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OpenSim::ActiveForceLengthCurve Class Reference

This class serves as a serializable ActiveForceLengthCurve, for use in muscle models. More...

#include <ActiveForceLengthCurve.h>

Inheritance diagram for OpenSim::ActiveForceLengthCurve:
OpenSim::ModelComponent OpenSim::Object

Public Member Functions

 ActiveForceLengthCurve ()
 
 Default constructor creates an curve with the default property values, 

and assigns it a default name

 ActiveForceLengthCurve (double minActiveNormFiberLength, double transitionNormFiberLength, double maxActiveNormFiberLength, double shallowAscendingSlope, double minValue, const std::string &muscleName)
 Constructs a C2 continuous active force length curve.
double getMinActiveFiberLength () const
double getTransitionFiberLength () const
double getMaxActiveFiberLength () const
double getShallowAscendingSlope () const
double getMinValue () const
void setMinActiveFiberLength (double minActiveNormFiberLength)
void setTransitionFiberLength (double transitionNormFiberLength)
void setMaxActiveFiberLength (double maxActiveNormFiberLength)
void setShallowAscendingSlope (double shallowAscendingSlope)
void setMinValue (double minValue)
double calcValue (double normFiberLength) const
 Calculates the value of the curve evaluated at 'normFiberLength'.
double calcDerivative (double normFiberLength, int order) const
 Calculates the derivative of the active force length multiplier w.r.t.
SimTK::Vec2 getCurveDomain () const
 This function returns a SimTK::Vec2 that contains in its 0th element the lowest value of the curve domain, and in its 1st element the highest value in the curve domain of the curve.
void printMuscleCurveToCSVFile (const std::string &path) const
 This function will generate a csv file with a name that matches the curve name (e.g.
Property declarations

These are the serializable properties associated with this class.

 OpenSim_DECLARE_PROPERTY (min_norm_active_fiber_length, double,"normalized fiber length which the steep ascending limb starts")
 OpenSim_DECLARE_PROPERTY (transition_norm_fiber_length, double,"normalized fiber length which the steep ascending limb transitions"" to the shallow ascending limb")
 OpenSim_DECLARE_PROPERTY (max_norm_active_fiber_length, double,"normalized fiber length which the descending limb ends")
 OpenSim_DECLARE_PROPERTY (shallow_ascending_slope, double,"slope of the shallow ascending limb")
 OpenSim_DECLARE_PROPERTY (minimum_value, double,"minimum value of the active force length curve")
- Public Member Functions inherited from OpenSim::ModelComponent
 ModelComponent ()
 Default constructor.
 ModelComponent (const std::string &aFileName, bool aUpdateFromXMLNode=true) SWIG_DECLARE_EXCEPTION
 Construct ModelComponent from an XML file.
 ModelComponent (SimTK::Xml::Element &aNode)
 Construct ModelComponent from a specific node in an XML document.
 ModelComponent (const ModelComponent &source)
 
Construct ModelComponent with its contents copied from another 

ModelComponent; this is a deep copy so nothing is shared with the source after the copy.

virtual ~ModelComponent ()
 Destructor is virtual to allow concrete model component cleanup.
ModelComponentoperator= (const ModelComponent &aModelComponent)
 Assignment operator to copy contents of an existing component.
const ModelgetModel () const
 Get a const reference to the Model this component is part of.
ModelupdModel ()
 Get a modifiable reference to the Model this component is part of.
virtual void updateDisplayer (const SimTK::State &s)
 In case the ModelComponent has a visual representation (VisualObject), override this method to update it.
virtual int getNumStateVariables () const
 Get the number of "Continuous" state variables maintained by the ModelComponent and its specified subcomponents.
virtual Array< std::string > getStateVariableNames () const
 Get the names of "continuous" state variables maintained by the ModelComponent and its subcomponents.
virtual SimTK::SystemYIndex getStateVariableSystemIndex (const std::string &stateVariableName) const
 Get the System Index of a state variable allocated by this ModelComponent.
int getModelingOption (const SimTK::State &state, const std::string &name) const
 Get a ModelingOption flag for this ModelComponent by name.
void setModelingOption (SimTK::State &state, const std::string &name, int flag) const
 Set the value of a ModelingOption flag for this ModelComponent.
double getStateVariable (const SimTK::State &state, const std::string &name) const
 Get the value of a state variable allocated by this ModelComponent.
void setStateVariable (SimTK::State &state, const std::string &name, double value) const
 Set the value of a state variable allocated by this ModelComponent by name.
double getDiscreteVariable (const SimTK::State &state, const std::string &name) const
 Get the value of a discrete variable allocated by this ModelComponent by name.
void setDiscreteVariable (SimTK::State &state, const std::string &name, double value) const
 Set the value of a discrete variable allocated by this ModelComponent by name.
template<typename T >
const T & getCacheVariable (const SimTK::State &state, const std::string &name) const
 Get the value of a cache variable allocated by this ModelComponent by name.
template<typename T >
T & updCacheVariable (const SimTK::State &state, const std::string &name) const
 Obtain a writable cache variable value allocated by this ModelComponent by name.
void markCacheVariableValid (const SimTK::State &state, const std::string &name) const
 After updating a cache variable value allocated by this ModelComponent, you can mark its value as valid, which will not change until the realization stage falls below the minimum set at the time the cache variable was created.
void markCacheVariableInvalid (const SimTK::State &state, const std::string &name) const
 Mark a cache variable value allocated by this ModelComponent as invalid.
bool isCacheVariableValid (const SimTK::State &state, const std::string &name) const
 Enables the to monitor the validity of the cache variable value using the returned flag.
template<typename T >
void setCacheVariable (const SimTK::State &state, const std::string &name, T &value) const
 Set cache variable value allocated by this ModelComponent by name.
- Public Member Functions inherited from OpenSim::Object
virtual ~Object ()
 Virtual destructor for cleanup.
virtual Objectclone () const =0
 
Create a new heap-allocated copy of the concrete object to which this 

Object refers.

virtual const std::string & getConcreteClassName () const =0
 
Returns the class name of the concrete %Object-derived class of the

actual object referenced by this Object, as a string.

virtual const VisibleObjectgetDisplayer () const
 Methods to support making the object displayable in the GUI or Visualizer Implemented only in few objects.
virtual VisibleObjectupdDisplayer ()
 get Non const pointer to VisibleObject
bool isEqualTo (const Object &aObject) const
 Equality operator wrapper for use from languages not supporting operator overloading.
Objectoperator= (const Object &aObject)
 
Copy assignment copies he base class fields, including the 

properties.

virtual bool operator== (const Object &aObject) const
 Determine if two objects are equal.
virtual bool operator< (const Object &aObject) const
 
Provide an ordering for objects so they can be put in sorted

containers.

void setName (const std::string &name)
 Set the name of the Object.
const std::string & getName () const
 Get the name of this Object.
void setDescription (const std::string &description)
 Set description, a one-liner summary.
const std::string & getDescription () const
 Get description, a one-liner summary.
const std::string & getAuthors () const
 Get Authors of this Object.
void setAuthors (const std::string &authors)
 Set Authors of this object, call this method in your constructor if needed.
const std::string & getReferences () const
 Get references or publications to cite if using this object.
void setReferences (const std::string &references)
 Set references or publications to cite if using this object.
int getNumProperties () const
 Determine how many properties are stored with this Object.
const AbstractPropertygetPropertyByIndex (int propertyIndex) const
 
Get a const reference to a property by its index number, returned as

an AbstractProperty.

AbstractPropertyupdPropertyByIndex (int propertyIndex)
 
Get a writable reference to a property by its index number, returned as

an AbstractProperty.

bool hasProperty (const std::string &name) const
 
Return true if this %Object has a property of any type with the 

given name, which must not be empty.

const AbstractPropertygetPropertyByName (const std::string &name) const
 
Get a const reference to a property by its name, returned as

an AbstractProperty.

AbstractPropertyupdPropertyByName (const std::string &name)
 
Get a writable reference to a property by its name, returned as

an AbstractProperty.

template<class T >
bool hasProperty () const
 
Return true if this %Object contains an unnamed, one-object property

that contains objects of the given template type T.

template<class T >
const Property< T > & getProperty (const PropertyIndex &index) const
 
Get property of known type Property\<T> as a const reference; 

the property must be present and have the right type.

template<class T >
Property< T > & updProperty (const PropertyIndex &index)
 
Get property of known type Property\<T> as a writable reference;

the property must be present and have the right type.

void setObjectIsUpToDateWithProperties ()
 
When an object is initialized using the current values of its 

properties, it can set a flag indicating that it is up to date.

bool isObjectUpToDateWithProperties () const
 
Returns \c true if any property's value has changed since the last time

setObjectIsUpToDateWithProperties() was called.

void readObjectFromXMLNodeOrFile (SimTK::Xml::Element &objectElement, int versionNumber)
 We're given an XML element from which we are to populate this Object.
virtual void updateFromXMLNode (SimTK::Xml::Element &objectElement, int versionNumber)
 Use this method to deserialize an object from a SimTK::Xml::Element.
virtual void updateXMLNode (SimTK::Xml::Element &parent)
 Serialize this object into the XML node that represents it.
bool getInlined () const
 
Inlined means an in-memory Object that is not associated with

an XMLDocument.

void setInlined (bool aInlined, const std::string &aFileName="")
 
Mark this as inlined or not and optionally provide a file name

to associate with the new XMLDocument for the non-inline case.

std::string getDocumentFileName () const
 
If there is a document associated with this object then return the

file name maintained by the document.

void setAllPropertiesUseDefault (bool aUseDefault)
bool print (const std::string &fileName)
 
Write this %Object into an XML file of the given name; conventionally

the suffix to use is ".osim".

std::string dump (bool dumpName=false)
 dump the XML representation of this Object into an std::string and return it.
void clearObjectIsUpToDateWithProperties ()
 
For testing or debugging purposes, manually clear the "object is up to 

date with respect to properties" flag.

virtual bool isA (const char *type) const
 
The default implementation returns true only if the supplied string

is "Object"; each Object-derived class overrides this to match its own class name.

const std::string & toString () const
 
Wrapper to be used on Java side to display objects in tree; this returns

just the object's name.

PropertySetgetPropertySet ()
 
OBSOLETE: Get a reference to the PropertySet maintained by the 

Object.

const PropertySetgetPropertySet () const

Additional Inherited Members

- Static Public Member Functions inherited from OpenSim::Object
static void registerType (const Object &defaultObject)
 
Register an instance of a class; if the class is already registered it

will be replaced.

static void renameType (const std::string &oldTypeName, const std::string &newTypeName)
 
Support versioning by associating the current %Object type with an 

old name.

static const ObjectgetDefaultInstanceOfType (const std::string &concreteClassName)
 
Return a pointer to the default instance of the registered (concrete)

Object whose class name is given, or NULL if the type is not registered.

template<class T >
static bool isObjectTypeDerivedFrom (const std::string &concreteClassName)
 
Return true if the given concrete object type represents a subclass of 

the template object type T, and thus could be referenced with a T*.

static ObjectnewInstanceOfType (const std::string &concreteClassName)
 
Create a new instance of the concrete %Object type whose class name is 

given as concreteClassName.

static void getRegisteredTypenames (Array< std::string > &typeNames)
 Retrieve all the typenames registered so far.
template<class T >
static void getRegisteredObjectsOfGivenType (ArrayPtrs< T > &rArray)
 
Return an array of pointers to the default instances of all registered

(concrete) Object types that derive from a given Object-derived type that does not have to be concrete.

static void PrintPropertyInfo (std::ostream &os, const std::string &classNameDotPropertyName)
 
Dump formatted property information to a given output stream, useful

for creating a "help" facility for registered objects.

static void PrintPropertyInfo (std::ostream &os, const std::string &className, const std::string &propertyName)
 
Same as the other signature but the class name and property name are

provided as two separate strings.

static ObjectmakeObjectFromFile (const std::string &fileName)
 
Create an %OpenSim object whose type is based on the tag at the root 

node of the XML file passed in.

static const std::string & getClassName ()
 Return the name of this class as a string; i.e., "Object".
static void setSerializeAllDefaults (bool shouldSerializeDefaults)
 
Static function to control whether all registered objects and

their properties are written to the defaults section of output files rather than only those values for which the default was explicitly overwritten when read in from an input file or set programmatically.

static bool getSerializeAllDefaults ()
 Report the value of the "serialize all defaults" flag.
static bool isKindOf (const char *type)
 
Returns true if the passed-in string is "Object"; each %Object-derived

class defines a method of this name for its own class name.

static void setDebugLevel (int newLevel)
 Set the debug level to get verbose output.
static int getDebugLevel ()
 Get current setting of debug level.
static ObjectSafeCopy (const Object *aObject)
 
Use the clone() method to duplicate the given object unless the pointer

is null in which case null is returned.

static void RegisterType (const Object &defaultObject)
 OBSOLETE alternate name for registerType().
static void RenameType (const std::string &oldName, const std::string &newName)
 OBSOLETE alternate name for renameType().
- Static Public Attributes inherited from OpenSim::Object
static const std::string DEFAULT_NAME
 Name used for default objects when they are serialized.
- Protected Member Functions inherited from OpenSim::ModelComponent
virtual void connectToModel (Model &model)
 
Perform any necessary initializations required to connect the 

component into the Model, and check for error conditions.

virtual void addToSystem (SimTK::MultibodySystem &system) const
 
Add appropriate Simbody elements (if needed) to the System 

corresponding to this component and specify needed state resources.

virtual void initStateFromProperties (SimTK::State &state) const
 
Transfer property values or other state-independent initial values

into this component's state variables in the passed-in state argument.

virtual void setPropertiesFromState (const SimTK::State &state)
 
Update this component's property values to match the specified State,

if the component has created any state variable that is intended to correspond to a property.

virtual SimTK::Vector computeStateVariableDerivatives (const SimTK::State &s) const
 
If a model component has allocated any continuous state variables

using the addStateVariable() method, then computeStateVariableDerivatives() must be implemented to provide time derivatives for those states.

virtual void generateDecorations (bool fixed, const ModelDisplayHints &hints, const SimTK::State &state, SimTK::Array_< SimTK::DecorativeGeometry > &appendToThis) const
 
Optional method for generating arbitrary display geometry that reflects

this ModelComponent at the specified state.

void includeAsSubComponent (ModelComponent *aComponent)
 Include another ModelComponent as a Subcomponent of this ModelComponent.
void addModelingOption (const std::string &optionName, int maxFlagValue) const
 
Add a modeling option (integer flag stored in the State) for use by 

this ModelComponent.

void addStateVariable (const std::string &stateVariableName, SimTK::Stage invalidatesStage=SimTK::Stage::Dynamics) const
 
Add a continuous system state variable belonging to this ModelComponent,

and assign a name by which to refer to it.

void addDiscreteVariable (const std::string &discreteVariableName, SimTK::Stage invalidatesStage) const
 
Add a system discrete variable belonging to this ModelComponent, give

it a name by which it can be referenced, and declare the lowest Stage that should be invalidated if this variable's value is changed.

template<class T >
void addCacheVariable (const std::string &cacheVariableName, const T &variablePrototype, SimTK::Stage dependsOnStage) const
 
Add a state cache entry belonging to this ModelComponent to hold

calculated values that must be automatically invalidated when certain state values change.

const int getStateIndex (const std::string &name) const
 Get the index of a ModelComponent's continuous state variable in the Subsystem for allocations.
const SimTK::DiscreteVariableIndex getDiscreteVariableIndex (const std::string &name) const
 Get the index of a ModelComponent's discrete variable in the Subsystem for allocations.
const SimTK::CacheEntryIndex getCacheVariableIndex (const std::string &name) const
 Get the index of a ModelComponent's cache variable in the Subsystem for allocations.
- Protected Attributes inherited from OpenSim::ModelComponent
Model_model
 The model this component belongs to.

Detailed Description

This class serves as a serializable ActiveForceLengthCurve, for use in muscle models.

Author
Matt Millard

Constructor & Destructor Documentation

OpenSim::ActiveForceLengthCurve::ActiveForceLengthCurve ( )

 Default constructor creates an curve with the default property values, 

and assigns it a default name

OpenSim::ActiveForceLengthCurve::ActiveForceLengthCurve ( double  minActiveNormFiberLength,
double  transitionNormFiberLength,
double  maxActiveNormFiberLength,
double  shallowAscendingSlope,
double  minValue,
const std::string &  muscleName 
)

Constructs a C2 continuous active force length curve.

The active force length curve requries 5 different properties and a name in order to construct a curve:

Parameters
minActiveNormFiberLengthThe normalized fiber length where the steep ascending limb of the active force length curve transitions to the minimumValue and has a first and second derivative of 0.
transitionNormFiberLengthThe normalized fiber length where the steep ascending limb transitions to the shallow ascending limb.
maxActiveNormFiberLengthThe normalized fiber length where the descending limb transitions to the minimum value and has a first and second derivative of 0.
shallowAscendingSlopeThe slope of the shallow ascending limb.
minValueThe minimum value of the active force length curve. Note that if you are using an equilibrium model that this value must be greater than 0, as a value of 0 will cause a singularity in the muscle dynamic equations.
muscleNameThe name of the muscle this curve belongs to. This name is used to create the name of this curve, which is formed simply by appending "_ActiveForceLengthCurve" to the string in muscleName. This name is used for making intelligible error messages and also for naming the XML version of this curve when it is serialized.
fig_ActiveForceLengthCurve.png

