A class implementing a moving muscle point, which is a muscle point that moves in a body's reference frame as a function of a coordinate.
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Public Member Functions |
| MovingPathPoint () |
| MovingPathPoint (const MovingPathPoint &aPoint) |
virtual | ~MovingPathPoint () |
MovingPathPoint & | operator= (const MovingPathPoint &aPoint) |
void | copyData (const MovingPathPoint &aPoint) |
virtual void | updateFromXMLNode (SimTK::Xml::Element &aNode, int versionNumber) |
| Use this method to deserialize an object from a SimTK::Xml::Element.
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virtual void | init (const PathPoint &aPoint) |
const Coordinate * | getXCoordinate () const |
const Coordinate * | getYCoordinate () const |
const Coordinate * | getZCoordinate () const |
void | setXCoordinate (const SimTK::State &s, Coordinate &aCoordinate) |
void | setYCoordinate (const SimTK::State &s, Coordinate &aCoordinate) |
void | setZCoordinate (const SimTK::State &s, Coordinate &aCoordinate) |
bool | isActive (const SimTK::State &s) const override |
void | connectToModelAndPath (const Model &aModel, GeometryPath &aPath) override |
void | update (const SimTK::State &s) override |
void | getVelocity (const SimTK::State &s, SimTK::Vec3 &aVelocity) override |
const std::string & | getXCoordinateName () const |
const std::string & | getYCoordinateName () const |
const std::string & | getZCoordinateName () const |
virtual Function * | getXFunction () const |
virtual Function * | getYFunction () const |
virtual Function * | getZFunction () const |
void | setXFunction (const SimTK::State &s, Function &aFunction) |
void | setYFunction (const SimTK::State &s, Function &aFunction) |
void | setZFunction (const SimTK::State &s, Function &aFunction) |
virtual void | scale (const SimTK::State &s, const SimTK::Vec3 &aScaleFactors) |
| PathPoint () |
| PathPoint (const PathPoint &aPoint) |
virtual | ~PathPoint () |
PathPoint & | operator= (const PathPoint &aPoint) |
void | copyData (const PathPoint &aPoint) |
const SimTK::Vec3 & | getLocation () const |
SimTK::Vec3 & | getLocation () |
const double & | getLocationCoord (int aXYZ) const |
void | setLocationCoord (int aXYZ, double aValue) |
void | setLocation (const SimTK::State &s, const SimTK::Vec3 &aLocation) |
void | setLocation (const SimTK::State &s, int aCoordIndex, double aLocation) |
void | setLocation (const SimTK::State &s, double pt[]) |
void | setBody (OpenSim::Body &aBody) |
void | changeBodyPreserveLocation (const SimTK::State &s, OpenSim::Body &aBody) |
OpenSim::Body & | getBody () const |
const std::string & | getBodyName () const |
GeometryPath * | getPath () const |
virtual WrapObject * | getWrapObject () const |
virtual const VisibleObject * | getDisplayer () const |
| Methods to support making the object displayable in the GUI or Visualizer Implemented only in few objects.
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virtual VisibleObject * | updDisplayer () |
| get Non const pointer to VisibleObject
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virtual void | updateGeometry () |
virtual | ~Object () |
| Virtual destructor for cleanup.
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virtual Object * | clone () const =0 |
| Create a new heap-allocated copy of the concrete object to which this Object refers.
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virtual const std::string & | getConcreteClassName () const =0 |
| Returns the class name of the concrete Object-derived class of the actual object referenced by this Object, as a string.
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bool | isEqualTo (const Object &aObject) const |
| Equality operator wrapper for use from languages not supporting operator overloading.
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Object & | operator= (const Object &aObject) |
| Copy assignment copies he base class fields, including the properties.
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virtual bool | operator== (const Object &aObject) const |
| Determine if two objects are equal.
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virtual bool | operator< (const Object &aObject) const |
| Provide an ordering for objects so they can be put in sorted containers.
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void | setName (const std::string &name) |
| Set the name of the Object.
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const std::string & | getName () const |
| Get the name of this Object.
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void | setDescription (const std::string &description) |
| Set description, a one-liner summary.
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const std::string & | getDescription () const |
| Get description, a one-liner summary.
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const std::string & | getAuthors () const |
| Get Authors of this Object.
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void | setAuthors (const std::string &authors) |
| Set Authors of this object, call this method in your constructor if needed.
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const std::string & | getReferences () const |
| Get references or publications to cite if using this object.
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void | setReferences (const std::string &references) |
| Set references or publications to cite if using this object.
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int | getNumProperties () const |
| Determine how many properties are stored with this Object.
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const AbstractProperty & | getPropertyByIndex (int propertyIndex) const |
| Get a const reference to a property by its index number, returned as an AbstractProperty.
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AbstractProperty & | updPropertyByIndex (int propertyIndex) |
| Get a writable reference to a property by its index number, returned as an AbstractProperty.
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bool | hasProperty (const std::string &name) const |
| Return true if this Object has a property of any type with the given name, which must not be empty.
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const AbstractProperty & | getPropertyByName (const std::string &name) const |
| Get a const reference to a property by its name, returned as an AbstractProperty.
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AbstractProperty & | updPropertyByName (const std::string &name) |
| Get a writable reference to a property by its name, returned as an AbstractProperty.
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template<class T > |
bool | hasProperty () const |
| Return true if this Object contains an unnamed, one-object property that contains objects of the given template type T.
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template<class T > |
const Property< T > & | getProperty (const PropertyIndex &index) const |
| Get property of known type Property<T> as a const reference; the property must be present and have the right type.
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template<class T > |
Property< T > & | updProperty (const PropertyIndex &index) |
| Get property of known type Property<T> as a writable reference; the property must be present and have the right type.
