OpenSim
OpenSim 3.0
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#include <CoordinateLimitForce.h>
Public Member Functions | |
CoordinateLimitForce () | |
Default constructor. | |
CoordinateLimitForce (const std::string &coordName, double q_upper, double K_upper, double q_lower, double K_lower, double damping, double dq, bool computeDissipationEnergy=false) | |
Convenience constructor. | |
CoordinateLimitForce (const CoordinateLimitForce &aForce) | |
virtual | ~CoordinateLimitForce () |
CoordinateLimitForce & | operator= (const CoordinateLimitForce &aForce) |
void | setUpperStiffness (double aUpperStiffness) |
Stiffness of the passive limit force when coordinate exceeds upper | |
double | getUpperStiffness () const |
void | setUpperLimit (double aUpperLimit) |
Upper limit of the coordinate range of motion (rotations in degrees). | |
double | getUpperLimit () const |
void | setLowerStiffness (double aLowerStiffness) |
Stiffness of the passive limit force when coordinate exceeds lower | |
double | getLowerStiffness () const |
void | setLowerLimit (double aLowerLimit) |
Lower limit of the coordinate range of motion (rotations in degrees). | |
double | getLowerLimit () const |
void | setDamping (double aDamping) |
Damping factor on the coordinate's speed applied only when limit is | |
double | getDamping () const |
void | setTransition (double aTransition) |
Transition region width with lengths is m and angles in degrees). | |
double | getTransition () const |
void | setComputeDissipationEnergy (bool flag) |
Option to compute the dissipation energy due to damping in the | |
bool | isComputingDissipationEnergy () const |
double | getPowerDissipation (const SimTK::State &s) const |
Obtain the rate at which energy is being dissipated by this | |
double | getDissipatedEnergy (const SimTK::State &s) const |
Obtain energy dissipated by this CoordinateLimitForce over time | |
double | calcLimitForce (const SimTK::State &s) const |
Force calculation operator. | |
double | computePotentialEnergy (const SimTK::State &s) const |
Contribute this Force component's potential energy to the accounting | |
Array< std::string > | getRecordLabels () const |
Methods to query a Force for the value actually applied during simulation The names of quantities (column labels) are returned by getRecordLabels() | |
Array< double > | getRecordValues (const SimTK::State &state) const |
Given SimTK::State object extract all the values necessary to report forces, application location frame, etc. | |
Property declarations | |
These are the serializable properties associated with this class. | |
OpenSim_DECLARE_PROPERTY (coordinate, std::string,"Coordinate (name) to be limited.") | |
OpenSim_DECLARE_PROPERTY (upper_stiffness, double,"Stiffness of the passive limit force when coordinate exceeds upper ""limit. Note, rotational stiffness expected in N*m/degree.") | |
OpenSim_DECLARE_PROPERTY (upper_limit, double,"The upper limit of the coordinate range of motion (rotations in ""degrees).") | |
OpenSim_DECLARE_PROPERTY (lower_stiffness, double,"Stiffness of the passive limit force when coordinate exceeds lower ""limit. Note, rotational stiffness expected in N*m/degree.") | |
OpenSim_DECLARE_PROPERTY (lower_limit, double,"The lower limit of the coordinate range of motion (rotations in ""degrees).") | |
OpenSim_DECLARE_PROPERTY (damping, double,"Damping factor on the coordinate's speed applied only when limit ""is exceeded. For translational has units N/(m/s) and rotational has ""Nm/(degree/s)") | |
OpenSim_DECLARE_PROPERTY (transition, double,"Transition region width in the units of the coordinate (rotations ""in degrees). Dictates the transition from zero to constant stiffness ""as coordinate exceeds its limit.") | |
OpenSim_DECLARE_PROPERTY (compute_dissipation_energy, bool,"Option to compute the dissipation energy due to damping in the ""CoordinateLimitForce. If true the dissipation power is automatically ""integrated to provide energy. Default is false.") | |
Public Member Functions inherited from OpenSim::Force | |
Force (const Force &aForce) | |
Implements a copy constructor just so it can invalidate the | |
Force & | operator= (const Force &aForce) |
Implements a copy assignment operator just so it can invalidate the | |
bool | isDisabled (const SimTK::State &s) const |
Return if the Force is disabled or not. | |
void | setDisabled (SimTK::State &s, bool disabled) |
Set the Force as disabled (true) or not (false). | |
virtual bool | hasGeometryPath () const |
Return a flag indicating whether the Force is applied along a Path. | |
OpenSim_DECLARE_PROPERTY (isDisabled, bool,"Flag indicating whether the force is disabled or not. Disabled means"" that the force is not active in subsequent dynamics realizations.") | |
A Force element is active (enabled) by default. | |
Public Member Functions inherited from OpenSim::ModelComponent | |
ModelComponent () | |
Default constructor. | |
ModelComponent (const std::string &aFileName, bool aUpdateFromXMLNode=true) SWIG_DECLARE_EXCEPTION | |
