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virtual | ~InverseDynamicsTool () |
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| InverseDynamicsTool () |
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| InverseDynamicsTool (const std::string &aFileName, bool aLoadModel=true) SWIG_DECLARE_EXCEPTION |
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| InverseDynamicsTool (const InverseDynamicsTool &aObject) |
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virtual void | updateFromXMLNode (SimTK::Xml::Element &aNode, int versionNumber=-1) |
| Use this method to deserialize an object from a SimTK::Xml::Element. More...
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InverseDynamicsTool & | operator= (const InverseDynamicsTool &aInverseDynamicsTool) |
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void | setCoordinateValues (const OpenSim::Storage &aStorage) |
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bool | hasCoordinateValues () |
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std::string | getOutputGenForceFileName () const |
| get/set the name of the file to be used as ouput from the tool More...
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void | setOutputGenForceFileName (const std::string &desiredOutputFileName) |
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const std::string & | getCoordinatesFileName () const |
| get/set the name of the file containing coordinates More...
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void | setCoordinatesFileName (const std::string &aCoordinateFile) |
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const double | getLowpassCutoffFrequency () const |
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void | setLowpassCutoffFrequency (double aFrequency) |
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virtual bool | run () SWIG_DECLARE_EXCEPTION |
| The run() method of a Tool embodies what would be the main() routine for a standalone program. More...
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virtual | ~DynamicsTool () |
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| DynamicsTool () |
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| DynamicsTool (const std::string &aFileName, bool aLoadModel=true) SWIG_DECLARE_EXCEPTION |
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| DynamicsTool (const DynamicsTool &aTool) |
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void | disableModelForces (Model &model, SimTK::State &s, const Array< std::string > &forcesByNameOrGroup) |
| Modify model to exclude specified forces by disabling those identified by name or group. More...
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const ExternalLoads & | getExternalLoads () const |
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ExternalLoads & | updExternalLoads () |
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const std::string & | getExternalLoadsFileName () const |
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void | setExternalLoadsFileName (const std::string &aFileName) |
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void | setModelFileName (const std::string &aFileName) |
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std::string | getModelFileName () const |
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DynamicsTool & | operator= (const DynamicsTool &aDynamicsTool) |
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void | setStartTime (double d) |
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double | getStartTime () const |
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void | setEndTime (double d) |
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double | getEndTime () const |
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void | setModel (Model &aModel) |
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void | setExcludedForces (const Array< std::string > &aExcluded) |
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bool | createExternalLoads (const std::string &aExternalLoadsFileName, Model &aModel, const Storage *loadKinematics=NULL) |
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virtual | ~Tool () |
| Destructor. More...
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| Tool () |
| Default constructor. More...
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| Tool (const std::string &aFileName, bool aUpdateFromXMLNode=true) |
| Construct from file. More...
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| Tool (const Tool &aTool) |
| Copy constructor. More...
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Tool & | operator= (const Tool &source) |
| Assignment operator. More...
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const std::string & | getInputsDir () const |
| Get/set Inputs Directory. More...
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void | setInputsDir (const std::string &aString) |
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const std::string & | getResultsDir () const |
| Get/set Results Directory. More...
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void | setResultsDir (const std::string &aString) |
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const VerboseLevel | getVerboseLevel () const |
| Get/Set verbose level. More...
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void | setVerboseLevel (const VerboseLevel aVerboseLevel) |
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virtual | ~Object () |
| Virtual destructor for cleanup. More...
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virtual Object * | clone () const =0 |
| Create a new heap-allocated copy of the concrete object to which this Object refers. More...
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virtual const std::string & | getConcreteClassName () const =0 |
| Returns the class name of the concrete Object-derived class of the actual object referenced by this Object, as a string. More...
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virtual const VisibleObject * | getDisplayer () const |
| Methods to support making the object displayable in the GUI or Visualizer Implemented only in few objects. More...
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virtual VisibleObject * | updDisplayer () |
| get Non const pointer to VisibleObject More...
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bool | isEqualTo (const Object &aObject) const |
| Equality operator wrapper for use from languages not supporting operator overloading. More...
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Object & | operator= (const Object &aObject) |
| Copy assignment copies he base class fields, including the properties. More...
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virtual bool | operator== (const Object &aObject) const |
| Determine if two objects are equal. More...
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virtual bool | operator< (const Object &aObject) const |
| Provide an ordering for objects so they can be put in sorted containers. More...
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void | setName (const std::string &name) |
| Set the name of the Object. More...
