OpenSim
OpenSim 3.0
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This class serves as a serializable ActiveForceLengthCurve, for use in muscle models. More...
#include <ActiveForceLengthCurve.h>
Public Member Functions | |
ActiveForceLengthCurve () | |
Default constructor creates an curve with the default property values, | |
ActiveForceLengthCurve (double minActiveNormFiberLength, double transitionNormFiberLength, double maxActiveNormFiberLength, double shallowAscendingSlope, double minValue, const std::string &muscleName) | |
Constructs a C2 continuous active force length curve. | |
double | getMinActiveFiberLength () const |
double | getTransitionFiberLength () const |
double | getMaxActiveFiberLength () const |
double | getShallowAscendingSlope () const |
double | getMinValue () const |
void | setMinActiveFiberLength (double minActiveNormFiberLength) |
void | setTransitionFiberLength (double transitionNormFiberLength) |
void | setMaxActiveFiberLength (double maxActiveNormFiberLength) |
void | setShallowAscendingSlope (double shallowAscendingSlope) |
void | setMinValue (double minValue) |
double | calcValue (double normFiberLength) const |
Calculates the value of the curve evaluated at 'normFiberLength'. | |
double | calcDerivative (double normFiberLength, int order) const |
Calculates the derivative of the active force length multiplier w.r.t. | |
SimTK::Vec2 | getCurveDomain () const |
This function returns a SimTK::Vec2 that contains in its 0th element the lowest value of the curve domain, and in its 1st element the highest value in the curve domain of the curve. | |
void | printMuscleCurveToCSVFile (const std::string &path) const |
This function will generate a csv file with a name that matches the curve name (e.g. | |
Property declarations | |
These are the serializable properties associated with this class. | |
OpenSim_DECLARE_PROPERTY (min_norm_active_fiber_length, double,"normalized fiber length which the steep ascending limb starts") | |
OpenSim_DECLARE_PROPERTY (transition_norm_fiber_length, double,"normalized fiber length which the steep ascending limb transitions"" to the shallow ascending limb") | |
OpenSim_DECLARE_PROPERTY (max_norm_active_fiber_length, double,"normalized fiber length which the descending limb ends") | |
OpenSim_DECLARE_PROPERTY (shallow_ascending_slope, double,"slope of the shallow ascending limb") | |
OpenSim_DECLARE_PROPERTY (minimum_value, double,"minimum value of the active force length curve") | |
Public Member Functions inherited from OpenSim::ModelComponent | |
ModelComponent () | |
Default constructor. | |
ModelComponent (const std::string &aFileName, bool aUpdateFromXMLNode=true) SWIG_DECLARE_EXCEPTION | |
Construct ModelComponent from an XML file. | |
ModelComponent (SimTK::Xml::Element &aNode) | |
Construct ModelComponent from a specific node in an XML document. | |
ModelComponent (const ModelComponent &source) | |
Construct ModelComponent with its contents copied from another ModelComponent; this is a deep copy so nothing is shared with the source after the copy. | |
virtual | ~ModelComponent () |
Destructor is virtual to allow concrete model component cleanup. | |
ModelComponent & | operator= (const ModelComponent &aModelComponent) |
Assignment operator to copy contents of an existing component. | |
const Model & | getModel () const |
Get a const reference to the Model this component is part of. | |
Model & | updModel () |
Get a modifiable reference to the Model this component is part of. | |
virtual void | updateDisplayer (const SimTK::State &s) |
In case the ModelComponent has a visual representation (VisualObject), override this method to update it. | |
virtual int | getNumStateVariables () const |
Get the number of "Continuous" state variables maintained by the ModelComponent and its specified subcomponents. | |
virtual Array< std::string > | getStateVariableNames () const |
Get the names of "continuous" state variables maintained by the ModelComponent and its subcomponents. | |
virtual SimTK::SystemYIndex | getStateVariableSystemIndex (const std::string &stateVariableName) const |
Get the System Index of a state variable allocated by this ModelComponent. | |
int | getModelingOption (const SimTK::State &state, const std::string &name) const |
Get a ModelingOption flag for this ModelComponent by name. | |
void | setModelingOption (SimTK::State &state, const std::string &name, int flag) const |
Set the value of a ModelingOption flag for this ModelComponent. | |
double | getStateVariable (const SimTK::State &state, const std::string &name) const |
Get the value of a state variable allocated by this ModelComponent. | |
void | setStateVariable (SimTK::State &state, const std::string &name, double value) const |
Set the value of a state variable allocated by this ModelComponent by name. | |
double | getDiscreteVariable (const SimTK::State &state, const std::string &name) const |
