OpenSim
OpenSim 3.1
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This is the complete list of members for OpenSim::PointToPointSpring, including all inherited members.
_displayer | OpenSim::PointToPointSpring | protected |
_index | OpenSim::Force | protected |
_model | OpenSim::ModelComponent | protected |
_propertySet | OpenSim::Object | protected |
addCacheVariable(const std::string &cacheVariableName, const T &variablePrototype, SimTK::Stage dependsOnStage) const | OpenSim::ModelComponent | inlineprotected |
addDiscreteVariable(const std::string &discreteVariableName, SimTK::Stage invalidatesStage) const | OpenSim::ModelComponent | protected |
addListProperty(const std::string &name, const std::string &comment, int minSize, int maxSize) | OpenSim::Object | protected |
addListProperty(const std::string &name, const std::string &comment, int minSize, int maxSize, const Container< T > &valueList) | OpenSim::Object | protected |
addModelingOption(const std::string &optionName, int maxFlagValue) const | OpenSim::ModelComponent | protected |
addOptionalProperty(const std::string &name, const std::string &comment) | OpenSim::Object | protected |
addOptionalProperty(const std::string &name, const std::string &comment, const T &value) | OpenSim::Object | protected |
addProperty(const std::string &name, const std::string &comment, const T &value) | OpenSim::Object | protected |
addStateVariable(const std::string &stateVariableName, SimTK::Stage invalidatesStage=SimTK::Stage::Dynamics) const | OpenSim::ModelComponent | protected |
addToSystem(SimTK::MultibodySystem &system) const override | OpenSim::PointToPointSpring | virtual |
applyForceToPoint(const SimTK::State &state, const OpenSim::Body &body, const SimTK::Vec3 &point, const SimTK::Vec3 &force, SimTK::Vector_< SimTK::SpatialVec > &bodyForces) const | OpenSim::Force | protected |
applyGeneralizedForce(const SimTK::State &state, const Coordinate &coord, double force, SimTK::Vector &generalizedForces) const | OpenSim::Force | protected |
applyTorque(const SimTK::State &state, const OpenSim::Body &body, const SimTK::Vec3 &torque, SimTK::Vector_< SimTK::SpatialVec > &bodyForces) const | OpenSim::Force | protected |
clearObjectIsUpToDateWithProperties() | OpenSim::Object | inline |
clone() const =0 | OpenSim::Object | pure virtual |
computeForce(const SimTK::State &state, SimTK::Vector_< SimTK::SpatialVec > &bodyForces, SimTK::Vector &generalizedForces) const | OpenSim::Force | inlineprotectedvirtual |
computePotentialEnergy(const SimTK::State &state) const | OpenSim::Force | protectedvirtual |
computeStateVariableDerivatives(const SimTK::State &s) const | OpenSim::ModelComponent | protectedvirtual |
connectToModel(Model &model) override | OpenSim::PointToPointSpring | virtual |
DEFAULT_NAME | OpenSim::Object | static |
dump(bool dumpName=false) | OpenSim::Object | |
Force(const Force &aForce) | OpenSim::Force | |
Force() | OpenSim::Force | protected |
Force(SimTK::Xml::Element &node) | OpenSim::Force | inlineprotected |
generateDecorations(bool fixed, const ModelDisplayHints &hints, const SimTK::State &state, SimTK::Array_< SimTK::DecorativeGeometry > &appendToThis) const | OpenSim::ModelComponent | protectedvirtual |
getAuthors() const | OpenSim::Object | inline |
getBody1Name() const | OpenSim::PointToPointSpring | inline |
getBody2Name() const | OpenSim::PointToPointSpring | inline |
getCacheVariable(const SimTK::State &state, const std::string &name) const | OpenSim::ModelComponent | inline |
getCacheVariableIndex(const std::string &name) const | OpenSim::ModelComponent | protected |