Conditions:

    0 < minActiveFiberLength < transitionFiberLength < maxActiveFiberLength 
    0 <= shallowAscendingSlope < 1/(1-transitionFiberLength) 
    0 <= minimumValue 

Computational Costs

    ~20,500 flops

Default Parameter Values

The default parameters have been chosen so that the resulting curve closely matches the active force length curve for human sarcomeres as documented by Nigg and Herzog. The descending limb has been adjusted to match the in-vitro human fiber data reported by Gollapudi and Lin. The default shoulder value is set to a rather high value of 0.1. This relatively large value is in place to ensure that muscle model dynamic equations with an active-force-length singularity do not take an unreasonable amount of time to simulate (simulation time grows inversely as the value of the active force length curve approaches 0). Muscle model formulations that do not have this singularity (for example the Millard2012AccelerationMuscle) do, and should set the `minValue' to be 0.

    minActiveNormFiberLength ....... 0.4441
    transitionNormFiberLength ...... 0.6259
    maxActiveNormFiberLength ....... 1.8123
    shallowAscendingSlope .......... 0.8616
    minValue ....................... 0.1

Example

ActiveForceLengthCurve falCurve3(0.5, 0.75,1.5,0.75,0.01,"soleus");
double falVal = falCurve3.calcValue(1.0);
double dfalVal = falCurve3.calcDerivative(1.0,1);

References

Gollapudi, S.K., and Lin, D.C.(2009) Experimental determination of sarcomere
force-length relationship in type-1 human skeletal muscle fibers. 
J.Biomechanics, 42, 2011-2016. 

Nigg, BM., and Herzog, W. Biomechanics of the Musculo-skeletal System. 
Wiley 1994. ISBN 0 471 94444 0

Member Function Documentation

double OpenSim::ActiveForceLengthCurve::calcDerivative ( double  normFiberLength,
int  order 
) const

Calculates the derivative of the active force length multiplier w.r.t.

normalized fiber length. Note that if the curve is out of date it is rebuilt (which will cost ~20,500 flops).

Parameters
normFiberLength: the normalized length of the muscle fiber
order: the order of the derivative. Only values of 0,1 and 2 are acceptable.
Returns
the derivative active force length curve w.r.t. normalized fiber length

Computational Costs

    x in curve domain  : ~391 flops
    x in linear section:   ~2 flops       
double OpenSim::ActiveForceLengthCurve::calcValue ( double  normFiberLength) const

Calculates the value of the curve evaluated at 'normFiberLength'.

Note that if the curve is out of date it is rebuilt (at a cost of ~20,500 flops).

Parameters
normFiberLength: the normalized length of the muscle fiber
Returns
the value of the active force length curve

Computational Costs

    x in curve domain  : ~282 flops
    x in linear section:   ~5 flops
SimTK::Vec2 OpenSim::ActiveForceLengthCurve::getCurveDomain ( ) const

This function returns a SimTK::Vec2 that contains in its 0th element the lowest value of the curve domain, and in its 1st element the highest value in the curve domain of the curve.

Outside of this domain the curve is approximated using linear extrapolation. Note that if the curve is out of date is rebuilt (which will cost ~20,500 flops).

Returns
The minimum and maximum value of the domain, x, of the curve y(x). Within this range y(x) is a curve, outside of this range the function y(x) is a C2 (continuous to the second derivative) linear extrapolation
double OpenSim::ActiveForceLengthCurve::getMaxActiveFiberLength ( ) const
Returns
the normalized fiber length where the active force length descending limb transitions to the minimum activation value and simultaneously achives a first and second derivative of 0
double OpenSim::ActiveForceLengthCurve::getMinActiveFiberLength ( ) const
Returns
the normalized fiber length where the active force length steep ascending limb transitions to the minimum activation value and simultaneously achives a first and second derivative of 0
double OpenSim::ActiveForceLengthCurve::getMinValue ( ) const
Returns
the minimum active force length value permitted in the simulation. This value must be non-zero for an equilibrium model.
double OpenSim::ActiveForceLengthCurve::getShallowAscendingSlope ( ) const
Returns
the slope of the shallow ascending limb (d active_force_length/d normalized_fiber_length)
double OpenSim::ActiveForceLengthCurve::getTransitionFiberLength ( ) const
Returns
the normalized fiber length where the steep ascending limb transitions to the shallow ascending limb of the active force length curve.
OpenSim::ActiveForceLengthCurve::OpenSim_DECLARE_PROPERTY ( min_norm_active_fiber_length  ,
double  ,
"normalized fiber length which the steep ascending limb starts"   
)
OpenSim::ActiveForceLengthCurve::OpenSim_DECLARE_PROPERTY ( transition_norm_fiber_length  ,
double  ,
"normalized fiber length which the steep ascending limb transitions"" to the shallow ascending limb"   
)
OpenSim::ActiveForceLengthCurve::OpenSim_DECLARE_PROPERTY ( max_norm_active_fiber_length  ,
double  ,
"normalized fiber length which the descending limb ends"   
)
OpenSim::ActiveForceLengthCurve::OpenSim_DECLARE_PROPERTY ( shallow_ascending_slope  ,
double  ,
"slope of the shallow ascending limb"   
)
OpenSim::ActiveForceLengthCurve::OpenSim_DECLARE_PROPERTY ( minimum_value  ,
double  ,
"minimum value of the active force length curve"   
)
void OpenSim::ActiveForceLengthCurve::printMuscleCurveToCSVFile ( const std::string &  path) const

This function will generate a csv file with a name that matches the curve name (e.g.

"bicepfemoris_fiberActiveForceLengthCurve.csv"); Note that if the curve is out of date is rebuilt (which will cost ~20,500 flops).

Parameters
pathThe full path to the location. Note '/' slashes must be used, and do not put a '/' after the last folder.

The file will contain the following columns:

Col# 1, 2,     3,       4,  
     x, y, dy/dx, d2y/dx2,

The curve will be sampled from its linear extrapolation region (the region less than minActiveFiberLength), through the curve, out to the other linear extrapolation region (the region greater than maxActiveFiberLength). The width of each linear extrapolation region is 10% of the entire range of x, or 0.1*(x1-x0).

The curve is sampled quite densely: the active force length has 500+20 rows

Computational Costs

     ~487,000 flops

Example To read the csv file with a header in from Matlab, you need to use csvread set so that it will ignore the header row. This is accomplished by using the extra two numerical arguments for csvread to tell the function to begin reading from the 1st row, and the 0th index (csvread is 0 indexed). This is necessary to skip reading in the text header

 data=csvread('bicepfemoris_fiberActiveForceLengthCurve.csv',1,0);
void OpenSim::ActiveForceLengthCurve::setMaxActiveFiberLength ( double  maxActiveNormFiberLength)
Parameters
maxActiveNormFiberLengthThe normalized fiber length where the descending limb transitions to the minimum value and has a first and second derivative of 0.

This parameter change is not encorporated into the new curve until either a simulation is initiated (at which time the curve is automatically updated) or buildCurve() is called

void OpenSim::ActiveForceLengthCurve::setMinActiveFiberLength ( double  minActiveNormFiberLength)
Parameters
minActiveNormFiberLengthThe normalized fiber length where the steep ascending limb of the active force length curve transitions to the minimumValue and has a first and second derivative of 0.

This parameter change is not encorporated into the new curve until either a simulation is initiated (at which time the curve is automatically updated) or buildCurve() is called

void OpenSim::ActiveForceLengthCurve::setMinValue ( double  minValue)
Parameters
minValueThe minimum value of the active force length curve. Note that if you are using an equilibrium model that this value must be greater than 0, as a value of 0 will cause a singularity in the muscle dynamic equations.

This parameter change is not encorporated into the new curve until either a simulation is initiated (at which time the curve is automatically updated) or buildCurve() is called

void OpenSim::ActiveForceLengthCurve::setShallowAscendingSlope ( double  shallowAscendingSlope)
Parameters
shallowAscendingSlopeThe slope of the shallow ascending limb.

This parameter change is not encorporated into the new curve until either a simulation is initiated (at which time the curve is automatically updated) or buildCurve() is called

void OpenSim::ActiveForceLengthCurve::setTransitionFiberLength ( double  transitionNormFiberLength)
Parameters
transitionNormFiberLengthThe normalized fiber length where the steep ascending limb transitions to the shallow ascending limb.

This parameter change is not encorporated into the new curve until either a simulation is initiated (at which time the curve is automatically updated) or buildCurve() is called


The documentation for this class was generated from the following file: