This implements taoDNode for root node of a articulated body tree structure. More...
#include <taoNode.h>
Inheritance diagram for taoNodeRoot:
Public Member Functions | |
taoNodeRoot (deFrame *global) | |
virtual | ~taoNodeRoot () |
virtual void | sync (deFrame *local) |
virtual taoJoint * | getJointList () |
virtual deVector6 * | velocity () |
virtual deVector6 * | acceleration () |
virtual void | getFrameGraphics (deFrame *Tog) |
global frame for graphics display | |
virtual deFrame * | frameHome () |
virtual deFrame * | frameLocal () |
virtual deFrame * | frameGlobal () |
global frame for the dynamics computation | |
virtual deFloat * | mass () |
virtual deVector3 * | center () |
virtual deMatrix3 * | inertia () |
virtual deVector6 * | force () |
virtual void | zeroForce () |
virtual void | addForce (const deVector6 *f) |
virtual void | updateFrame () |
virtual void | integrate (deFloat dt) |
virtual taoDNode * | getDParent () |
virtual void | setDChild (taoDNode *n) |
virtual taoDNode * | getDChild () |
virtual taoDNode * | getDSibling () |
void | setNext (taoNodeRoot *r) |
taoNodeRoot * | getNext () |
void | setGroup (taoGroup *g) |
taoGroup * | getGroup () |
void | setController (taoControl *c) |
taoControl * | getController () |
virtual void | sync () |
This implements taoDNode for root node of a articulated body tree structure.
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Implements taoDNode. |
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Implements taoDNode. |
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Implements taoDNode. |
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Implements taoDNode. |
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global frame for the dynamics computation
Implements taoCNode. |
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Implements taoDNode. |
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Implements taoDNode. |
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Implements taoDNode. |
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Implements taoDNode. |
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Implements taoDNode. |
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global frame for graphics display
Implements taoCNode. |
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Implements taoDNode. |
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Implements taoDNode. |
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Implements taoDNode. |
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Implements taoDNode. |
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Implements taoDNode. |
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Implements taoDNode. |
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Implements taoDNode. |
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Implements taoDNode. |
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Implements taoDNode. |