Construct ModelComponent from an XML file. | |
ModelComponent (SimTK::Xml::Element &aNode) | |
Construct ModelComponent from a specific node in an XML document. | |
ModelComponent (const ModelComponent &source) | |
Construct ModelComponent with its contents copied from another ModelComponent; this is a deep copy so nothing is shared with the source after the copy. | |
virtual | ~ModelComponent () |
Destructor is virtual to allow concrete model component cleanup. | |
ModelComponent & | operator= (const ModelComponent &aModelComponent) |
Assignment operator to copy contents of an existing component. | |
const Model & | getModel () const |
Get a const reference to the Model this component is part of. | |
Model & | updModel () |
Get a modifiable reference to the Model this component is part of. | |
virtual void | updateDisplayer (const SimTK::State &s) |
In case the ModelComponent has a visual representation (VisualObject), override this method to update it. | |
virtual int | getNumStateVariables () const |
Get the number of "Continuous" state variables maintained by the ModelComponent and its specified subcomponents. | |
virtual Array< std::string > | getStateVariableNames () const |
Get the names of "continuous" state variables maintained by the ModelComponent and its subcomponents. | |
virtual SimTK::SystemYIndex | getStateVariableSystemIndex (const std::string &stateVariableName) const |
Get the System Index of a state variable allocated by this ModelComponent. | |
int | getModelingOption (const SimTK::State &state, const std::string &name) const |
Get a ModelingOption flag for this ModelComponent by name. | |
void | setModelingOption (SimTK::State &state, const std::string &name, int flag) const |
Set the value of a ModelingOption flag for this ModelComponent. | |
double | getStateVariable (const SimTK::State &state, const std::string &name) const |
Get the value of a state variable allocated by this ModelComponent. | |
void | setStateVariable (SimTK::State &state, const std::string &name, double value) const |
Set the value of a state variable allocated by this ModelComponent by name. | |
double | getDiscreteVariable (const SimTK::State &state, const std::string &name) const |
Get the value of a discrete variable allocated by this ModelComponent by name. | |
void | setDiscreteVariable (SimTK::State &state, const std::string &name, double value) const |
Set the value of a discrete variable allocated by this ModelComponent by name. | |
template<typename T > | |
const T & | getCacheVariable (const SimTK::State &state, const std::string &name) const |
Get the value of a cache variable allocated by this ModelComponent by name. | |
template<typename T > | |
T & | updCacheVariable (const SimTK::State &state, const std::string &name) const |
Obtain a writable cache variable value allocated by this ModelComponent by name. | |
void | markCacheVariableValid (const SimTK::State &state, const std::string &name) const |
After updating a cache variable value allocated by this ModelComponent, you can mark its value as valid, which will not change until the realization stage falls below the minimum set at the time the cache variable was created. | |
void | markCacheVariableInvalid (const SimTK::State &state, const std::string &name) const |
Mark a cache variable value allocated by this ModelComponent as invalid. | |
bool | isCacheVariableValid (const SimTK::State &state, const std::string &name) const |
Enables the to monitor the validity of the cache variable value using the returned flag. | |
template<typename T > | |
void | setCacheVariable (const SimTK::State &state, const std::string &name, T &value) const |
Set cache variable value allocated by this ModelComponent by name. | |
Public Member Functions inherited from OpenSim::Object | |
virtual | ~Object () |
Virtual destructor for cleanup. | |
virtual Object * | clone () const =0 |
Create a new heap-allocated copy of the concrete object to which this | |
virtual const std::string & | getConcreteClassName () const =0 |
Returns the class name of the concrete %Object-derived class of the | |
virtual const VisibleObject * | getDisplayer () const |
Methods to support making the object displayable in the GUI or Visualizer Implemented only in few objects. | |
virtual VisibleObject * | updDisplayer () |
get Non const pointer to VisibleObject | |
bool | isEqualTo (const Object &aObject) const |
Equality operator wrapper for use from languages not supporting operator overloading. | |
Object & | operator= (const Object &aObject) |
Copy assignment copies he base class fields, including the | |
virtual bool | operator== (const Object &aObject) const |
Determine if two objects are equal. | |
virtual bool | operator< (const Object &aObject) const |
Provide an ordering for objects so they can be put in sorted | |
void | setName (const std::string &name) |
Set the name of the Object. | |
const std::string & | getName () const |
Get the name of this Object. | |
void | setDescription (const std::string &description) |