getClassName() | OpenSim::Object | inlinestatic |
getConcreteClassName() const =0 | OpenSim::Object | pure virtual |
getDebugLevel() | OpenSim::Object | inlinestatic |
getDefaultInstanceOfType(const std::string &concreteClassName) | OpenSim::Object | static |
getDescription() const | OpenSim::Object | |
getDiscreteVariable(const SimTK::State &state, const std::string &name) const | OpenSim::ModelComponent | |
getDiscreteVariableIndex(const std::string &name) const | OpenSim::ModelComponent | protected |
getDisplayer() const | OpenSim::PointToPointSpring | virtual |
getDocument() const | OpenSim::Object | inlineprotected |
getDocumentFileName() const | OpenSim::Object | |
getInlined() const | OpenSim::Object | |
getModel() const | OpenSim::ModelComponent | |
getModelingOption(const SimTK::State &state, const std::string &name) const | OpenSim::ModelComponent | |
getName() const | OpenSim::Object | |
getNumProperties() const | OpenSim::Object | |
getNumStateVariables() const | OpenSim::ModelComponent | virtual |
getPoint1() const | OpenSim::PointToPointSpring | inline |
getPoint2() const | OpenSim::PointToPointSpring | inline |
getProperty(const PropertyIndex &index) const | OpenSim::Object | |
getPropertyByIndex(int propertyIndex) const | OpenSim::Object | |
getPropertyByName(const std::string &name) const | OpenSim::Object | |
getPropertyIndex(const std::string &name) const | OpenSim::Object | inlineprotected |
getPropertyIndex() const | OpenSim::Object | inlineprotected |
getPropertySet() | OpenSim::Object | inline |
getPropertySet() const | OpenSim::Object | inline |
getRecordLabels() const | OpenSim::PointToPointSpring | virtual |
getRecordValues(const SimTK::State &state) const | OpenSim::PointToPointSpring | virtual |
getReferences() const | OpenSim::Object | inline |
getRegisteredObjectsOfGivenType(ArrayPtrs< T > &rArray) | OpenSim::Object | inlinestatic |
getRegisteredTypenames(Array< std::string > &typeNames) | OpenSim::Object | static |
getRestlength() const | OpenSim::PointToPointSpring | inline |
getSerializeAllDefaults() | OpenSim::Object | inlinestatic |
getStateIndex(const std::string &name) const | OpenSim::ModelComponent | protected |
getStateVariable(const SimTK::State &state, const std::string &name) const | OpenSim::ModelComponent | |
getStateVariableNames() const | OpenSim::ModelComponent | virtual |
getStateVariableSystemIndex(const std::string &stateVariableName) const | OpenSim::ModelComponent | virtual |
getStiffness() const | OpenSim::PointToPointSpring | inline |
hasGeometryPath() const | OpenSim::Force | inlinevirtual |
hasProperty(const std::string &name) const | OpenSim::Object | |
hasProperty() const | OpenSim::Object | |
includeAsSubComponent(ModelComponent *aComponent) | OpenSim::ModelComponent | protected |
initStateFromProperties(SimTK::State &state) const override | OpenSim::Force | protectedvirtual |
isA(const char *type) const | OpenSim::Object | inlinevirtual |
isCacheVariableValid(const SimTK::State &state, const std::string &name) const | OpenSim::ModelComponent | inline |
isDisabled(const SimTK::State &s) const | OpenSim::Force | |
isEqualTo(const Object &aObject) const | OpenSim::Object | inline |
isKindOf(const char *type) | OpenSim::Object | inlinestatic |
isObjectTypeDerivedFrom(const std::string &concreteClassName) | OpenSim::Object | inlinestatic |
isObjectUpToDateWithProperties() const | OpenSim::Object | inline |
makeObjectFromFile(const std::string &fileName) | OpenSim::Object | static |
markCacheVariableInvalid(const SimTK::State &state, const std::string &name) const | OpenSim::ModelComponent | inline |
