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| ContactGeometrySet () |
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| ContactGeometrySet (Model &model) |
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| ContactGeometrySet (Model &model, const std::string &aFileName, bool aUpdateFromXMLNode) |
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| ContactGeometrySet (const ContactGeometrySet &aContactGeometrySet) |
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| ~ContactGeometrySet (void) |
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ContactGeometrySet & | operator= (const ContactGeometrySet &aContactGeometrySet) |
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void | scale (const ScaleSet &aScaleSet) |
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| ModelComponentSet () |
| Default constructor creates an empty Set with no associated Model. More...
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| ModelComponentSet (Model &model) |
| Create an empty set associated to the specified Model. More...
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| ModelComponentSet (Model &model, const std::string &fileName, bool aUpdateFromXMLNode=true) |
| Construct from file. More...
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| ModelComponentSet (const ModelComponentSet< ContactGeometry > &source) |
| Copy constructor. More...
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const Model & | getModel () const |
| Get this Model this set is part of. More...
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Model & | updModel () |
| Get a modifiable reference to the Model this set is part of. More...
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bool | insert (int aIndex, ContactGeometry *aObject) |
| Adding an object to the set causes its Model field to be set. More...
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bool | set (int aIndex, ContactGeometry *aObject, bool preserveGroups=false) |
| Adding an object to the set causes its Model field to be set. More...
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virtual void | invokeConnectToModel (Model &model) |
| Set the Model this object is part of and allow each contained ModelComponent to connect itself to the Model by invoking its connectToModel() method. More...
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virtual void | invokeAddToSystem (SimTK::MultibodySystem &system) const |
| Invoke addToSystem() on each element of the Set. More...
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virtual void | invokeInitStateFromProperties (SimTK::State &state) const |
| Invoke initStateFromProperties() on each element of the Set. More...
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virtual void | invokeSetPropertiesFromState (const SimTK::State &state) |
| Invoke setPropertiesFromState() on each element of the Set. More...
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virtual void | invokeGenerateDecorations (bool fixed, const ModelDisplayHints &hints, const SimTK::State &state, SimTK::Array_< SimTK::DecorativeGeometry > &appendToThis) const |
| Invoke generateDecorations() on each of the contained ModelComponent objects. More...
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virtual | ~Set () |
| Destructor. More...
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| Set () |
| Default constructor. More...
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| Set (const std::string &aFileName, bool aUpdateFromXMLNode=true) |
| Construct from file. More...
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| Set (const Set< ContactGeometry > &aSet) |
| Copy constructor. More...
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void | setupGroups () |
| Setup groups (match group member names to set members). More...
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Set< ContactGeometry > & | operator= (const Set< ContactGeometry > &aSet) |
| Assign this set to another set. More...
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ContactGeometry & | operator[] (int aIndex) const |
| Get a pointer to the set object at a specified index. More...
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void | setMemoryOwner (bool aTrueFalse) |
| Set whether or not this set owns the memory pointed to by the pointers it holds. More...
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bool | getMemoryOwner () const |
| Get whether or not this array owns the memory pointed to by the pointers in its array. More...
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bool | computeNewCapacity (int aMinCapacity, int &rNewCapacity) |
| Compute a new capacity that is at least as large as a specified minimum capacity; this method does not change the capacity, it simply computes a new recommended capacity. More...
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bool | ensureCapacity (int aCapacity) |
| Ensure that the capacity of this array is at least the specified amount. More...
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void | trim () |
| Trim the capacity of this array so that it is one larger than the size of this array. More...
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int | getCapacity () const |
| Get the capacity of this storage instance. More...
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void | setCapacityIncrement (int aIncrement) |
| Set the amount by which the capacity is increased when the capacity of of the array in exceeded. More...
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int | getCapacityIncrement () const |
| Get the amount by which the capacity is increased. More...
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virtual bool | setSize (int aSize) |
| Set the size of the array. More...
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int | getSize () const |
| Get the size of the array. More...
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virtual int | getIndex (const ContactGeometry *aObject, int aStartIndex=0) const |
| Get the index of an object. More...
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virtual int | getIndex (const std::string &aName, int aStartIndex=0) const |
| Get the index of an object by specifying its name. More...
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void | getGroupNamesContaining (const std::string &aObjectName, Array< std::string > &rGroupNames) const |
| Get names of groups containing a given object. More...
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virtual bool | adoptAndAppend (ContactGeometry *aObject) |
| Append to the array, and adopt passed in pointer. More...