Get the value of a discrete variable allocated by this ModelComponent by name. | |
void | setDiscreteVariable (SimTK::State &state, const std::string &name, double value) const |
Set the value of a discrete variable allocated by this ModelComponent by name. | |
template<typename T > | |
const T & | getCacheVariable (const SimTK::State &state, const std::string &name) const |
Get the value of a cache variable allocated by this ModelComponent by name. | |
template<typename T > | |
T & | updCacheVariable (const SimTK::State &state, const std::string &name) const |
Obtain a writable cache variable value allocated by this ModelComponent by name. | |
void | markCacheVariableValid (const SimTK::State &state, const std::string &name) const |
After updating a cache variable value allocated by this ModelComponent, you can mark its value as valid, which will not change until the realization stage falls below the minimum set at the time the cache variable was created. | |
void | markCacheVariableInvalid (const SimTK::State &state, const std::string &name) const |
Mark a cache variable value allocated by this ModelComponent as invalid. | |
bool | isCacheVariableValid (const SimTK::State &state, const std::string &name) const |
Enables the to monitor the validity of the cache variable value using the returned flag. | |
template<typename T > | |
void | setCacheVariable (const SimTK::State &state, const std::string &name, T &value) const |
Set cache variable value allocated by this ModelComponent by name. | |
Public Member Functions inherited from OpenSim::Object | |
virtual | ~Object () |
Virtual destructor for cleanup. | |
virtual Object * | clone () const =0 |
Create a new heap-allocated copy of the concrete object to which this | |
virtual const std::string & | getConcreteClassName () const =0 |
Returns the class name of the concrete %Object-derived class of the | |
virtual const VisibleObject * | getDisplayer () const |
Methods to support making the object displayable in the GUI or Visualizer Implemented only in few objects. | |
virtual VisibleObject * | updDisplayer () |
get Non const pointer to VisibleObject | |
bool | isEqualTo (const Object &aObject) const |
Equality operator wrapper for use from languages not supporting operator overloading. | |
Object & | operator= (const Object &aObject) |
Copy assignment copies he base class fields, including the | |
virtual bool | operator== (const Object &aObject) const |
Determine if two objects are equal. | |
virtual bool | operator< (const Object &aObject) const |
Provide an ordering for objects so they can be put in sorted | |
void | setName (const std::string &name) |
Set the name of the Object. | |
const std::string & | getName () const |
Get the name of this Object. | |
void | setDescription (const std::string &description) |
Set description, a one-liner summary. | |
const std::string & | getDescription () const |
Get description, a one-liner summary. | |
const std::string & | getAuthors () const |
Get Authors of this Object. | |
void | setAuthors (const std::string &authors) |
Set Authors of this object, call this method in your constructor if needed. | |
const std::string & | getReferences () const |
Get references or publications to cite if using this object. | |
void | setReferences (const std::string &references) |
Set references or publications to cite if using this object. | |
int | getNumProperties () const |
Determine how many properties are stored with this Object. | |
const AbstractProperty & | getPropertyByIndex (int propertyIndex) const |
Get a const reference to a property by its index number, returned as an AbstractProperty. | |
AbstractProperty & | updPropertyByIndex (int propertyIndex) |
Get a writable reference to a property by its index number, returned as an AbstractProperty. | |
bool | hasProperty (const std::string &name) const |
Return true if this %Object has a property of any type with the | |
const AbstractProperty & | getPropertyByName (const std::string &name) const |
Get a const reference to a property by its name, returned as an AbstractProperty. | |
AbstractProperty & | updPropertyByName (const std::string &name) |
Get a writable reference to a property by its name, returned as an AbstractProperty. | |
template<class T > | |
bool | hasProperty () const |
Return true if this %Object contains an unnamed, one-object property | |
template<class T > | |
const Property< T > & | getProperty (const PropertyIndex &index) const |
Get property of known type Property\<T> as a const reference; | |
template<class T > | |
Property< T > & | updProperty (const PropertyIndex &index) |
Get property of known type Property\<T> as a writable reference; | |
void | setObjectIsUpToDateWithProperties () |
When an object is initialized using the current values of its properties, it can set a flag indicating that it is up to date. | |
bool | isObjectUpToDateWithProperties () const |