markCacheVariableValid(const SimTK::State &state, const std::string &name) const | OpenSim::ModelComponent | inline |
ModelComponent() | OpenSim::ModelComponent | |
ModelComponent(const std::string &aFileName, bool aUpdateFromXMLNode=true) SWIG_DECLARE_EXCEPTION | OpenSim::ModelComponent | |
ModelComponent(SimTK::Xml::Element &aNode) | OpenSim::ModelComponent | explicit |
ModelComponent(const ModelComponent &source) | OpenSim::ModelComponent | |
newInstanceOfType(const std::string &concreteClassName) | OpenSim::Object | static |
Object() | OpenSim::Object | protected |
Object(const std::string &fileName, bool aUpdateFromXMLNode=true) SWIG_DECLARE_EXCEPTION | OpenSim::Object | explicitprotected |
Object(const Object &source) | OpenSim::Object | protected |
Object(SimTK::Xml::Element &aElement) | OpenSim::Object | explicitprotected |
OpenSim::Object::OpenSim_DECLARE_ABSTRACT_OBJECT | OpenSim::Object | related |
OpenSim_DECLARE_ABSTRACT_OBJECT_T | OpenSim::Object | related |
OpenSim::Force::OpenSim_DECLARE_CONCRETE_OBJECT | OpenSim::Object | related |
OpenSim_DECLARE_CONCRETE_OBJECT_T | OpenSim::Object | related |
OpenSim_DECLARE_OPTIONAL_PROPERTY(body1, std::string,"Name of Body to which 1 end of the spring is attached.") | OpenSim::PointToPointSpring | |
OpenSim_DECLARE_OPTIONAL_PROPERTY(body2, std::string,"Name of Body to which the 2nd end of the spring is attached.") | OpenSim::PointToPointSpring | |
OpenSim_DECLARE_PROPERTY(point1, SimTK::Vec3,"Force application point on body1.") | OpenSim::PointToPointSpring | |
OpenSim_DECLARE_PROPERTY(point2, SimTK::Vec3,"Force application point on body2.") | OpenSim::PointToPointSpring | |
OpenSim_DECLARE_PROPERTY(stiffness, double,"Spring stiffness (N/m).") | OpenSim::PointToPointSpring | |
OpenSim_DECLARE_PROPERTY(rest_length, double,"Spring resting length.") | OpenSim::PointToPointSpring | |
OpenSim::Force::OpenSim_DECLARE_PROPERTY(isDisabled, bool,"Flag indicating whether the force is disabled or not. Disabled means"" that the force is not active in subsequent dynamics realizations.") | OpenSim::Force | |
operator<(const Object &aObject) const | OpenSim::Object | virtual |
operator=(const Force &aForce) | OpenSim::Force | |
OpenSim::ModelComponent::operator=(const ModelComponent &aModelComponent) | OpenSim::ModelComponent | |
OpenSim::Object::operator=(const Object &aObject) | OpenSim::Object | |
operator==(const Object &aObject) const | OpenSim::Object | virtual |
PointToPointSpring() | OpenSim::PointToPointSpring | |
PointToPointSpring(std::string body1Name, SimTK::Vec3 point1, std::string body2Name, SimTK::Vec3 point2, double stiffness, double restlength) | OpenSim::PointToPointSpring | |
print(const std::string &fileName) | OpenSim::Object | |
PrintPropertyInfo(std::ostream &os, const std::string &classNameDotPropertyName) | OpenSim::Object | static |
PrintPropertyInfo(std::ostream &os, const std::string &className, const std::string &propertyName) | OpenSim::Object | static |
readObjectFromXMLNodeOrFile(SimTK::Xml::Element &objectElement, int versionNumber) | OpenSim::Object | |
realizeAcceleration(const SimTK::State &state) const | OpenSim::ModelComponent | protectedvirtual |
realizeDynamics(const SimTK::State &state) const | OpenSim::ModelComponent | protectedvirtual |
realizeInstance(const SimTK::State &state) const | OpenSim::ModelComponent | protectedvirtual |
realizeModel(SimTK::State &state) const | OpenSim::ModelComponent | protectedvirtual |
realizePosition(const SimTK::State &state) const | OpenSim::ModelComponent | protectedvirtual |
realizeReport(const SimTK::State &state) const | OpenSim::ModelComponent | protectedvirtual |