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void | setObjectIsUpToDateWithProperties () |
| When an object is initialized using the current values of its properties, it can set a flag indicating that it is up to date.
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bool | isObjectUpToDateWithProperties () const |
| Returns true if no property's value has changed since the last time setObjectIsUpToDateWithProperties() was called.
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void | readObjectFromXMLNodeOrFile (SimTK::Xml::Element &objectElement, int versionNumber) |
| We're given an XML element from which we are to populate this Object.
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virtual void | updateXMLNode (SimTK::Xml::Element &parent) |
| Serialize this object into the XML node that represents it.
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bool | getInlined () const |
| Inlined means an in-memory Object that is not associated with an XMLDocument.
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void | setInlined (bool aInlined, const std::string &aFileName="") |
| Mark this as inlined or not and optionally provide a file name to associate with the new XMLDocument for the non-inline case.
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std::string | getDocumentFileName () const |
| If there is a document associated with this object then return the file name maintained by the document.
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void | setAllPropertiesUseDefault (bool aUseDefault) |
bool | print (const std::string &fileName) |
| Write this Object into an XML file of the given name; conventionally the suffix to use is ".osim".
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std::string | dump (bool dumpName=false) |
| dump the XML representation of this Object into an std::string and return it.
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void | clearObjectIsUpToDateWithProperties () |
| For testing or debugging purposes, manually clear the "object is up to
date with respect to properties" flag.
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virtual bool | isA (const char *type) const |
| The default implementation returns true only if the supplied string is "Object"; each Object-derived class overrides this to match its own class name.
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const std::string & | toString () const |
| Wrapper to be used on Java side to display objects in tree; this returns just the object's name.
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PropertySet & | getPropertySet () |
| OBSOLETE: Get a reference to the PropertySet maintained by the Object.
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const PropertySet & | getPropertySet () const |
Additional Inherited Members |
static PathPoint * | makePathPointOfType (PathPoint *aPoint, const std::string &aNewTypeName) |
static void | deletePathPoint (PathPoint *aPoint) |
static const std::string | DEFAULT_NAME |
| Name used for default objects when they are serialized.
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| Object () |
| The default constructor is only for use by constructors of derived types.
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| Object (const std::string &fileName, bool aUpdateFromXMLNode=true) SWIG_DECLARE_EXCEPTION |
| Constructor from a file, to be called from other constructors that take a file as input.
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| Object (const Object &source) |
| Copy constructor is invoked automatically by derived classes with default copy constructors; otherwise it must be invoked explicitly.
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| Object (SimTK::Xml::Element &aElement) |
| Construct the base class portion of an Object from a given Xml element that describes this Object.
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template<class T > |
PropertyIndex | addProperty (const std::string &name, const std::string &comment, const T &value) |
| Define a new single-value property of known type T, with the given name, associated comment, and initial value.
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template<class T > |
PropertyIndex | addOptionalProperty (const std::string &name, const std::string &comment) |
| Add an optional property, meaning it can contain either no value or a single value.
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template<class T > |
PropertyIndex | addOptionalProperty (const std::string &name, const std::string &comment, const T &value) |
| Add an optional property, meaning it can contain either no value or a single value.
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template<class T > |
PropertyIndex | addListProperty (const std::string &name, const std::string &comment, int minSize, int maxSize) |
| Define a new list-valued property of known type T, with the given name, associated comment, minimum (==0) and maximum (>0) allowable list lengths, and a zero-length initial value.
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template<class T , template< class > class Container> |
PropertyIndex | addListProperty (const std::string &name, const std::string &comment, int minSize, int maxSize, const Container< T > &valueList) |
| Define a new list-valued property as above, but assigning an initial value via some templatized container class that supports size() and indexing.
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PropertyIndex | getPropertyIndex (const std::string &name) const |
| Look up a property by name and return its PropertyIndex if it is found.
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template<class T > |
PropertyIndex | getPropertyIndex () const |
| Look up an unnamed property by the type of object it contains, and return its PropertyIndex if it is found.
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void | updateFromXMLDocument () |
| Use this method only if you're deserializing from a file and the object is at the top level; that is, primarily in constructors that take a file name as input.
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void | setDocument (XMLDocument *doc) |
| Unconditionally set the XMLDocument associated with this object.
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const XMLDocument * | getDocument () const |
| Get a const pointer to the document (if any) associated with this object.
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XMLDocument * | updDocument () |
| Get a writable pointer to the document (if any) associated with this object.
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static Geometry * | _defaultGeometry |
| A temporary kluge until the default mechanism is working.
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#define | OpenSim_DECLARE_CONCRETE_OBJECT(ConcreteClass, SuperClass) |
| Macro to be included as the first line of the class declaration for any non-templatized, concrete class that derives from OpenSim::Object.
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#define | OpenSim_DECLARE_ABSTRACT_OBJECT(ConcreteClass, SuperClass) |
| Macro to be included as the first line of the class declaration for any still-abstract class that derives from OpenSim::Object.
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#define | OpenSim_DECLARE_CONCRETE_OBJECT_T(ConcreteClass, TArg, SuperClass) |
| Macro to be included as the first line of the class declaration for any templatized, concrete class that derives from OpenSim::Object, like Set<T>.
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#define | OpenSim_DECLARE_ABSTRACT_OBJECT_T(ConcreteClass, TArg, SuperClass) |
| Macro to be included as the first line of the class declaration for any templatized, still-abstract class that derives from OpenSim::Object.
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A class implementing a moving muscle point, which is a muscle point that moves in a body's reference frame as a function of a coordinate.
- Author
- Peter Loan
- Version
- 1.0