Set description, a one-liner summary. | |
const std::string & | getDescription () const |
Get description, a one-liner summary. | |
const std::string & | getAuthors () const |
Get Authors of this Object. | |
void | setAuthors (const std::string &authors) |
Set Authors of this object, call this method in your constructor if needed. | |
const std::string & | getReferences () const |
Get references or publications to cite if using this object. | |
void | setReferences (const std::string &references) |
Set references or publications to cite if using this object. | |
int | getNumProperties () const |
Determine how many properties are stored with this Object. | |
const AbstractProperty & | getPropertyByIndex (int propertyIndex) const |
Get a const reference to a property by its index number, returned as an AbstractProperty. | |
AbstractProperty & | updPropertyByIndex (int propertyIndex) |
Get a writable reference to a property by its index number, returned as an AbstractProperty. | |
bool | hasProperty (const std::string &name) const |
Return true if this %Object has a property of any type with the | |
const AbstractProperty & | getPropertyByName (const std::string &name) const |
Get a const reference to a property by its name, returned as an AbstractProperty. | |
AbstractProperty & | updPropertyByName (const std::string &name) |
Get a writable reference to a property by its name, returned as an AbstractProperty. | |
template<class T > | |
bool | hasProperty () const |
Return true if this %Object contains an unnamed, one-object property | |
template<class T > | |
const Property< T > & | getProperty (const PropertyIndex &index) const |
Get property of known type Property\<T> as a const reference; | |
template<class T > | |
Property< T > & | updProperty (const PropertyIndex &index) |
Get property of known type Property\<T> as a writable reference; | |
void | setObjectIsUpToDateWithProperties () |
When an object is initialized using the current values of its properties, it can set a flag indicating that it is up to date. | |
bool | isObjectUpToDateWithProperties () const |
Returns \c true if any property's value has changed since the last time setObjectIsUpToDateWithProperties() was called. | |
void | readObjectFromXMLNodeOrFile (SimTK::Xml::Element &objectElement, int versionNumber) |
We're given an XML element from which we are to populate this Object. | |
virtual void | updateFromXMLNode (SimTK::Xml::Element &objectElement, int versionNumber) |
Use this method to deserialize an object from a SimTK::Xml::Element. | |
virtual void | updateXMLNode (SimTK::Xml::Element &parent) |
Serialize this object into the XML node that represents it. | |
bool | getInlined () const |
Inlined means an in-memory Object that is not associated with an XMLDocument. | |
void | setInlined (bool aInlined, const std::string &aFileName="") |
Mark this as inlined or not and optionally provide a file name to associate with the new XMLDocument for the non-inline case. | |
std::string | getDocumentFileName () const |
If there is a document associated with this object then return the | |
void | setAllPropertiesUseDefault (bool aUseDefault) |
bool | print (const std::string &fileName) |
Write this %Object into an XML file of the given name; conventionally | |
std::string | dump (bool dumpName=false) |
dump the XML representation of this Object into an std::string and return it. | |
void | clearObjectIsUpToDateWithProperties () |
For testing or debugging purposes, manually clear the "object is up to | |
virtual bool | isA (const char *type) const |
The default implementation returns true only if the supplied string is "Object"; each Object-derived class overrides this to match its own class name. | |
const std::string & | toString () const |
Wrapper to be used on Java side to display objects in tree; this returns | |
PropertySet & | getPropertySet () |
OBSOLETE: Get a reference to the PropertySet maintained by the | |
const PropertySet & | getPropertySet () const |
Protected Member Functions | |
void | connectToModel (Model &aModel) override |
Setup this CoordinateLimitForce as part of the model. | |
void | addToSystem (SimTK::MultibodySystem &system) const override |
Create the underlying Force that is part of the multibodysystem. | |
void | computeForce (const SimTK::State &s, SimTK::Vector_< SimTK::SpatialVec > &bodyForces, SimTK::Vector &mobilityForces) const override |
Subclasses must implement this method to compute the forces that should be applied to bodies and generalized speeds. | |
Protected Member Functions inherited from OpenSim::Force | |
Force () | |
Default constructor sets up Force-level properties; can only be | |
Force (SimTK::Xml::Element &node) | |
Deserialization from XML, necessary so that derived classes can | |
virtual void | initStateFromProperties (SimTK::State &state) const override |
Subclass should override; be sure to invoke Force::initStateFromProperties() at the | |
virtual void | setPropertiesFromState (const SimTK::State &state) override |