realizeTime(const SimTK::State &state) const | OpenSim::ModelComponent | protectedvirtual |
realizeTopology(SimTK::State &state) const | OpenSim::ModelComponent | protectedvirtual |
realizeVelocity(const SimTK::State &state) const | OpenSim::ModelComponent | protectedvirtual |
RegisterType(const Object &defaultObject) | OpenSim::Object | inlinestatic |
registerType(const Object &defaultObject) | OpenSim::Object | static |
RenameType(const std::string &oldName, const std::string &newName) | OpenSim::Object | inlinestatic |
renameType(const std::string &oldTypeName, const std::string &newTypeName) | OpenSim::Object | static |
SafeCopy(const Object *aObject) | OpenSim::Object | inlinestatic |
setAllPropertiesUseDefault(bool aUseDefault) | OpenSim::Object | |
setAuthors(const std::string &authors) | OpenSim::Object | inline |
setBody1Name(const std::string &body1Name) | OpenSim::PointToPointSpring | inline |
setBody2Name(const std::string &body2Name) | OpenSim::PointToPointSpring | inline |
setCacheVariable(const SimTK::State &state, const std::string &name, const T &value) const | OpenSim::ModelComponent | inline |
setDebugLevel(int newLevel) | OpenSim::Object | inlinestatic |
setDescription(const std::string &description) | OpenSim::Object | |
setDisabled(SimTK::State &s, bool disabled) | OpenSim::Force | |
setDiscreteVariable(SimTK::State &state, const std::string &name, double value) const | OpenSim::ModelComponent | |
setDocument(XMLDocument *doc) | OpenSim::Object | inlineprotected |
setInlined(bool aInlined, const std::string &aFileName="") | OpenSim::Object | |
setModelingOption(SimTK::State &state, const std::string &name, int flag) const | OpenSim::ModelComponent | |
setName(const std::string &name) | OpenSim::Object | |
setObjectIsUpToDateWithProperties() | OpenSim::Object | inline |
setPoint1(SimTK::Vec3 aPosition) | OpenSim::PointToPointSpring | inline |
setPoint2(SimTK::Vec3 aPosition) | OpenSim::PointToPointSpring | inline |
setPropertiesFromState(const SimTK::State &state) override | OpenSim::Force | protectedvirtual |
setReferences(const std::string &references) | OpenSim::Object | inline |
setRestlength(double restLength) | OpenSim::PointToPointSpring | inline |
setSerializeAllDefaults(bool shouldSerializeDefaults) | OpenSim::Object | inlinestatic |
setStateVariable(SimTK::State &state, const std::string &name, double value) const | OpenSim::ModelComponent | |
setStiffness(double stiffness) | OpenSim::PointToPointSpring | inline |
toString() const | OpenSim::Object | |
updateDisplayer(const SimTK::State &s) | OpenSim::PointToPointSpring | virtual |
OpenSim::Force::updateDisplayer(const SimTK::State &s) const | OpenSim::ModelComponent | inlinevirtual |
updateFromXMLDocument() | OpenSim::Object | protected |
updateFromXMLNode(SimTK::Xml::Element &objectElement, int versionNumber) | OpenSim::Object | virtual |
updateGeometry(const SimTK::State &s) | OpenSim::PointToPointSpring | virtual |
updateXMLNode(SimTK::Xml::Element &parent) | OpenSim::Object | virtual |
updCacheVariable(const SimTK::State &state, const std::string &name) const | OpenSim::ModelComponent | inline |
updDisplayer() | OpenSim::Object | inlinevirtual |
updDocument() | OpenSim::Object | inlineprotected |
updModel() | OpenSim::ModelComponent | |
updProperty(const PropertyIndex &index) | OpenSim::Object | |
updPropertyByIndex(int propertyIndex) | OpenSim::Object | |
updPropertyByName(const std::string &name) | OpenSim::Object | |
~ModelComponent() | OpenSim::ModelComponent | inlinevirtual |
~Object() | OpenSim::Object | virtual |