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const std::string & | getName () const |
| Get the name of this Object. More...
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void | setDescription (const std::string &description) |
| Set description, a one-liner summary. More...
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const std::string & | getDescription () const |
| Get description, a one-liner summary. More...
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const std::string & | getAuthors () const |
| Get Authors of this Object. More...
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void | setAuthors (const std::string &authors) |
| Set Authors of this object, call this method in your constructor if needed. More...
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const std::string & | getReferences () const |
| Get references or publications to cite if using this object. More...
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void | setReferences (const std::string &references) |
| Set references or publications to cite if using this object. More...
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int | getNumProperties () const |
| Determine how many properties are stored with this Object. More...
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const AbstractProperty & | getPropertyByIndex (int propertyIndex) const |
| Get a const reference to a property by its index number, returned as an AbstractProperty. More...
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AbstractProperty & | updPropertyByIndex (int propertyIndex) |
| Get a writable reference to a property by its index number, returned as an AbstractProperty. More...
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bool | hasProperty (const std::string &name) const |
| Return true if this Object has a property of any type with the given name, which must not be empty. More...
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const AbstractProperty & | getPropertyByName (const std::string &name) const |
| Get a const reference to a property by its name, returned as an AbstractProperty. More...
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AbstractProperty & | updPropertyByName (const std::string &name) |
| Get a writable reference to a property by its name, returned as an AbstractProperty. More...
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template<class T > |
bool | hasProperty () const |
| Return true if this Object contains an unnamed, one-object property that contains objects of the given template type T. More...
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template<class T > |
const Property< T > & | getProperty (const PropertyIndex &index) const |
| Get property of known type Property<T> as a const reference; the property must be present and have the right type. More...
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template<class T > |
Property< T > & | updProperty (const PropertyIndex &index) |
| Get property of known type Property<T> as a writable reference; the property must be present and have the right type. More...
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void | setObjectIsUpToDateWithProperties () |
| When an object is initialized using the current values of its properties, it can set a flag indicating that it is up to date. More...
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bool | isObjectUpToDateWithProperties () const |
| Returns true if no property's value has changed since the last time setObjectIsUpToDateWithProperties() was called. More...
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void | readObjectFromXMLNodeOrFile (SimTK::Xml::Element &objectElement, int versionNumber) |
| We're given an XML element from which we are to populate this Object. More...
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virtual void | updateXMLNode (SimTK::Xml::Element &parent) |
| Serialize this object into the XML node that represents it. More...
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bool | getInlined () const |
| Inlined means an in-memory Object that is not associated with an XMLDocument. More...
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void | setInlined (bool aInlined, const std::string &aFileName="") |
| Mark this as inlined or not and optionally provide a file name to associate with the new XMLDocument for the non-inline case. More...
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std::string | getDocumentFileName () const |
| If there is a document associated with this object then return the file name maintained by the document. More...
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void | setAllPropertiesUseDefault (bool aUseDefault) |
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bool | print (const std::string &fileName) |
| Write this Object into an XML file of the given name; conventionally the suffix to use is ".osim". More...
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std::string | dump (bool dumpName=false) |
| dump the XML representation of this Object into an std::string and return it. More...
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void | clearObjectIsUpToDateWithProperties () |
| For testing or debugging purposes, manually clear the "object is up to
date with respect to properties" flag. More...
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virtual bool | isA (const char *type) const |
| The default implementation returns true only if the supplied string is "Object"; each Object-derived class overrides this to match its own class name. More...
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const std::string & | toString () const |
| Wrapper to be used on Java side to display objects in tree; this returns just the object's name. More...
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PropertySet & | getPropertySet () |
| OBSOLETE: Get a reference to the PropertySet maintained by the Object. More...
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const PropertySet & | getPropertySet () const |
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A Tool that performs an Inverse Dynamics analysis with a given model.
Inverse Dynamics is the solution for the generalized-coordinate forces that generate given generalized-coordinate accelerations at a given state. This Tool determines the state from provided coordinate trajectories as functions as that are twice differntiable to estimate velocities and accelerations.
As an additional service, the InverseDynamicsTool can provide an equivalent body force (torque and force) applied to the joint frame. Since generalized forces include scaling (due to units conversion as well as coupling between translations and rotations, for example) they are not necessarily joint torques or forces. OpenSim employs a pseudo inverse to find the smallest applied torque and/or force that will generate the equivalent generalized force.
- Author
- Ajay Seth
- Version
- 1.0