Returns \c true if any property's value has changed since the last time setObjectIsUpToDateWithProperties() was called. | |
void | readObjectFromXMLNodeOrFile (SimTK::Xml::Element &objectElement, int versionNumber) |
We're given an XML element from which we are to populate this Object. | |
virtual void | updateFromXMLNode (SimTK::Xml::Element &objectElement, int versionNumber) |
Use this method to deserialize an object from a SimTK::Xml::Element. | |
virtual void | updateXMLNode (SimTK::Xml::Element &parent) |
Serialize this object into the XML node that represents it. | |
bool | getInlined () const |
Inlined means an in-memory Object that is not associated with an XMLDocument. | |
void | setInlined (bool aInlined, const std::string &aFileName="") |
Mark this as inlined or not and optionally provide a file name to associate with the new XMLDocument for the non-inline case. | |
std::string | getDocumentFileName () const |
If there is a document associated with this object then return the | |
void | setAllPropertiesUseDefault (bool aUseDefault) |
bool | print (const std::string &fileName) |
Write this %Object into an XML file of the given name; conventionally | |
std::string | dump (bool dumpName=false) |
dump the XML representation of this Object into an std::string and return it. | |
void | clearObjectIsUpToDateWithProperties () |
For testing or debugging purposes, manually clear the "object is up to | |
virtual bool | isA (const char *type) const |
The default implementation returns true only if the supplied string is "Object"; each Object-derived class overrides this to match its own class name. | |
const std::string & | toString () const |
Wrapper to be used on Java side to display objects in tree; this returns | |
PropertySet & | getPropertySet () |
OBSOLETE: Get a reference to the PropertySet maintained by the | |
const PropertySet & | getPropertySet () const |
Additional Inherited Members | |
Static Public Member Functions inherited from OpenSim::Object | |
static void | registerType (const Object &defaultObject) |
Register an instance of a class; if the class is already registered it | |
static void | renameType (const std::string &oldTypeName, const std::string &newTypeName) |
Support versioning by associating the current %Object type with an | |
static const Object * | getDefaultInstanceOfType (const std::string &concreteClassName) |
Return a pointer to the default instance of the registered (concrete) Object whose class name is given, or NULL if the type is not registered. | |
template<class T > | |
static bool | isObjectTypeDerivedFrom (const std::string &concreteClassName) |
Return true if the given concrete object type represents a subclass of the template object type T, and thus could be referenced with a T*. | |
static Object * | newInstanceOfType (const std::string &concreteClassName) |
Create a new instance of the concrete %Object type whose class name is | |
static void | getRegisteredTypenames (Array< std::string > &typeNames) |
Retrieve all the typenames registered so far. | |
template<class T > | |
static void | getRegisteredObjectsOfGivenType (ArrayPtrs< T > &rArray) |
Return an array of pointers to the default instances of all registered (concrete) Object types that derive from a given Object-derived type that does not have to be concrete. | |
static void | PrintPropertyInfo (std::ostream &os, const std::string &classNameDotPropertyName) |
Dump formatted property information to a given output stream, useful | |
static void | PrintPropertyInfo (std::ostream &os, const std::string &className, const std::string &propertyName) |
Same as the other signature but the class name and property name are | |
static Object * | makeObjectFromFile (const std::string &fileName) |
Create an %OpenSim object whose type is based on the tag at the root | |
static const std::string & | getClassName () |
Return the name of this class as a string; i.e., "Object". | |
static void | setSerializeAllDefaults (bool shouldSerializeDefaults) |
Static function to control whether all registered objects and their properties are written to the defaults section of output files rather than only those values for which the default was explicitly overwritten when read in from an input file or set programmatically. | |
static bool | getSerializeAllDefaults () |
Report the value of the "serialize all defaults" flag. | |
static bool | isKindOf (const char *type) |
Returns true if the passed-in string is "Object"; each %Object-derived | |
static void | setDebugLevel (int newLevel) |
Set the debug level to get verbose output. | |
static int | getDebugLevel () |
Get current setting of debug level. | |
static Object * | SafeCopy (const Object *aObject) |
Use the clone() method to duplicate the given object unless the pointer | |
static void | RegisterType (const Object &defaultObject) |
OBSOLETE alternate name for registerType(). | |
static void | RenameType (const std::string &oldName, const std::string &newName) |