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virtual bool | cloneAndAppend (const ContactGeometry &aObject) |
| cloneAndAppend creates a clone of the passed in object and appends the clone to the array. More...
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virtual bool | insert (int aIndex, const ContactGeometry &aObject) |
| Insert an object into the array at a specified index. More...
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virtual bool | remove (int aIndex) |
| Remove an object from the array at a specified index. More...
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virtual bool | remove (const ContactGeometry *aObject) |
| Remove an object from the array by specifying its address. More...
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virtual void | clearAndDestroy () |
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virtual bool | set (int aIndex, const ContactGeometry &aObject, bool preserveGroups=false) |
| Set the object at a specified index. More...
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virtual ContactGeometry & | get (int aIndex) const |
| Get the value at a specified array index. More...
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ContactGeometry & | get (const std::string &aName) |
| Get the first object that has a specified name. More...
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const ContactGeometry & | get (const std::string &aName) const |
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bool | contains (const std::string &aName) const |
| Get whether this Set contains any object with the specified name. More...
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virtual void | getNames (OpenSim::Array< std::string > &rNames) const |
| Get names of objects in the set. More...
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virtual ContactGeometry * | getLast () const |
| Get the last value in the array. More...
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int | searchBinary (const ContactGeometry &aObject, bool aFindFirst=false, int aLo=-1, int aHi=-1) const |
| Search for the largest value in the array that is less than or equal to a specified value. More...
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int | getNumGroups () const |
| Get the number of groups. More...
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void | addGroup (const std::string &aGroupName) |
| Add an empty group to the set. More...
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void | removeGroup (const std::string &aGroupName) |
| Remove a group from the set. More...
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void | renameGroup (const std::string &oldGroupName, const std::string &newGroupName) |
| Rename a group. More...
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void | addObjectToGroup (const std::string &aGroupName, const std::string &aObjectName) |
| Add an object to a group. More...
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void | getGroupNames (Array< std::string > &rGroupNames) const |
| Get names of all groups. More...
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const ObjectGroup * | getGroup (const std::string &aGroupName) const |
| Get a group by name. More...
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const ObjectGroup * | getGroup (int aIndex) const |
| Get a group by index. More...
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virtual | ~Object () |
| Virtual destructor for cleanup. More...
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virtual Object * | clone () const =0 |
| Create a new heap-allocated copy of the concrete object to which this Object refers. More...
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virtual const std::string & | getConcreteClassName () const =0 |
| Returns the class name of the concrete Object-derived class of the actual object referenced by this Object, as a string. More...
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virtual const VisibleObject * | getDisplayer () const |
| Methods to support making the object displayable in the GUI or Visualizer Implemented only in few objects. More...
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virtual VisibleObject * | updDisplayer () |
| get Non const pointer to VisibleObject More...
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bool | isEqualTo (const Object &aObject) const |
| Equality operator wrapper for use from languages not supporting operator overloading. More...
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Object & | operator= (const Object &aObject) |
| Copy assignment copies he base class fields, including the properties. More...
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virtual bool | operator== (const Object &aObject) const |
| Determine if two objects are equal. More...
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virtual bool | operator< (const Object &aObject) const |
| Provide an ordering for objects so they can be put in sorted containers. More...
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void | setName (const std::string &name) |
| Set the name of the Object. More...
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const std::string & | getName () const |
| Get the name of this Object. More...
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void | setDescription (const std::string &description) |
| Set description, a one-liner summary. More...
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const std::string & | getDescription () const |
| Get description, a one-liner summary. More...
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const std::string & | getAuthors () const |
| Get Authors of this Object. More...
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void | setAuthors (const std::string &authors) |
| Set Authors of this object, call this method in your constructor if needed. More...
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const std::string & | getReferences () const |
| Get references or publications to cite if using this object. More...
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void | setReferences (const std::string &references) |
| Set references or publications to cite if using this object. More...
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int | getNumProperties () const |
| Determine how many properties are stored with this Object. More...
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const AbstractProperty & | getPropertyByIndex (int propertyIndex) const |
| Get a const reference to a property by its index number, returned as an AbstractProperty. More...
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AbstractProperty & | updPropertyByIndex (int propertyIndex) |
| Get a writable reference to a property by its index number, returned as an AbstractProperty. More...
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bool | hasProperty (const std::string &name) const |
| Return true if this Object has a property of any type with the given name, which must not be empty. More...
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const AbstractProperty & | getPropertyByName (const std::string &name) const |
| Get a const reference to a property by its name, returned as an AbstractProperty. More...