Subclass should override; be sure to invoke Force::setPropertiesFromState() at the beginning of the overriding method. | |
void | applyForceToPoint (const SimTK::State &state, const OpenSim::Body &body, const SimTK::Vec3 &point, const SimTK::Vec3 &force, SimTK::Vector_< SimTK::SpatialVec > &bodyForces) const |
Apply a force at a particular point (a "station") on a given body. | |
void | applyTorque (const SimTK::State &state, const OpenSim::Body &body, const SimTK::Vec3 &torque, SimTK::Vector_< SimTK::SpatialVec > &bodyForces) const |
Apply a torque to a particular body. | |
void | applyGeneralizedForce (const SimTK::State &state, const Coordinate &coord, double force, SimTK::Vector &generalizedForces) const |
Apply a generalized force. | |
Protected Member Functions inherited from OpenSim::ModelComponent | |
virtual SimTK::Vector | computeStateVariableDerivatives (const SimTK::State &s) const |
If a model component has allocated any continuous state variables using the addStateVariable() method, then computeStateVariableDerivatives() must be implemented to provide time derivatives for those states. | |
virtual void | generateDecorations (bool fixed, const ModelDisplayHints &hints, const SimTK::State &state, SimTK::Array_< SimTK::DecorativeGeometry > &appendToThis) const |
Optional method for generating arbitrary display geometry that reflects | |
void | includeAsSubComponent (ModelComponent *aComponent) |
Include another ModelComponent as a Subcomponent of this ModelComponent. | |
void | addModelingOption (const std::string &optionName, int maxFlagValue) const |
Add a modeling option (integer flag stored in the State) for use by this ModelComponent. | |
void | addStateVariable (const std::string &stateVariableName, SimTK::Stage invalidatesStage=SimTK::Stage::Dynamics) const |
Add a continuous system state variable belonging to this ModelComponent, | |
void | addDiscreteVariable (const std::string &discreteVariableName, SimTK::Stage invalidatesStage) const |
Add a system discrete variable belonging to this ModelComponent, give it a name by which it can be referenced, and declare the lowest Stage that should be invalidated if this variable's value is changed. | |
template<class T > | |
void | addCacheVariable (const std::string &cacheVariableName, const T &variablePrototype, SimTK::Stage dependsOnStage) const |
Add a state cache entry belonging to this ModelComponent to hold calculated values that must be automatically invalidated when certain state values change. | |
const int | getStateIndex (const std::string &name) const |
Get the index of a ModelComponent's continuous state variable in the Subsystem for allocations. | |
const SimTK::DiscreteVariableIndex | getDiscreteVariableIndex (const std::string &name) const |
Get the index of a ModelComponent's discrete variable in the Subsystem for allocations. | |
const SimTK::CacheEntryIndex | getCacheVariableIndex (const std::string &name) const |
Get the index of a ModelComponent's cache variable in the Subsystem for allocations. | |
Protected Member Functions inherited from OpenSim::Object | |
Object () | |
The default constructor is only for use by constructors of | |
Object (const std::string &fileName, bool aUpdateFromXMLNode=true) SWIG_DECLARE_EXCEPTION | |
Constructor from a file, to be called from other constructors that | |
Object (const Object &source) | |
Copy constructor is invoked automatically by derived classes with default copy constructors; otherwise it must be invoked explicitly. | |
Object (SimTK::Xml::Element &aElement) | |
Construct the base class portion of an %Object from a given Xml element that describes this Object. | |
template<class T > | |
PropertyIndex | addProperty (const std::string &name, const std::string &comment, const T &value) |
Define a new single-value property of known type T, with the given | |
template<class T > | |
PropertyIndex | addOptionalProperty (const std::string &name, const std::string &comment) |
Add an optional property, meaning it can contain either no value or | |
template<class T > | |
PropertyIndex | addOptionalProperty (const std::string &name, const std::string &comment, const T &value) |
Add an optional property, meaning it can contain either no value or | |
template<class T > | |
PropertyIndex | addListProperty (const std::string &name, const std::string &comment, int minSize, int maxSize) |
Define a new list-valued property of known type T, with the given name, associated comment, minimum (==0) and maximum (>0) allowable list lengths, and a zero-length initial value. | |
template<class T , template< class > class Container> | |
PropertyIndex | addListProperty (const std::string &name, const std::string &comment, int minSize, int maxSize, const Container< T > &valueList) |
Define a new list-valued property as above, but assigning an initial value via some templatized container class that supports size() and indexing. | |
PropertyIndex | getPropertyIndex (const std::string &name) const |
Look up a property by name and return its PropertyIndex if it is | |
template<class T > | |