OBSOLETE alternate name for renameType(). | |
Static Public Attributes inherited from OpenSim::Object | |
static const std::string | DEFAULT_NAME |
Name used for default objects when they are serialized. | |
Protected Member Functions inherited from OpenSim::ModelComponent | |
virtual void | connectToModel (Model &model) |
Perform any necessary initializations required to connect the component into the Model, and check for error conditions. | |
virtual void | addToSystem (SimTK::MultibodySystem &system) const |
Add appropriate Simbody elements (if needed) to the System corresponding to this component and specify needed state resources. | |
virtual void | initStateFromProperties (SimTK::State &state) const |
Transfer property values or other state-independent initial values into this component's state variables in the passed-in state argument. | |
virtual void | setPropertiesFromState (const SimTK::State &state) |
Update this component's property values to match the specified State, if the component has created any state variable that is intended to correspond to a property. | |
virtual SimTK::Vector | computeStateVariableDerivatives (const SimTK::State &s) const |
If a model component has allocated any continuous state variables using the addStateVariable() method, then computeStateVariableDerivatives() must be implemented to provide time derivatives for those states. | |
virtual void | generateDecorations (bool fixed, const ModelDisplayHints &hints, const SimTK::State &state, SimTK::Array_< SimTK::DecorativeGeometry > &appendToThis) const |
Optional method for generating arbitrary display geometry that reflects | |
void | includeAsSubComponent (ModelComponent *aComponent) |
Include another ModelComponent as a Subcomponent of this ModelComponent. | |
void | addModelingOption (const std::string &optionName, int maxFlagValue) const |
Add a modeling option (integer flag stored in the State) for use by this ModelComponent. | |
void | addStateVariable (const std::string &stateVariableName, SimTK::Stage invalidatesStage=SimTK::Stage::Dynamics) const |
Add a continuous system state variable belonging to this ModelComponent, | |
void | addDiscreteVariable (const std::string &discreteVariableName, SimTK::Stage invalidatesStage) const |
Add a system discrete variable belonging to this ModelComponent, give it a name by which it can be referenced, and declare the lowest Stage that should be invalidated if this variable's value is changed. | |
template<class T > | |
void | addCacheVariable (const std::string &cacheVariableName, const T &variablePrototype, SimTK::Stage dependsOnStage) const |
Add a state cache entry belonging to this ModelComponent to hold calculated values that must be automatically invalidated when certain state values change. | |
const int | getStateIndex (const std::string &name) const |
Get the index of a ModelComponent's continuous state variable in the Subsystem for allocations. | |
const SimTK::DiscreteVariableIndex | getDiscreteVariableIndex (const std::string &name) const |
Get the index of a ModelComponent's discrete variable in the Subsystem for allocations. | |
const SimTK::CacheEntryIndex | getCacheVariableIndex (const std::string &name) const |
Get the index of a ModelComponent's cache variable in the Subsystem for allocations. | |
Protected Attributes inherited from OpenSim::ModelComponent | |
Model * | _model |
The model this component belongs to. | |
Related Functions inherited from OpenSim::Object | |
#define | OpenSim_DECLARE_CONCRETE_OBJECT(ConcreteClass, SuperClass) |
Macro to be included as the first line of the class declaration for any non-templatized, concrete class that derives from OpenSim::Object. | |
#define | OpenSim_DECLARE_ABSTRACT_OBJECT(ConcreteClass, SuperClass) |
Macro to be included as the first line of the class declaration for any still-abstract class that derives from OpenSim::Object. | |
#define | OpenSim_DECLARE_CONCRETE_OBJECT_T(ConcreteClass, TArg, SuperClass) |
Macro to be included as the first line of the class declaration for any templatized, concrete class that derives from OpenSim::Object, like Set<T>. | |
#define | OpenSim_DECLARE_ABSTRACT_OBJECT_T(ConcreteClass, TArg, SuperClass) |
Macro to be included as the first line of the class declaration for any templatized, still-abstract class that derives from OpenSim::Object. |
This class serves as a serializable ActiveForceLengthCurve, for use in muscle models.
OpenSim::ActiveForceLengthCurve::ActiveForceLengthCurve | ( | ) |
Default constructor creates an curve with the default property values,
and assigns it a default name
OpenSim::ActiveForceLengthCurve::ActiveForceLengthCurve | ( | double | minActiveNormFiberLength, |
double | transitionNormFiberLength, | ||
double | maxActiveNormFiberLength, | ||
double | shallowAscendingSlope, | ||
double | minValue, | ||
const std::string & | muscleName | ||
) |
Constructs a C2 continuous active force length curve.