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AbstractProperty & | updPropertyByName (const std::string &name) |
| Get a writable reference to a property by its name, returned as an AbstractProperty. More...
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template<class T > |
bool | hasProperty () const |
| Return true if this Object contains an unnamed, one-object property that contains objects of the given template type T. More...
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template<class T > |
const Property< T > & | getProperty (const PropertyIndex &index) const |
| Get property of known type Property<T> as a const reference; the property must be present and have the right type. More...
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template<class T > |
Property< T > & | updProperty (const PropertyIndex &index) |
| Get property of known type Property<T> as a writable reference; the property must be present and have the right type. More...
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void | setObjectIsUpToDateWithProperties () |
| When an object is initialized using the current values of its properties, it can set a flag indicating that it is up to date. More...
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bool | isObjectUpToDateWithProperties () const |
| Returns true if no property's value has changed since the last time setObjectIsUpToDateWithProperties() was called. More...
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void | readObjectFromXMLNodeOrFile (SimTK::Xml::Element &objectElement, int versionNumber) |
| We're given an XML element from which we are to populate this Object. More...
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virtual void | updateFromXMLNode (SimTK::Xml::Element &objectElement, int versionNumber) |
| Use this method to deserialize an object from a SimTK::Xml::Element. More...
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virtual void | updateXMLNode (SimTK::Xml::Element &parent) |
| Serialize this object into the XML node that represents it. More...
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bool | getInlined () const |
| Inlined means an in-memory Object that is not associated with an XMLDocument. More...
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void | setInlined (bool aInlined, const std::string &aFileName="") |
| Mark this as inlined or not and optionally provide a file name to associate with the new XMLDocument for the non-inline case. More...
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std::string | getDocumentFileName () const |
| If there is a document associated with this object then return the file name maintained by the document. More...
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void | setAllPropertiesUseDefault (bool aUseDefault) |
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bool | print (const std::string &fileName) |
| Write this Object into an XML file of the given name; conventionally the suffix to use is ".osim". More...
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std::string | dump (bool dumpName=false) |
| dump the XML representation of this Object into an std::string and return it. More...
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void | clearObjectIsUpToDateWithProperties () |
| For testing or debugging purposes, manually clear the "object is up to
date with respect to properties" flag. More...
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virtual bool | isA (const char *type) const |
| The default implementation returns true only if the supplied string is "Object"; each Object-derived class overrides this to match its own class name. More...
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const std::string & | toString () const |
| Wrapper to be used on Java side to display objects in tree; this returns just the object's name. More...
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PropertySet & | getPropertySet () |
| OBSOLETE: Get a reference to the PropertySet maintained by the Object. More...
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const PropertySet & | getPropertySet () const |
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static void | registerType (const Object &defaultObject) |
| Register an instance of a class; if the class is already registered it will be replaced. More...
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static void | renameType (const std::string &oldTypeName, const std::string &newTypeName) |
| Support versioning by associating the current Object type with an old name. More...
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static const Object * | getDefaultInstanceOfType (const std::string &concreteClassName) |
| Return a pointer to the default instance of the registered (concrete) Object whose class name is given, or NULL if the type is not registered. More...
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template<class T > |
static bool | isObjectTypeDerivedFrom (const std::string &concreteClassName) |
| Return true if the given concrete object type represents a subclass of the template object type T, and thus could be referenced with a T*. More...
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static Object * | newInstanceOfType (const std::string &concreteClassName) |
| Create a new instance of the concrete Object type whose class name is given as concreteClassName. More...
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static void | getRegisteredTypenames (Array< std::string > &typeNames) |
| Retrieve all the typenames registered so far. More...
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template<class T > |
static void | getRegisteredObjectsOfGivenType (ArrayPtrs< T > &rArray) |
| Return an array of pointers to the default instances of all registered (concrete) Object types that derive from a given Object-derived type that does not have to be concrete. More...
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static void | PrintPropertyInfo (std::ostream &os, const std::string &classNameDotPropertyName) |
| Dump formatted property information to a given output stream, useful for creating a "help" facility for registered objects. More...
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static void | PrintPropertyInfo (std::ostream &os, const std::string &className, const std::string &propertyName) |
| Same as the other signature but the class name and property name are provided as two separate strings. More...
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static Object * | makeObjectFromFile (const std::string &fileName) |
| Create an OpenSim object whose type is based on the tag at the root node of the XML file passed in. More...
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static const std::string & | getClassName () |
| Return the name of this class as a string; i.e., "Object". More...