PropertyIndex | getPropertyIndex () const |
Look up an unnamed property by the type of object it contains, | |
void | updateFromXMLDocument () |
Use this method only if you're deserializing from a file and the object is at the top level; that is, primarily in constructors that take a file name as input. | |
void | setDocument (XMLDocument *doc) |
Unconditionally set the XMLDocument associated with this object. | |
const XMLDocument * | getDocument () const |
Get a const pointer to the document (if any) associated with this | |
XMLDocument * | updDocument () |
Get a writable pointer to the document (if any) associated with this |
Additional Inherited Members | |
Static Public Member Functions inherited from OpenSim::Object | |
static void | registerType (const Object &defaultObject) |
Register an instance of a class; if the class is already registered it | |
static void | renameType (const std::string &oldTypeName, const std::string &newTypeName) |
Support versioning by associating the current %Object type with an | |
static const Object * | getDefaultInstanceOfType (const std::string &concreteClassName) |
Return a pointer to the default instance of the registered (concrete) Object whose class name is given, or NULL if the type is not registered. | |
template<class T > | |
static bool | isObjectTypeDerivedFrom (const std::string &concreteClassName) |
Return true if the given concrete object type represents a subclass of the template object type T, and thus could be referenced with a T*. | |
static Object * | newInstanceOfType (const std::string &concreteClassName) |
Create a new instance of the concrete %Object type whose class name is | |
static void | getRegisteredTypenames (Array< std::string > &typeNames) |
Retrieve all the typenames registered so far. | |
template<class T > | |
static void | getRegisteredObjectsOfGivenType (ArrayPtrs< T > &rArray) |
Return an array of pointers to the default instances of all registered (concrete) Object types that derive from a given Object-derived type that does not have to be concrete. | |
static void | PrintPropertyInfo (std::ostream &os, const std::string &classNameDotPropertyName) |
Dump formatted property information to a given output stream, useful | |
static void | PrintPropertyInfo (std::ostream &os, const std::string &className, const std::string &propertyName) |
Same as the other signature but the class name and property name are | |
static Object * | makeObjectFromFile (const std::string &fileName) |
Create an %OpenSim object whose type is based on the tag at the root | |
static const std::string & | getClassName () |
Return the name of this class as a string; i.e., "Object". | |
static void | setSerializeAllDefaults (bool shouldSerializeDefaults) |
Static function to control whether all registered objects and their properties are written to the defaults section of output files rather than only those values for which the default was explicitly overwritten when read in from an input file or set programmatically. | |
static bool | getSerializeAllDefaults () |
Report the value of the "serialize all defaults" flag. | |
static bool | isKindOf (const char *type) |
Returns true if the passed-in string is "Object"; each %Object-derived | |
static void | setDebugLevel (int newLevel) |
Set the debug level to get verbose output. | |
static int | getDebugLevel () |
Get current setting of debug level. | |
static Object * | SafeCopy (const Object *aObject) |
Use the clone() method to duplicate the given object unless the pointer | |
static void | RegisterType (const Object &defaultObject) |
OBSOLETE alternate name for registerType(). | |
static void | RenameType (const std::string &oldName, const std::string &newName) |
OBSOLETE alternate name for renameType(). | |
Static Public Attributes inherited from OpenSim::Object | |
static const std::string | DEFAULT_NAME |
Name used for default objects when they are serialized. | |
Protected Attributes inherited from OpenSim::Force | |
SimTK::ForceIndex | _index |
ID for the force in Simbody. | |
Related Functions inherited from OpenSim::Object | |
#define | OpenSim_DECLARE_CONCRETE_OBJECT(ConcreteClass, SuperClass) |
Macro to be included as the first line of the class declaration for any non-templatized, concrete class that derives from OpenSim::Object. | |
#define | OpenSim_DECLARE_ABSTRACT_OBJECT(ConcreteClass, SuperClass) |
Macro to be included as the first line of the class declaration for any still-abstract class that derives from OpenSim::Object. | |
#define | OpenSim_DECLARE_CONCRETE_OBJECT_T(ConcreteClass, TArg, SuperClass) |
Macro to be included as the first line of the class declaration for any templatized, concrete class that derives from OpenSim::Object, like Set<T>. | |
#define | OpenSim_DECLARE_ABSTRACT_OBJECT_T(ConcreteClass, TArg, SuperClass) |
Macro to be included as the first line of the class declaration for any templatized, still-abstract class that derives from OpenSim::Object. |
OpenSim::CoordinateLimitForce::CoordinateLimitForce | ( | ) |
Default constructor.
