystem ()
 
const StringgetName () const
 
const StringgetVersion () const
 
QIndex allocateQ (State &, const Vector &qInit) const
 
UIndex allocateU (State &, const Vector &uInit) const
 
ZIndex allocateZ (State &, const Vector &zInit) const
 
DiscreteVariableIndex allocateDiscreteVariable (State &, Stage invalidates, AbstractValue *v) const
 
DiscreteVariableIndex allocateAutoUpdateDiscreteVariable (State &, Stage invalidates, AbstractValue *v, Stage updateDependsOn) const
 
CacheEntryIndex allocateCacheEntry (const State &, Stage dependsOn, Stage computedBy, AbstractValue *v) const
 
CacheEntryIndex allocateCacheEntry (const State &state, Stage g, AbstractValue *v) const
 
CacheEntryIndex allocateLazyCacheEntry (const State &state, Stage earliest, AbstractValue *v) const
 
QErrIndex allocateQErr (const State &, int nqerr) const
 
UErrIndex allocateUErr (const State &, int nuerr) const
 
UDotErrIndex allocateUDotErr (const State &, int nudoterr) const
 
EventTriggerByStageIndex allocateEventTriggersByStage (const State &, Stage, int ntriggers) const
 
const VectorgetQ (const State &) const
 
const VectorgetU (const State &) const
 
const VectorgetZ (const State &) const
 
const VectorgetQDot (const State &) const
 
const VectorgetUDot (const State &) const
 
const VectorgetZDot (const State &) const
 
const VectorgetQDotDot (const State &) const
 
const VectorgetQErr (const State &) const
 
const VectorgetUErr (const State &) const
 
const VectorgetUDotErr (const State &) const
 
const VectorgetMultipliers (const State &) const
 
const VectorgetEventTriggersByStage (const State &, Stage) const
 
VectorupdQ (State &) const
 
VectorupdU (State &) const
 
VectorupdZ (State &) const
 
void setQ (State &s, const Vector &q) const
 
void setU (State &s, const Vector &u) const
 
void setZ (State &s, const Vector &z) const
 
VectorupdQDot (const State &) const
 
VectorupdUDot (const State &) const
 
VectorupdZDot (const State &) const
 
VectorupdQDotDot (const State &) const
 
VectorupdQErr (const State &) const
 
VectorupdUErr (const State &) const
 
VectorupdUDotErr (const State &) const
 
VectorupdMultipliers (const State &) const
 
VectorupdEventTriggersByStage (const State &, Stage) const
 
Stage getStage (const State &) const
 
const AbstractValuegetDiscreteVariable (const State &s, DiscreteVariableIndex dx) const
 
Real getDiscreteVarLastUpdateTime (const State &s, DiscreteVariableIndex dx) const
 
CacheEntryIndex getDiscreteVarUpdateIndex (const State &s, DiscreteVariableIndex dx) const
 
const AbstractValuegetDiscreteVarUpdateValue (const State &s, DiscreteVariableIndex dx) const
 
AbstractValueupdDiscreteVarUpdateValue (const State &s, DiscreteVariableIndex dx) const
 
bool isDiscreteVarUpdateValueRealized (const State &s, DiscreteVariableIndex dx) const
 
void markDiscreteVarUpdateValueRealized (const State &s, DiscreteVariableIndex dx) const
 
AbstractValueupdDiscreteVariable (State &, DiscreteVariableIndex) const
 
const AbstractValuegetCacheEntry (const State &, CacheEntryIndex) const
 
AbstractValueupdCacheEntry (const State &, CacheEntryIndex) const
 
bool isCacheValueRealized (const State &, CacheEntryIndex) const
 
void markCacheValueRealized (const State &, CacheEntryIndex) const
 
void markCacheValueNotRealized (const State &, CacheEntryIndex) const
 
SystemQIndex getQStart (const State &) const
 
int getNQ (const State &) const
 
SystemUIndex getUStart (const State &) const
 
int getNU (const State &) const
 
SystemZIndex getZStart (const State &) const
 
int getNZ (const State &) const
 
SystemQErrIndex getQErrStart (const State &) const
 
int getNQErr (const State &) const
 
SystemUErrIndex getUErrStart (const State &) const
 
int getNUErr (const State &) const
 
SystemUDotErrIndex getUDotErrStart (const State &) const
 
int getNUDotErr (const State &) const
 
SystemMultiplierIndex getMultipliersStart (const State &) const
 
int getNMultipliers (const State &) const
 
SystemEventTriggerByStageIndex getEventTriggerStartByStage (const State &, Stage) const
 
int getNEventTriggersByStage (const State &, Stage) const
 
bool isInSystem () const
 
bool isInSameSystem (const Subsystem &otherSubsystem) const
 
const SystemgetSystem () const
 
SystemupdSystem ()
 
SubsystemIndex getMySubsystemIndex () const
 
bool isOwnerHandle () const
 
bool isEmptyHandle () const
 
bool isSameSubsystem (const Subsystem &otherSubsystem) const
 
bool subsystemTopologyHasBeenRealized () const
 
void invalidateSubsystemTopologyCache () const
 
MeasureIndex adoptMeasure (AbstractMeasure &)
 
AbstractMeasure getMeasure (MeasureIndex) const
 
template<class T >
Measure_< T > getMeasure_ (MeasureIndex mx) const
 
const Subsystem::GutsgetSubsystemGuts () const
 
Subsystem::GutsupdSubsystemGuts ()
 
void adoptSubsystemGuts (Subsystem::Guts *g)
 
void setSystem (System &, SubsystemIndex)
 
 Subsystem (Subsystem::Guts *g)
 
bool hasGuts () const
 

Detailed Description

This is a concrete Subsystem that is part of every System. It provides a variety of services for the System, such as maintaining lists of event handlers and reporters, and acting as a source of globally unique event IDs.

To obtain the default subsystem for a System, call getDefaultSubsystem() or updDefaultSubsystem() on it. Also, a System can be implicitly converted to a Subsystem, in which case it actually returns a reference to this Subsystem.

Constructor & Destructor Documentation

SimTK::DefaultSystemSubsystem::DefaultSystemSubsystem ( System sys)
explicit

Member Function Documentation

void SimTK::DefaultSystemSubsystem::addEventHandler ( ScheduledEventHandler handler)
void SimTK::DefaultSystemSubsystem::addEventHandler ( TriggeredEventHandler handler)
void SimTK::DefaultSystemSubsystem::addEventReporter ( ScheduledEventReporter handler) const
void SimTK::DefaultSystemSubsystem::addEventReporter ( TriggeredEventReporter handler) const
EventId SimTK::DefaultSystemSubsystem::createEventId ( SubsystemIndex  subsys,
const State state 
) const
void SimTK::DefaultSystemSubsystem::findSubsystemEventIds ( SubsystemIndex  subsys,
const State state,
const Array_< EventId > &  allEvents,
Array_< EventId > &  eventsForSubsystem 
) const

The documentation for this class was generated from the following file: