Simulating and analysing eye movement is useful for assessing visual system contribution to discomfort with respect to body movements, especially in virtual environments where simulation sickness might occur.
Simulating and analysing eye movement is useful for assessing visual system contribution to discomfort with respect to body movements, especially in virtual environments where simulation sickness might occur. It can also be used in the design of eye prosthesis or humanoid robot eye.
The model is based on physiological and kinematic properties of the human eye. It incorporates an eye-globe, orbital suspension tissues and six muscles with their connective tissues (pulleys). Pulleys were incorporated in rectus and inferior oblique muscles.
For more details about the model check our publication
An ocular biomechanic model for dynamic simulation of different eye movements.
https://www.sciencedirect.com/science/article/abs/pii/S0021929018300927
News
New file added: Model Availble on GitHub
Mar 18, 2022A new file, Model Availble on GitHub, has been added to release Version 2 of jEye.