OpenSim::CoordinateLimitForce::CoordinateLimitForce | ( | const std::string & | coordName, |
double | q_upper, | ||
double | K_upper, | ||
double | q_lower, | ||
double | K_lower, | ||
double | damping, | ||
double | dq, | ||
bool | computeDissipationEnergy = false |
||
) |
Convenience constructor.
Generate a force that acts to limit the range of motion of a coordinate Force experienced at upper and lower limits of the coordinate (q) value is according to a linear siffneses K_upper and K_lower, with a C2 continuos transition from 0 to K. The transition parameter (dq) defines how far beyond the limit the stiffness becomes purely linear. The integrator will like smoother (i.e. larger transition regions).
[in] | coordName | Coordinate whose range is to be limited. |
[in] | q_upper | Coordinate's upper limit value. |
[in] | q_lower | Coordinate's lower limit value. |
[in] | K_upper | Upper limit stiffness when coordinate > q_upper |
[in] | K_lower | Lower limit stiffness when coordinate < q_lower |
[in] | damping | Damping factor when coordinate is beyond the limits |
[in] | dq | Transition region (displacement) for force to be engaged. |
[in] | computeDissipationEnergy | Whether to compute dissipated energy (false). |
OpenSim::CoordinateLimitForce::CoordinateLimitForce | ( | const CoordinateLimitForce & | aForce | ) |
|
virtual |
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overrideprotectedvirtual |
Create the underlying Force that is part of the multibodysystem.
Reimplemented from OpenSim::Force.
double OpenSim::CoordinateLimitForce::calcLimitForce | ( | const SimTK::State & | s | ) | const |
Force calculation operator.
|
overrideprotectedvirtual |
Subclasses must implement this method to compute the forces that should be applied to bodies and generalized speeds.
This is invoked by ForceAdapter to perform the force computation.
Reimplemented from OpenSim::Force.
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virtual |
Contribute this Force component's potential energy to the accounting
of the total system energy.
Reimplemented from OpenSim::Force.
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overrideprotectedvirtual |
Setup this CoordinateLimitForce as part of the model.
This were the existence of the coordinate to limit is checked.
Reimplemented from OpenSim::ModelComponent.
double OpenSim::CoordinateLimitForce::getDamping | ( | ) | const |
double OpenSim::CoordinateLimitForce::getDissipatedEnergy | ( | const SimTK::State & | s | ) | const |
Obtain energy dissipated by this CoordinateLimitForce over time
in units of energy in J.
[in] | state | The State from which to obtain the current value of dissipated energy |
double OpenSim::CoordinateLimitForce::getLowerLimit | ( | ) | const |
double OpenSim::CoordinateLimitForce::getLowerStiffness | ( | ) | const |
double OpenSim::CoordinateLimitForce::getPowerDissipation | ( | const SimTK::State & | s | ) | const |
Obtain the rate at which energy is being dissipated by this
CoordinateLimit, that is, the power being lost.
This is in units of energy/time which is watts in J/s.
[in] | state | The State from which to obtain the current value of the power dissipation. |
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virtual |
Methods to query a Force for the value actually applied during simulation The names of quantities (column labels) are returned by getRecordLabels()
Reimplemented from OpenSim::Force.
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virtual |
Given SimTK::State object extract all the values necessary to report forces, application location frame, etc.
used in conjunction with getRecordLabels and should return same size Array
Reimplemented from OpenSim::Force.
double OpenSim::CoordinateLimitForce::getTransition | ( | ) | const |
double OpenSim::CoordinateLimitForce::getUpperLimit | ( | ) | const |
double OpenSim::CoordinateLimitForce::getUpperStiffness | ( | ) | const |
bool OpenSim::CoordinateLimitForce::isComputingDissipationEnergy | ( | ) | const |
OpenSim::CoordinateLimitForce::OpenSim_DECLARE_PROPERTY | ( | coordinate | , |
std::string | , | ||
"Coordinate (name) to be limited." | |||
) |
OpenSim::CoordinateLimitForce::OpenSim_DECLARE_PROPERTY | ( | upper_stiffness | , |
double | , | ||
"Stiffness of the passive limit force when coordinate exceeds upper ""limit. | Note, | ||
rotational stiffness expected in N *m/degree." | |||
) |
OpenSim::CoordinateLimitForce::OpenSim_DECLARE_PROPERTY | ( | upper_limit | , |
double | , | ||
"The upper limit of the coordinate range of motion (rotations in ""degrees)." | |||
) |
OpenSim::CoordinateLimitForce::OpenSim_DECLARE_PROPERTY | ( | lower_stiffness | , |
double | , | ||
"Stiffness of the passive limit force when coordinate exceeds lower ""limit. | Note, | ||
rotational stiffness expected in N *m/degree." | |||
) |
OpenSim::CoordinateLimitForce::OpenSim_DECLARE_PROPERTY | ( | lower_limit | , |
double | , | ||
"The lower limit of the coordinate range of motion (rotations in ""degrees)." | |||
) |
OpenSim::CoordinateLimitForce::OpenSim_DECLARE_PROPERTY | ( | damping | , |
double | , | ||
"Damping factor on the coordinate's speed applied only when limit ""is exceeded. For translational has units N/(m/s) and rotational has ""Nm/(degree/s)" | |||
) |
OpenSim::CoordinateLimitForce::OpenSim_DECLARE_PROPERTY | ( | transition | , |
double | , | ||
"Transition region width in the units of the coordinate (rotations ""in degrees). Dictates the transition from zero to constant stiffness ""as coordinate exceeds its limit." | |||
) |
OpenSim::CoordinateLimitForce::OpenSim_DECLARE_PROPERTY | ( | compute_dissipation_energy | , |
bool | , | ||
"Option to compute the dissipation energy due to damping in the ""CoordinateLimitForce. If true the dissipation power is automatically ""integrated to provide energy. Default is false." | |||
) |
CoordinateLimitForce& OpenSim::CoordinateLimitForce::operator= | ( | const CoordinateLimitForce & | aForce | ) |
void OpenSim::CoordinateLimitForce::setComputeDissipationEnergy | ( | bool | flag | ) |
Option to compute the dissipation energy due to damping in the
If true the dissipation power is automatically integrated to provide energy. Default is false.
void OpenSim::CoordinateLimitForce::setDamping | ( | double | aDamping | ) |
Damping factor on the coordinate's speed applied only when limit is
exceeded.
For translational has units N/(m/s) and rotational has Nm/(degree/s).
void OpenSim::CoordinateLimitForce::setLowerLimit | ( | double | aLowerLimit | ) |
Lower limit of the coordinate range of motion (rotations in degrees).
void OpenSim::CoordinateLimitForce::setLowerStiffness | ( | double | aLowerStiffness | ) |
Stiffness of the passive limit force when coordinate exceeds lower
limit.
Note, rotational stiffness expected in N*m/degree.
void OpenSim::CoordinateLimitForce::setTransition | ( | double | aTransition | ) |
Transition region width with lengths is m and angles in degrees).
Specifies the transition from zero to a constant stiffness as coordinate exceeds its limit.
void OpenSim::CoordinateLimitForce::setUpperLimit | ( | double | aUpperLimit | ) |
Upper limit of the coordinate range of motion (rotations in degrees).
void OpenSim::CoordinateLimitForce::setUpperStiffness | ( | double | aUpperStiffness | ) |
Stiffness of the passive limit force when coordinate exceeds upper
limit.
Note, rotational stiffness expected in N*m/degree.