The active force length curve requries 5 different properties and a name in order to construct a curve:
minActiveNormFiberLength | The normalized fiber length where the steep ascending limb of the active force length curve transitions to the minimumValue and has a first and second derivative of 0. |
transitionNormFiberLength | The normalized fiber length where the steep ascending limb transitions to the shallow ascending limb. |
maxActiveNormFiberLength | The normalized fiber length where the descending limb transitions to the minimum value and has a first and second derivative of 0. |
shallowAscendingSlope | The slope of the shallow ascending limb. |
minValue | The minimum value of the active force length curve. Note that if you are using an equilibrium model that this value must be greater than 0, as a value of 0 will cause a singularity in the muscle dynamic equations. |
muscleName | The name of the muscle this curve belongs to. This name is used to create the name of this curve, which is formed simply by appending "_ActiveForceLengthCurve" to the string in muscleName. This name is used for making intelligible error messages and also for naming the XML version of this curve when it is serialized. |
Conditions:
0 < minActiveFiberLength < transitionFiberLength < maxActiveFiberLength 0 <= shallowAscendingSlope < 1/(1-transitionFiberLength) 0 <= minimumValue
Computational Costs
~20,500 flops
Default Parameter Values
The default parameters have been chosen so that the resulting curve closely matches the active force length curve for human sarcomeres as documented by Nigg and Herzog. The descending limb has been adjusted to match the in-vitro human fiber data reported by Gollapudi and Lin. The default shoulder value is set to a rather high value of 0.1. This relatively large value is in place to ensure that muscle model dynamic equations with an active-force-length singularity do not take an unreasonable amount of time to simulate (simulation time grows inversely as the value of the active force length curve approaches 0). Muscle model formulations that do not have this singularity (for example the Millard2012AccelerationMuscle) do, and should set the `minValue' to be 0.
minActiveNormFiberLength ....... 0.4441 transitionNormFiberLength ...... 0.6259 maxActiveNormFiberLength ....... 1.8123 shallowAscendingSlope .......... 0.8616 minValue ....................... 0.1
Example
References
Gollapudi, S.K., and Lin, D.C.(2009) Experimental determination of sarcomere force-length relationship in type-1 human skeletal muscle fibers. J.Biomechanics, 42, 2011-2016. Nigg, BM., and Herzog, W. Biomechanics of the Musculo-skeletal System. Wiley 1994. ISBN 0 471 94444 0
double OpenSim::ActiveForceLengthCurve::calcDerivative | ( | double | normFiberLength, |
int | order | ||
) | const |
Calculates the derivative of the active force length multiplier w.r.t.
normalized fiber length. Note that if the curve is out of date it is rebuilt (which will cost ~20,500 flops).
normFiberLength | : the normalized length of the muscle fiber |
order | : the order of the derivative. Only values of 0,1 and 2 are acceptable. |
Computational Costs
x in curve domain : ~391 flops x in linear section: ~2 flops
double OpenSim::ActiveForceLengthCurve::calcValue | ( | double | normFiberLength | ) | const |
Calculates the value of the curve evaluated at 'normFiberLength'.
Note that if the curve is out of date it is rebuilt (at a cost of ~20,500 flops).
normFiberLength | : the normalized length of the muscle fiber |
Computational Costs
x in curve domain : ~282 flops x in linear section: ~5 flops
SimTK::Vec2 OpenSim::ActiveForceLengthCurve::getCurveDomain | ( | ) | const |
This function returns a SimTK::Vec2 that contains in its 0th element the lowest value of the curve domain, and in its 1st element the highest value in the curve domain of the curve.
