Class Geometry is intended to be used as the base class for all geometry that needs to be represented in the system, both as vtk files, or analytic.
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#include <Geometry.h>
Class Geometry is intended to be used as the base class for all geometry that needs to be represented in the system, both as vtk files, or analytic.
- Version
- 1.0
- Author
- Ayman Habib
Enumerator |
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None |
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Sphere |
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Cylinder |
|
Cone |
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Ellipsoid |
|
Torus |
|
Line |
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Arrow |
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OpenSim::Geometry::Geometry |
( |
) | |
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inline |
virtual OpenSim::Geometry::~Geometry |
( |
) | |
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inlinevirtual |
virtual bool OpenSim::Geometry::getFixed |
( |
) | |
const |
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inlinevirtual |
virtual bool OpenSim::Geometry::isAnalytic |
( |
) | |
const |
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inlinevirtual |
virtual void OpenSim::Geometry::setFixed |
( |
bool |
aFixed) | |
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inlinevirtual |
to indicate if the geometry is fixed vs deformable
The documentation for this class was generated from the following file:
- /home/fitze/repos/opensim/Branches/OpenSim32ForDoxygen/OpenSim/Common/Geometry.h