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static void | setSerializeAllDefaults (bool shouldSerializeDefaults) |
| Static function to control whether all registered objects and their properties are written to the defaults section of output files rather than only those values for which the default was explicitly overwritten when read in from an input file or set programmatically. More...
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static bool | getSerializeAllDefaults () |
| Report the value of the "serialize all defaults" flag. More...
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static bool | isKindOf (const char *type) |
| Returns true if the passed-in string is "Object"; each Object-derived class defines a method of this name for its own class name. More...
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static void | setDebugLevel (int newLevel) |
| Set the debug level to get verbose output. More...
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static int | getDebugLevel () |
| Get current setting of debug level. More...
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static Object * | SafeCopy (const Object *aObject) |
| Use the clone() method to duplicate the given object unless the pointer is null in which case null is returned. More...
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static void | RegisterType (const Object &defaultObject) |
| OBSOLETE alternate name for registerType(). More...
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static void | RenameType (const std::string &oldName, const std::string &newName) |
| OBSOLETE alternate name for renameType(). More...
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static const std::string | DEFAULT_NAME |
| Name used for default objects when they are serialized. More...
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| Object () |
| The default constructor is only for use by constructors of derived types. More...
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| Object (const std::string &fileName, bool aUpdateFromXMLNode=true) SWIG_DECLARE_EXCEPTION |
| Constructor from a file, to be called from other constructors that take a file as input. More...
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| Object (const Object &source) |
| Copy constructor is invoked automatically by derived classes with default copy constructors; otherwise it must be invoked explicitly. More...
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| Object (SimTK::Xml::Element &aElement) |
| Construct the base class portion of an Object from a given Xml element that describes this Object. More...
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template<class T > |
PropertyIndex | addProperty (const std::string &name, const std::string &comment, const T &value) |
| Define a new single-value property of known type T, with the given name, associated comment, and initial value. More...
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template<class T > |
PropertyIndex | addOptionalProperty (const std::string &name, const std::string &comment) |
| Add an optional property, meaning it can contain either no value or a single value. More...
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template<class T > |
PropertyIndex | addOptionalProperty (const std::string &name, const std::string &comment, const T &value) |
| Add an optional property, meaning it can contain either no value or a single value. More...
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template<class T > |
PropertyIndex | addListProperty (const std::string &name, const std::string &comment, int minSize, int maxSize) |
| Define a new list-valued property of known type T, with the given name, associated comment, minimum (==0) and maximum (>0) allowable list lengths, and a zero-length initial value. More...
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template<class T , template< class > class Container> |
PropertyIndex | addListProperty (const std::string &name, const std::string &comment, int minSize, int maxSize, const Container< T > &valueList) |
| Define a new list-valued property as above, but assigning an initial value via some templatized container class that supports size() and indexing. More...
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PropertyIndex | getPropertyIndex (const std::string &name) const |
| Look up a property by name and return its PropertyIndex if it is found. More...
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template<class T > |
PropertyIndex | getPropertyIndex () const |
| Look up an unnamed property by the type of object it contains, and return its PropertyIndex if it is found. More...
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void | updateFromXMLDocument () |
| Use this method only if you're deserializing from a file and the object is at the top level; that is, primarily in constructors that take a file name as input. More...
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void | setDocument (XMLDocument *doc) |
| Unconditionally set the XMLDocument associated with this object. More...
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const XMLDocument * | getDocument () const |
| Get a const pointer to the document (if any) associated with this object. More...
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XMLDocument * | updDocument () |
| Get a writable pointer to the document (if any) associated with this object. More...
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Model * | _model |
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#define | OpenSim_DECLARE_CONCRETE_OBJECT(ConcreteClass, SuperClass) |
| Macro to be included as the first line of the class declaration for any non-templatized, concrete class that derives from OpenSim::Object. More...
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#define | OpenSim_DECLARE_ABSTRACT_OBJECT(ConcreteClass, SuperClass) |
| Macro to be included as the first line of the class declaration for any still-abstract class that derives from OpenSim::Object. More...
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#define | OpenSim_DECLARE_CONCRETE_OBJECT_T(ConcreteClass, TArg, SuperClass) |
| Macro to be included as the first line of the class declaration for any templatized, concrete class that derives from OpenSim::Object, like Set<T>. More...
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#define | OpenSim_DECLARE_ABSTRACT_OBJECT_T(ConcreteClass, TArg, SuperClass) |
| Macro to be included as the first line of the class declaration for any templatized, still-abstract class that derives from OpenSim::Object. More...
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