Outside of this domain the curve is approximated using linear extrapolation. Note that if the curve is out of date is rebuilt (which will cost ~20,500 flops).
double OpenSim::ActiveForceLengthCurve::getMaxActiveFiberLength | ( | ) | const |
double OpenSim::ActiveForceLengthCurve::getMinActiveFiberLength | ( | ) | const |
double OpenSim::ActiveForceLengthCurve::getMinValue | ( | ) | const |
double OpenSim::ActiveForceLengthCurve::getShallowAscendingSlope | ( | ) | const |
double OpenSim::ActiveForceLengthCurve::getTransitionFiberLength | ( | ) | const |
OpenSim::ActiveForceLengthCurve::OpenSim_DECLARE_PROPERTY | ( | min_norm_active_fiber_length | , |
double | , | ||
"normalized fiber length which the steep ascending limb starts" | |||
) |
OpenSim::ActiveForceLengthCurve::OpenSim_DECLARE_PROPERTY | ( | transition_norm_fiber_length | , |
double | , | ||
"normalized fiber length which the steep ascending limb transitions"" to the shallow ascending limb" | |||
) |
OpenSim::ActiveForceLengthCurve::OpenSim_DECLARE_PROPERTY | ( | max_norm_active_fiber_length | , |
double | , | ||
"normalized fiber length which the descending limb ends" | |||
) |
OpenSim::ActiveForceLengthCurve::OpenSim_DECLARE_PROPERTY | ( | shallow_ascending_slope | , |
double | , | ||
"slope of the shallow ascending limb" | |||
) |
OpenSim::ActiveForceLengthCurve::OpenSim_DECLARE_PROPERTY | ( | minimum_value | , |
double | , | ||
"minimum value of the active force length curve" | |||
) |
void OpenSim::ActiveForceLengthCurve::printMuscleCurveToCSVFile | ( | const std::string & | path | ) | const |
This function will generate a csv file with a name that matches the curve name (e.g.
"bicepfemoris_fiberActiveForceLengthCurve.csv"); Note that if the curve is out of date is rebuilt (which will cost ~20,500 flops).
path | The full path to the location. Note '/' slashes must be used, and do not put a '/' after the last folder. |
The file will contain the following columns:
Col# 1, 2, 3, 4, x, y, dy/dx, d2y/dx2,
The curve will be sampled from its linear extrapolation region (the region less than minActiveFiberLength), through the curve, out to the other linear extrapolation region (the region greater than maxActiveFiberLength). The width of each linear extrapolation region is 10% of the entire range of x, or 0.1*(x1-x0).
The curve is sampled quite densely: the active force length has 500+20 rows
Computational Costs
~487,000 flops
Example To read the csv file with a header in from Matlab, you need to use csvread set so that it will ignore the header row. This is accomplished by using the extra two numerical arguments for csvread to tell the function to begin reading from the 1st row, and the 0th index (csvread is 0 indexed). This is necessary to skip reading in the text header
data=csvread('bicepfemoris_fiberActiveForceLengthCurve.csv',1,0);
void OpenSim::ActiveForceLengthCurve::setMaxActiveFiberLength | ( | double | maxActiveNormFiberLength | ) |
maxActiveNormFiberLength | The normalized fiber length where the descending limb transitions to the minimum value and has a first and second derivative of 0. |
This parameter change is not encorporated into the new curve until either a simulation is initiated (at which time the curve is automatically updated) or buildCurve() is called
void OpenSim::ActiveForceLengthCurve::setMinActiveFiberLength | ( | double | minActiveNormFiberLength | ) |
minActiveNormFiberLength | The normalized fiber length where the steep ascending limb of the active force length curve transitions to the minimumValue and has a first and second derivative of 0. |
This parameter change is not encorporated into the new curve until either a simulation is initiated (at which time the curve is automatically updated) or buildCurve() is called
void OpenSim::ActiveForceLengthCurve::setMinValue | ( | double | minValue | ) |
minValue | The minimum value of the active force length curve. Note that if you are using an equilibrium model that this value must be greater than 0, as a value of 0 will cause a singularity in the muscle dynamic equations. |
This parameter change is not encorporated into the new curve until either a simulation is initiated (at which time the curve is automatically updated) or buildCurve() is called
void OpenSim::ActiveForceLengthCurve::setShallowAscendingSlope | ( | double | shallowAscendingSlope | ) |
shallowAscendingSlope | The slope of the shallow ascending limb. |
This parameter change is not encorporated into the new curve until either a simulation is initiated (at which time the curve is automatically updated) or buildCurve() is called
void OpenSim::ActiveForceLengthCurve::setTransitionFiberLength | ( | double | transitionNormFiberLength | ) |
transitionNormFiberLength | The normalized fiber length where the steep ascending limb transitions to the shallow ascending limb. |
This parameter change is not encorporated into the new curve until either a simulation is initiated (at which time the curve is automatically updated) or buildCurve() is called