This is a concrete subsystem that handles simple, frictionless contact situations with a model due to Hunt & Crossley: K.
More...
|
| HuntCrossleyContact () |
|
| HuntCrossleyContact (MultibodySystem &) |
|
int | addSphere (MobilizedBodyIndex body, const Vec3 ¢er, const Real &radius, const Real &stiffness, const Real &dissipation) |
|
int | addHalfSpace (MobilizedBodyIndex body, const UnitVec3 &normal, const Real &height, const Real &stiffness, const Real &dissipation) |
|
| SimTK_PIMPL_DOWNCAST (HuntCrossleyContact, ForceSubsystem) |
|
| ForceSubsystem () |
|
| SimTK_PIMPL_DOWNCAST (ForceSubsystem, Subsystem) |
|
Guts & | updRep () |
|
const Guts & | getRep () const |
|
| Subsystem () |
|
| Subsystem (const Subsystem &) |
|
Subsystem & | operator= (const Subsystem &) |
|
| ~Subsystem () |
|
const String & | getName () const |
|
const String & | getVersion () const |
|
QIndex | allocateQ (State &, const Vector &qInit) const |
|
UIndex | allocateU (State &, const Vector &uInit) const |
|
ZIndex | allocateZ (State &, const Vector &zInit) const |
|
DiscreteVariableIndex | allocateDiscreteVariable (State &, Stage invalidates, AbstractValue *v) const |
|
DiscreteVariableIndex | allocateAutoUpdateDiscreteVariable (State &, Stage invalidates, AbstractValue *v, Stage updateDependsOn) const |
|
CacheEntryIndex | allocateCacheEntry (const State &, Stage dependsOn, Stage computedBy, AbstractValue *v) const |
|
CacheEntryIndex | allocateCacheEntry (const State &state, Stage g, AbstractValue *v) const |
|
CacheEntryIndex | allocateLazyCacheEntry (const State &state, Stage earliest, AbstractValue *v) const |
|
QErrIndex | allocateQErr (const State &, int nqerr) const |
|
UErrIndex | allocateUErr (const State &, int nuerr) const |
|
UDotErrIndex | allocateUDotErr (const State &, int nudoterr) const |
|
EventTriggerByStageIndex | allocateEventTriggersByStage (const State &, Stage, int ntriggers) const |
|
const Vector & | getQ (const State &) const |
|
const Vector & | getU (const State &) const |
|
const Vector & | getZ (const State &) const |
|
const Vector & | getQDot (const State &) const |
|
const Vector & | getUDot (const State &) const |
|
const Vector & | getZDot (const State &) const |
|
const Vector & | getQDotDot (const State &) const |
|
const Vector & | getQErr (const State &) const |
|
const Vector & | getUErr (const State &) const |
|
const Vector & | getUDotErr (const State &) const |
|
const Vector & | getMultipliers (const State &) const |
|
const Vector & | getEventTriggersByStage (const State &, Stage) const |
|
Vector & | updQ (State &) const |
|
Vector & | updU (State &) const |
|
Vector & | updZ (State &) const |
|
void | setQ (State &s, const Vector &q) const |
|
void | setU (State &s, const Vector &u) const |
|
void | setZ (State &s, const Vector &z) const |
|
Vector & | updQDot (const State &) const |
|
Vector & | updUDot (const State &) const |
|
Vector & | updZDot (const State &) const |
|
Vector & | updQDotDot (const State &) const |
|
Vector & | updQErr (const State &) const |
|
Vector & | updUErr (const State &) const |
|
Vector & | updUDotErr (const State &) const |
|
Vector & | updMultipliers (const State &) const |
|
Vector & | updEventTriggersByStage (const State &, Stage) const |
|
Stage | getStage (const State &) const |
|
const AbstractValue & | getDiscreteVariable (const State &s, DiscreteVariableIndex dx) const |
|
Real | getDiscreteVarLastUpdateTime (const State &s, DiscreteVariableIndex dx) const |
|
CacheEntryIndex | getDiscreteVarUpdateIndex (const State &s, DiscreteVariableIndex dx) const |
|
const AbstractValue & | getDiscreteVarUpdateValue (const State &s, DiscreteVariableIndex dx) const |
|
AbstractValue & | updDiscreteVarUpdateValue (const State &s, DiscreteVariableIndex dx) const |
|
bool | isDiscreteVarUpdateValueRealized (const State &s, DiscreteVariableIndex dx) const |
|
void | markDiscreteVarUpdateValueRealized (const State &s, DiscreteVariableIndex dx) const |
|
AbstractValue & | updDiscreteVariable (State &, DiscreteVariableIndex) const |
|
const AbstractValue & | getCacheEntry (const State &, CacheEntryIndex) const |
|
AbstractValue & | updCacheEntry (const State &, CacheEntryIndex) const |
|
bool | isCacheValueRealized (const State &, CacheEntryIndex) const |
|
void | markCacheValueRealized (const State &, CacheEntryIndex) const |
|
void | markCacheValueNotRealized (const State &, CacheEntryIndex) const |
|
SystemQIndex | getQStart (const State &) const |
|
int | getNQ (const State &) const |
|
SystemUIndex | getUStart (const State &) const |
|
int | getNU (const State &) const |
|
SystemZIndex | getZStart (const State &) const |
|
int | getNZ (const State &) const |
|
SystemQErrIndex | getQErrStart (const State &) const |
|
int | getNQErr (const State &) const |
|
SystemUErrIndex | getUErrStart (const State &) const |
|
int | getNUErr (const State &) const |
|
SystemUDotErrIndex | getUDotErrStart (const State &) const |
|
int | getNUDotErr (const State &) const |
|
SystemMultiplierIndex | getMultipliersStart (const State &) const |
|
int | getNMultipliers (const State &) const |
|
SystemEventTriggerByStageIndex | getEventTriggerStartByStage (const State &, Stage) const |
|
int | getNEventTriggersByStage (const State &, Stage) const |
|
bool | isInSystem () const |
|
bool | isInSameSystem (const Subsystem &otherSubsystem) const |
|
const System & | getSystem () const |
|
System & | updSystem () |
|
SubsystemIndex | getMySubsystemIndex () const |
|
bool | isOwnerHandle () const |
|
bool | isEmptyHandle () const |
|
bool | isSameSubsystem (const Subsystem &otherSubsystem) const |
|
bool | subsystemTopologyHasBeenRealized () const |
|
void | invalidateSubsystemTopologyCache () const |
|
MeasureIndex | adoptMeasure (AbstractMeasure &) |
|
AbstractMeasure | getMeasure (MeasureIndex) const |
|
template<class T > |
Measure_< T > | getMeasure_ (MeasureIndex mx) const |
|
const Subsystem::Guts & | getSubsystemGuts () const |
|
Subsystem::Guts & | updSubsystemGuts () |
|
void | adoptSubsystemGuts (Subsystem::Guts *g) |
|
void | setSystem (System &, SubsystemIndex) |
|
| Subsystem (Subsystem::Guts *g) |
|
bool | hasGuts () const |
|
This is a concrete subsystem that handles simple, frictionless contact situations with a model due to Hunt & Crossley: K.
H. Hunt and F. R. E. Crossley, "Coefficient of Restitution Interpreted as Damping in Vibroimpact," ASME Journal of Applied Mechanics, pp. 440-445, June 1975. This is a continuous model based on Hertz elastic contact theory, which correctly reproduces the empirically observed dependence on velocity of coefficient of restitution, where e=(1-cv) for (small) impact velocity v and a material property c with units 1/v. Note that c can be measured right off the coefficient of restitution-vs.-velocity curves: it is the absolute value of the slope at low velocities.
Given a collision between two spheres, or a sphere and a plane, we can generate a contact force from this equation f = kx^n(1 + 3/2 cv) where k is a stiffness constant incorporating material properties and geometry (to be defined below), x is penetration depth and v = dx/dt is penetration rate (positive during penetration and negative during rebound). Exponent n depends on the surface geometry. For Hertz contact where the geometry can be approximated by sphere (or sphere-plane) interactions, which is all we are currently handling here, n=3/2.
Stiffness k is defined in terms of the relative radius of curvature R and effective plane-strain modulus E, each of which is a combination of the description of the two individual contacting elements. TODO: derivation of the following results should be in the SimTK Engr J; you'll have to take my word for it now:
R1*R2 E2^(2/3) R = ——-, E = (s1 * E1^(2/3))^(3/2), s1= ——————- R1 + R2 E1^(2/3) + E2^(2/3)
c = c1*s1 + c2*(1-s1) k = (4/3) sqrt(R) E f = k x^(3/2) (1 + 3/2 c xdot) pe = 2/5 k x^(5/2) Also, we can calculate the contact patch radius a as a = sqrt(R*x)
In the above, E1 and E2 are the *plane strain* moduli. If you have instead Young's modulus Y1 and Poisson's ratio p1, then E1=Y1/(1-p1^2). The interface to this subsystem asks for E1 (pressure/strain) and c1 (1/velocity), and E2,c2 only.